📄 sdl_os2fslib.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"#ifndef _SDL_os2fslib_h#define _SDL_os2fslib_h// OS2 specific includes#define INCL_TYPES#define INCL_DOS#define INCL_DOSERRORS#define INCL_DOSPROCESS#define INCL_WIN#define INCL_GPI#include <os2.h>#include <FSLib.h>/* Hidden "this" pointer for the video functions */#define _THIS SDL_VideoDevice *_this/* Private display data */struct SDL_PrivateVideoData{ FSLib_VideoMode_p pAvailableFSLibVideoModes; SDL_Rect **pListModesResult; // Allocated memory to return list of modes for os2fslib_ListModes() API FSLib_VideoMode SrcBufferDesc; // Description of current source image buffer char *pchSrcBuffer; // The source image buffer itself SDL_Surface *pSDLSurface; // The SDL surface describing the buffer HMTX hmtxUseSrcBuffer; // Mutex semaphore to manipulate src buffer HWND hwndFrame, hwndClient; // Window handle of frame and client int iPMThreadStatus; // 0: Not running // 1: Running // Other: Not running, had an error int tidPMThread; // Thread ID of PM Thread int fInFocus; // True if we're in focus! int iSkipWMMOUSEMOVE; // Number of WM_MOUSEMOVE messages to skip! int iMouseVisible; // PFNWP pfnOldFrameProc; // Old window frame procedure int bProportionalResize; // 0: No proportional resizing // 1: Do proportional resizing ULONG ulResizingFlag; // First resizing flag value};/* OS/2 specific backdoor function to be able to set FrameControlFlags of *//* the SDL window before creating it. */extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF);#endif /* _SDL_os2fslib_h */
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