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📄 sdl_ph_gl.c

📁 SDL库 在进行视频显示程序spcaview安装时必须的库文件
💻 C
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"#include <dlfcn.h>#include "SDL.h"#include "SDL_ph_gl.h"#if SDL_VIDEO_OPENGL#if (_NTO_VERSION >= 630)    /* PhotonGL functions */    GLPH_DECLARE_FUNCS;#endif /* 6.3.0 */#if (_NTO_VERSION < 630)void ph_GL_SwapBuffers(_THIS){    PgSetRegion(PtWidgetRid(window));    PdOpenGLContextSwapBuffers(oglctx);}#elsevoid ph_GL_SwapBuffers(_THIS){    qnxgl_swap_buffers(oglbuffers);}#endif /* 6.3.0 */int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value){    switch (attrib)    {        case SDL_GL_DOUBLEBUFFER:             *value=this->gl_config.double_buffer;             break;        case SDL_GL_STENCIL_SIZE:             *value=this->gl_config.stencil_size;             break;        case SDL_GL_DEPTH_SIZE:             *value=this->gl_config.depth_size;             break;#if (_NTO_VERSION >= 630)        case SDL_GL_RED_SIZE:             *value=this->gl_config.red_size;             break;        case SDL_GL_GREEN_SIZE:             *value=this->gl_config.green_size;             break;        case SDL_GL_BLUE_SIZE:             *value=this->gl_config.blue_size;             break;        case SDL_GL_ALPHA_SIZE:             *value=this->gl_config.alpha_size;             break;        case SDL_GL_ACCUM_RED_SIZE:             *value=this->gl_config.accum_red_size;             break;        case SDL_GL_ACCUM_GREEN_SIZE:             *value=this->gl_config.accum_green_size;             break;        case SDL_GL_ACCUM_BLUE_SIZE:             *value=this->gl_config.accum_blue_size;             break;        case SDL_GL_ACCUM_ALPHA_SIZE:             *value=this->gl_config.accum_alpha_size;             break;        case SDL_GL_STEREO:             *value=this->gl_config.stereo;             break;#endif /* 6.3.0 */        default:             *value=0;             return(-1);    }    return 0;}#if (_NTO_VERSION < 630)int ph_GL_LoadLibrary(_THIS, const char* path){    /* if code compiled with SDL_VIDEO_OPENGL, that mean that library already linked */    this->gl_config.driver_loaded = 1;    return 0;}#elseint ph_GL_LoadLibrary(_THIS, const char* path){    void* handle;    int dlopen_flags=RTLD_WORLD | RTLD_GROUP;    if (this->gl_config.dll_handle!=NULL)    {        return 0;    }    handle = dlopen(path, dlopen_flags);    if (handle==NULL)    {        SDL_SetError("ph_GL_LoadLibrary(): Could not load OpenGL library");        return -1;    }    this->gl_config.dll_handle = handle;    this->gl_config.driver_loaded = 1;    SDL_strlcpy(this->gl_config.driver_path, path, SDL_arraysize(this->gl_config.driver_path));    return 0;}#endif /* 6.3.0 */#if (_NTO_VERSION < 630)void* ph_GL_GetProcAddress(_THIS, const char* proc){    return NULL;}#elsevoid* ph_GL_GetProcAddress(_THIS, const char* proc){    void* function;    if (this->gl_config.dll_handle==NULL)    {        ph_GL_LoadLibrary(this, DEFAULT_OPENGL);        if (this->gl_config.dll_handle==NULL)        {            return NULL;        }    }       function=qnxgl_get_func(proc, oglctx, 0);    if (function==NULL)    {        function=dlsym(this->gl_config.dll_handle, proc);    }    return function;}#endif /* 6.3.0 */#if (_NTO_VERSION < 630)int ph_GL_MakeCurrent(_THIS){    PgSetRegion(PtWidgetRid(window));    if (oglctx!=NULL)    {        PhDCSetCurrent(oglctx);    }    return 0;}#elseint ph_GL_MakeCurrent(_THIS){    PgSetRegion(PtWidgetRid(window));    if (oglctx!=NULL)    {        if (qnxgl_set_current(oglctx) == -1)        {           return -1;        }    }    return 0;}#endif /* 6.3.0 */#if (_NTO_VERSION < 630)/* This code is actual for the Photon3D Runtime which was available prior to 6.3 only */int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags){    PhDim_t dim;    uint64_t OGLAttrib[PH_OGL_MAX_ATTRIBS];    int exposepost=0;    int OGLargc;    dim.w=width;    dim.h=height;        if ((oglctx!=NULL) && (oglflags==flags) && (oglbpp==bpp))    {       PdOpenGLContextResize(oglctx, &dim);       PhDCSetCurrent(oglctx);       return 0;    }    else    {       if (oglctx!=NULL)       {          PhDCSetCurrent(NULL);          PhDCRelease(oglctx);          oglctx=NULL;          exposepost=1;       }    }    OGLargc=0;    if (this->gl_config.depth_size)    {        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DEPTH_BITS;        OGLAttrib[OGLargc++]=this->gl_config.depth_size;    }    if (this->gl_config.stencil_size)    {        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_STENCIL_BITS;        OGLAttrib[OGLargc++]=this->gl_config.stencil_size;    }    OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FORCE_SW;    if (flags & SDL_FULLSCREEN)    {        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN;        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DIRECT;        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_BEST;        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_CENTER;    }    OGLAttrib[OGLargc++]=PHOGL_ATTRIB_NONE;    if (this->gl_config.double_buffer)    {        oglctx=PdCreateOpenGLContext(2, &dim, 0, OGLAttrib);    }    else    {        oglctx=PdCreateOpenGLContext(1, &dim, 0, OGLAttrib);    }    if (oglctx==NULL)    {        SDL_SetError("ph_SetupOpenGLContext(): cannot create OpenGL context !\n");        return -1;    }    PhDCSetCurrent(oglctx);    PtFlush();    oglflags=flags;    oglbpp=bpp;    if (exposepost!=0)    {        /* OpenGL context has been recreated, so report about this fact */        SDL_PrivateExpose();    }    return 0;}#else /* _NTO_VERSION *//* This code is actual for the built-in PhGL support, which became available since 6.3 */int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags){    qnxgl_buf_attrib_t qnxgl_attribs[PH_OGL_MAX_ATTRIBS];    qnxgl_buf_attrib_t* qnxgl_attribs_slide;    int num_interfaces = 0;    int num_buffers = 0;    /* Initialize the OpenGL subsystem */    num_interfaces = qnxgl_init(NULL, NULL, 0);    if (num_interfaces < 0)    {        SDL_SetError("ph_SetupOpenGLContext(): cannot initialize OpenGL subsystem !\n");        return -1;    }    if (num_interfaces == 0)    {        SDL_SetError("ph_SetupOpenGLContext(): there are no available OpenGL renderers was found !\n");        return -1;    }    /* Driver is linked */    this->gl_config.driver_loaded=1;    /* Initialize the OpenGL context attributes */    qnxgl_attribs_slide=qnxgl_attribs;    /* Depth size */    if (this->gl_config.depth_size)    {        fprintf(stderr, "setted depth size %d\n", this->gl_config.depth_size);        qnxgl_attribs_slide = qnxgl_attrib_set_depth(qnxgl_attribs_slide, this->gl_config.depth_size);    }    /* Stencil size */    if (this->gl_config.stencil_size)    {        qnxgl_attribs_slide = qnxgl_attrib_set_stencil(qnxgl_attribs_slide, this->gl_config.stencil_size);    }    /* The sum of the accum bits of each channel */    if ((this->gl_config.accum_red_size != 0) && (this->gl_config.accum_blue_size != 0) &&        (this->gl_config.accum_green_size != 0))    {        qnxgl_attribs_slide = qnxgl_attrib_set_accum(qnxgl_attribs_slide,           this->gl_config.accum_red_size + this->gl_config.accum_blue_size +           this->gl_config.accum_green_size + this->gl_config.accum_alpha_size);    }        /* Stereo mode */    if (this->gl_config.stereo)    {        qnxgl_attribs_slide = qnxgl_attrib_set_stereo(qnxgl_attribs_slide);    }    /* Fullscreen mode */    if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)    {        qnxgl_attribs_slide = qnxgl_attrib_set_hint_fullscreen(qnxgl_attribs_slide);    }        /* Double buffering mode */    if (this->gl_config.double_buffer)    {        num_buffers=2;    }    else    {        num_buffers=1;    }    /* Loading the function pointers so we can use the extensions */    GLPH_LOAD_FUNCS_GC(oglctx);    /* Set the buffers region to be that of our window's region */    qnxgl_attribs_slide = glph_attrib_set_region(qnxgl_attribs_slide, PtWidgetRid(window));    /* End of the attributes array */    qnxgl_attribs_slide = qnxgl_attrib_set_end(qnxgl_attribs_slide);        /* Create the buffers with the specified color model */    fprintf(stderr, "ARGB: %d, %d, %d, %d\n", this->gl_config.alpha_size, this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size);    oglbuffers = qnxgl_buffers_create(                   QNXGL_FORMAT_BEST_RGB,/*                 __QNXGL_BUILD_FORMAT(0, __QNXGL_COLOR_MODEL_RGB, this->gl_config.alpha_size,                     this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size), */                 num_buffers, width, height, qnxgl_attribs, -1);    if (oglbuffers == NULL)    {        SDL_SetError("ph_SetupOpenGLContext(): failed to create OpenGL buffers !\n");        qnxgl_finish();        return -1;    }    /* Create a QNXGL context for the previously created buffer */    oglctx = qnxgl_context_create(oglbuffers, NULL);    if (oglctx == NULL)    {        SDL_SetError("ph_SetupOpenGLContext(): failed to create OpenGL context !\n");        qnxgl_buffers_destroy(oglbuffers);        qnxgl_finish();        return -1;    }    /* Attempt to make the context current so we can use OpenGL commands */    if (qnxgl_set_current(oglctx) == -1)    {        SDL_SetError("ph_SetupOpenGLContext(): failed to make the OpenGL context current !\n");        qnxgl_context_destroy(oglctx);        qnxgl_buffers_destroy(oglbuffers);        qnxgl_finish();        return -1;    }    PtFlush();    oglflags=flags;    oglbpp=bpp;    return 0;}#endif /* _NTO_VERSION */#endif /* SDL_VIDEO_OPENGL */

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