📄 sdl_ph_events.c
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"/* Handle the event stream, converting photon events into SDL events */#include <stdio.h>#include <setjmp.h>#include <sys/time.h>#include <Ph.h>#include <photon/PkKeyDef.h>#include "SDL.h"#include "SDL_syswm.h"#include "../SDL_sysvideo.h"#include "../../events/SDL_sysevents.h"#include "../../events/SDL_events_c.h"#include "SDL_ph_video.h"#include "SDL_ph_modes_c.h"#include "SDL_ph_image_c.h"#include "SDL_ph_events_c.h"#include "SDL_phyuv_c.h"/* The translation tables from a photon keysym to a SDL keysym */static SDLKey ODD_keymap[256];static SDLKey MISC_keymap[0xFF + 1];SDL_keysym *ph_TranslateKey(PhKeyEvent_t *key, SDL_keysym *keysym);/* Check to see if this is a repeated key. (idea shamelessly lifted from GII -- thanks guys! :) */static int ph_WarpedMotion(_THIS, PhEvent_t *winEvent){ PhRect_t *rect = PhGetRects( winEvent ); int centre_x, centre_y; int dx, dy; short abs_x, abs_y; int posted; centre_x = SDL_VideoSurface->w / 2; centre_y = SDL_VideoSurface->h / 2; dx = rect->ul.x - centre_x; dy = rect->ul.y - centre_y; posted = SDL_PrivateMouseMotion( 0, 1, dx, dy ); /* Move mouse cursor to middle of the window */ PtGetAbsPosition( window, &abs_x, &abs_y ); PhMoveCursorAbs(PhInputGroup(NULL), abs_x + centre_x, abs_y + centre_y); return (posted);}/* Control which motion flags the window has set, a flags value of -1 sets * MOTION_BUTTON and MOTION_NOBUTTON */static void set_motion_sensitivity(_THIS, unsigned int flags){ int rid; int fields = Ph_EV_PTR_MOTION_BUTTON | Ph_EV_PTR_MOTION_NOBUTTON; PhRegion_t region; if( window ) { rid = PtWidgetRid(window); if( rid != 0 && PhRegionQuery(rid, ®ion, NULL, NULL, 0) == 0 ) { region.events_sense=(region.events_sense & ~fields)|(flags & fields); PhRegionChange(Ph_REGION_EV_SENSE, 0, ®ion, NULL, NULL); } }}/* Convert the photon button state value to an SDL value */static Uint8 ph2sdl_mousebutton(unsigned short button_state){ Uint8 mouse_button = 0; if (button_state & Ph_BUTTON_SELECT) mouse_button |= SDL_BUTTON_LEFT; if (button_state & Ph_BUTTON_MENU) mouse_button |= SDL_BUTTON_RIGHT; if (button_state & Ph_BUTTON_ADJUST) mouse_button |= SDL_BUTTON_MIDDLE; return (mouse_button);}static int ph_DispatchEvent(_THIS){ int posted; PhRect_t* rect; PhPointerEvent_t* pointerEvent; PhKeyEvent_t* keyEvent; PhWindowEvent_t* winEvent; int i, buttons; SDL_Rect sdlrects[PH_SDL_MAX_RECTS]; posted = 0; switch (phevent->type) { case Ph_EV_BOUNDARY: { if (phevent->subtype == Ph_EV_PTR_ENTER) { posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); } else if (phevent->subtype ==Ph_EV_PTR_LEAVE) { posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } } break; case Ph_EV_PTR_MOTION_BUTTON: case Ph_EV_PTR_MOTION_NOBUTTON: { if (SDL_VideoSurface) { pointerEvent = PhGetData(phevent); rect = PhGetRects(phevent); if (mouse_relative) { posted = ph_WarpedMotion(this, phevent); } else { posted = SDL_PrivateMouseMotion(0, 0, rect->ul.x, rect->ul.y); } } } break; case Ph_EV_BUT_PRESS: { pointerEvent = PhGetData(phevent); buttons = ph2sdl_mousebutton(pointerEvent->buttons); if (buttons != 0) { posted = SDL_PrivateMouseButton(SDL_PRESSED, buttons, 0, 0); } } break; case Ph_EV_BUT_RELEASE: { pointerEvent = PhGetData(phevent); buttons = ph2sdl_mousebutton(pointerEvent->buttons); if (phevent->subtype == Ph_EV_RELEASE_REAL && buttons != 0) { posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0); } else if(phevent->subtype == Ph_EV_RELEASE_PHANTOM) { /* If the mouse is outside the window, * only a phantom release event is sent, so * check if the window doesn't have mouse focus. * Not perfect, maybe checking the mouse button * state for Ph_EV_BOUNDARY events would be * better. */ if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == 0) { posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0); } } } break; case Ph_EV_WM: { winEvent = PhGetData(phevent); /* losing focus */ if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUSLOST)) { set_motion_sensitivity(this, Ph_EV_PTR_MOTION_BUTTON); posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); } /* gaining focus */ else if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUS)) { set_motion_sensitivity(this, -1); posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); } /* request quit */ else if (winEvent->event_f==Ph_WM_CLOSE) { posted = SDL_PrivateQuit(); } /* request hide/unhide */ else if (winEvent->event_f==Ph_WM_HIDE) { if (currently_hided) { /* got unhide window event */ /* TODO: restore application's palette if in palette mode */ currently_hided=0; } else { /* got hide window event */ /* TODO: restore original palette if in palette mode */ currently_hided=1; } } /* request to resize */ else if (winEvent->event_f==Ph_WM_RESIZE) { currently_maximized=0; #if (_NTO_VERSION < 630) SDL_PrivateResize(winEvent->size.w+1, winEvent->size.h+1); #else /* QNX 6.3.0 have this bug fixed */ SDL_PrivateResize(winEvent->size.w, winEvent->size.h); #endif /* _NTO_VERSION */ } /* request to move */ else if (winEvent->event_f==Ph_WM_MOVE) { if (current_overlay!=NULL) { int lockedstate=current_overlay->hwdata->locked; int chromastate=current_overlay->hwdata->ischromakey; int error; SDL_Rect src, dst; current_overlay->hwdata->locked=1; src.x = 0; src.y = 0; src.w = current_overlay->w; src.y = current_overlay->h; dst.x=current_overlay->hwdata->CurrentViewPort.pos.x; dst.y=current_overlay->hwdata->CurrentViewPort.pos.y; dst.w=current_overlay->hwdata->CurrentViewPort.size.w; dst.h=current_overlay->hwdata->CurrentViewPort.size.h; current_overlay->hwdata->ischromakey=0; error=ph_DisplayYUVOverlay(this, current_overlay, &src, &dst); if (!error) { current_overlay->hwdata->ischromakey=chromastate; current_overlay->hwdata->locked=lockedstate; } } } /* maximize request */ else if (winEvent->event_f==Ph_WM_MAX) { /* window already moved and resized here */ currently_maximized=1; } /* restore request */ else if (winEvent->event_f==Ph_WM_RESTORE) { /* window already moved and resized here */ currently_maximized=0; } } break; /* window has been resized, moved or removed */ case Ph_EV_EXPOSE: { if (phevent->num_rects!=0) { int numrects; if (SDL_VideoSurface) { rect = PhGetRects(phevent); if (phevent->num_rects>PH_SDL_MAX_RECTS) { /* sorry, buffers underrun, we'll update only first PH_SDL_MAX_RECTS rects */ numrects=PH_SDL_MAX_RECTS; } for(i=0; i<phevent->num_rects; i++) { sdlrects[i].x = rect[i].ul.x; sdlrects[i].y = rect[i].ul.y; sdlrects[i].w = rect[i].lr.x - rect[i].ul.x + 1; sdlrects[i].h = rect[i].lr.y - rect[i].ul.y + 1; } this->UpdateRects(this, phevent->num_rects, sdlrects); if (current_overlay!=NULL) { int lockedstate=current_overlay->hwdata->locked; int error; SDL_Rect src, dst;
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