📄 sdl_coreaudio.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"#ifndef _SDL_coreaudio_h#define _SDL_coreaudio_h#include "../SDL_sysaudio.h"/* Hidden "this" pointer for the video functions */#define _THIS SDL_AudioDevice *thisstruct SDL_PrivateAudioData { AudioUnit outputAudioUnit; void *buffer; UInt32 bufferOffset; UInt32 bufferSize;};/* Old variable names */#define outputAudioUnit (this->hidden->outputAudioUnit)#define buffer (this->hidden->buffer)#define bufferOffset (this->hidden->bufferOffset)#define bufferSize (this->hidden->bufferSize)#endif /* _SDL_coreaudio_h */
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