📄 sdl_aavideo.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"#ifndef _SDL_aavideo_h#define _SDL_aavideo_h#include "SDL_mouse.h"#include "SDL_mutex.h"#include "../SDL_sysvideo.h"#include <aalib.h>/* Hidden "this" pointer for the video functions */#define _THIS SDL_VideoDevice *this#define SDL_NUMMODES 6/* Private display data */struct SDL_PrivateVideoData { SDL_Rect *SDL_modelist[SDL_NUMMODES+1]; aa_context *context; aa_palette palette; aa_renderparams *rparams; double x_ratio, y_ratio; int w, h; SDL_mutex *mutex; int in_x11; void *buffer;};/* Old variable names */#define SDL_modelist (this->hidden->SDL_modelist)#define AA_context (this->hidden->context)#define AA_palette (this->hidden->palette)#define AA_rparams (this->hidden->rparams)#define AA_buffer (this->hidden->buffer)#define AA_x_ratio (this->hidden->x_ratio)#define AA_y_ratio (this->hidden->y_ratio)#define AA_mutex (this->hidden->mutex)#define AA_in_x11 (this->hidden->in_x11)#define AA_w (this->hidden->w)#define AA_h (this->hidden->h)#endif /* _SDL_aavideo_h */
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