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📄 sdl_os2fslib.h

📁 SDL库 在进行视频显示程序spcaview安装时必须的库文件
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"#ifndef _SDL_os2fslib_h#define _SDL_os2fslib_h// OS2 specific includes#define INCL_TYPES#define INCL_DOS#define INCL_DOSERRORS#define INCL_DOSPROCESS#define INCL_WIN#define INCL_GPI#include <os2.h>#include <FSLib.h>/* Hidden "this" pointer for the video functions */#define _THIS	SDL_VideoDevice *_this/* Private display data */struct SDL_PrivateVideoData{  FSLib_VideoMode_p   pAvailableFSLibVideoModes;  SDL_Rect          **pListModesResult; // Allocated memory to return list of modes for os2fslib_ListModes() API  FSLib_VideoMode     SrcBufferDesc;    // Description of current source image buffer  char               *pchSrcBuffer;     // The source image buffer itself  SDL_Surface        *pSDLSurface;      // The SDL surface describing the buffer  HMTX                hmtxUseSrcBuffer; // Mutex semaphore to manipulate src buffer  HWND                hwndFrame, hwndClient;  // Window handle of frame and client  int                 iPMThreadStatus;  // 0: Not running                                        // 1: Running                                        // Other: Not running, had an error  int                 tidPMThread;      // Thread ID of PM Thread  int                 fInFocus;         // True if we're in focus!  int                 iSkipWMMOUSEMOVE; // Number of WM_MOUSEMOVE messages to skip!  int                 iMouseVisible;    //  PFNWP               pfnOldFrameProc;  // Old window frame procedure  int                 bProportionalResize; // 0: No proportional resizing                                           // 1: Do proportional resizing  ULONG               ulResizingFlag;   // First resizing flag value};/* OS/2 specific backdoor function to be able to set FrameControlFlags of *//* the SDL window before creating it. */extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF);#endif /* _SDL_os2fslib_h */

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