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📄 sdl_paudio.c

📁 SDL库 在进行视频显示程序spcaview安装时必须的库文件
💻 C
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Carsten Griwodz    griff@kom.tu-darmstadt.de    based on linux/SDL_dspaudio.c by Sam Lantinga*/#include "SDL_config.h"/* Allow access to a raw mixing buffer */#include <errno.h>#include <unistd.h>#include <fcntl.h>#include <sys/time.h>#include <sys/ioctl.h>#include <sys/stat.h>#include "SDL_timer.h"#include "SDL_audio.h"#include "../SDL_audiomem.h"#include "../SDL_audio_c.h"#include "../SDL_audiodev_c.h"#include "SDL_paudio.h"#define DEBUG_AUDIO 1/* A conflict within AIX 4.3.3 <sys/> headers and probably others as well. * I guess nobody ever uses audio... Shame over AIX header files.  */#include <sys/machine.h>#undef BIG_ENDIAN#include <sys/audio.h>/* The tag name used by paud audio */#define Paud_DRIVER_NAME         "paud"/* Open the audio device for playback, and don't block if busy *//* #define OPEN_FLAGS	(O_WRONLY|O_NONBLOCK) */#define OPEN_FLAGS	O_WRONLY/* Audio driver functions */static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec);static void Paud_WaitAudio(_THIS);static void Paud_PlayAudio(_THIS);static Uint8 *Paud_GetAudioBuf(_THIS);static void Paud_CloseAudio(_THIS);/* Audio driver bootstrap functions */static int Audio_Available(void){	int fd;	int available;	available = 0;	fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);	if ( fd >= 0 ) {		available = 1;		close(fd);	}	return(available);}static void Audio_DeleteDevice(SDL_AudioDevice *device){	SDL_free(device->hidden);	SDL_free(device);}static SDL_AudioDevice *Audio_CreateDevice(int devindex){	SDL_AudioDevice *this;	/* Initialize all variables that we clean on shutdown */	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));	if ( this ) {		SDL_memset(this, 0, (sizeof *this));		this->hidden = (struct SDL_PrivateAudioData *)				SDL_malloc((sizeof *this->hidden));	}	if ( (this == NULL) || (this->hidden == NULL) ) {		SDL_OutOfMemory();		if ( this ) {			SDL_free(this);		}		return(0);	}	SDL_memset(this->hidden, 0, (sizeof *this->hidden));	audio_fd = -1;	/* Set the function pointers */	this->OpenAudio = Paud_OpenAudio;	this->WaitAudio = Paud_WaitAudio;	this->PlayAudio = Paud_PlayAudio;	this->GetAudioBuf = Paud_GetAudioBuf;	this->CloseAudio = Paud_CloseAudio;	this->free = Audio_DeleteDevice;	return this;}AudioBootStrap Paud_bootstrap = {	Paud_DRIVER_NAME, "AIX Paudio",	Audio_Available, Audio_CreateDevice};/* This function waits until it is possible to write a full sound buffer */static void Paud_WaitAudio(_THIS){    fd_set fdset;    /* See if we need to use timed audio synchronization */    if ( frame_ticks ) {        /* Use timer for general audio synchronization */        Sint32 ticks;        ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;        if ( ticks > 0 ) {	    SDL_Delay(ticks);        }    } else {        audio_buffer  paud_bufinfo;        /* Use select() for audio synchronization */        struct timeval timeout;        FD_ZERO(&fdset);        FD_SET(audio_fd, &fdset);        if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {#ifdef DEBUG_AUDIO            fprintf(stderr, "Couldn't get audio buffer information\n");#endif            timeout.tv_sec  = 10;            timeout.tv_usec = 0;        } else {	    long ms_in_buf = paud_bufinfo.write_buf_time;            timeout.tv_sec  = ms_in_buf/1000;	    ms_in_buf       = ms_in_buf - timeout.tv_sec*1000;            timeout.tv_usec = ms_in_buf*1000;#ifdef DEBUG_AUDIO            fprintf( stderr,		     "Waiting for write_buf_time=%ld,%ld\n",		     timeout.tv_sec,		     timeout.tv_usec );#endif	}#ifdef DEBUG_AUDIO        fprintf(stderr, "Waiting for audio to get ready\n");#endif        if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {            const char *message = "Audio timeout - buggy audio driver? (disabled)";            /*	     * In general we should never print to the screen,             * but in this case we have no other way of letting             * the user know what happened.             */            fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message);            this->enabled = 0;            /* Don't try to close - may hang */            audio_fd = -1;#ifdef DEBUG_AUDIO            fprintf(stderr, "Done disabling audio\n");#endif        }#ifdef DEBUG_AUDIO        fprintf(stderr, "Ready!\n");#endif    }}static void Paud_PlayAudio(_THIS){	int written;	/* Write the audio data, checking for EAGAIN on broken audio drivers */	do {		written = write(audio_fd, mixbuf, mixlen);		if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) {			SDL_Delay(1);	/* Let a little CPU time go by */		}	} while ( (written < 0) && 	          ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) );	/* If timer synchronization is enabled, set the next write frame */	if ( frame_ticks ) {		next_frame += frame_ticks;	}	/* If we couldn't write, assume fatal error for now */	if ( written < 0 ) {		this->enabled = 0;	}#ifdef DEBUG_AUDIO	fprintf(stderr, "Wrote %d bytes of audio data\n", written);#endif}static Uint8 *Paud_GetAudioBuf(_THIS){	return mixbuf;}static void Paud_CloseAudio(_THIS){	if ( mixbuf != NULL ) {		SDL_FreeAudioMem(mixbuf);		mixbuf = NULL;	}	if ( audio_fd >= 0 ) {		close(audio_fd);		audio_fd = -1;	}}static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec){	char          audiodev[1024];	int           format;	int           bytes_per_sample;	Uint16        test_format;	audio_init    paud_init;	audio_buffer  paud_bufinfo;	audio_status  paud_status;	audio_control paud_control;	audio_change  paud_change;	/* Reset the timer synchronization flag */	frame_ticks = 0.0;	/* Open the audio device */	audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);	if ( audio_fd < 0 ) {		SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));		return -1;	}	/*	 * We can't set the buffer size - just ask the device for the maximum	 * that we can have.	 */	if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {		SDL_SetError("Couldn't get audio buffer information");		return -1;	}	mixbuf = NULL;	if ( spec->channels > 1 )	    spec->channels = 2;	else	    spec->channels = 1;	/*	 * Fields in the audio_init structure:	 *	 * Ignored by us:	 *	 * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?	 * paud.slot_number;         * slot number of the adapter	 * paud.device_id;           * adapter identification number	 *	 * Input:	 *	 * paud.srate;           * the sampling rate in Hz	 * paud.bits_per_sample; * 8, 16, 32, ...	 * paud.bsize;           * block size for this rate	 * paud.mode;            * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX	 * paud.channels;        * 1=mono, 2=stereo	 * paud.flags;           * FIXED - fixed length data	 *                       * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)	 *                       * TWOS_COMPLEMENT - 2's complement data	 *                       * SIGNED - signed? comment seems wrong in sys/audio.h	 *                       * BIG_ENDIAN	 * paud.operation;       * PLAY, RECORD	 *	 * Output:	 *	 * paud.flags;           * PITCH            - pitch is supported	 *                       * INPUT            - input is supported	 *                       * OUTPUT           - output is supported	 *                       * MONITOR          - monitor is supported	 *                       * VOLUME           - volume is supported	 *                       * VOLUME_DELAY     - volume delay is supported	 *                       * BALANCE          - balance is supported	 *                       * BALANCE_DELAY    - balance delay is supported	 *                       * TREBLE           - treble control is supported	 *                       * BASS             - bass control is supported	 *                       * BESTFIT_PROVIDED - best fit returned	 *                       * LOAD_CODE        - DSP load needed	 * paud.rc;              * NO_PLAY         - DSP code can't do play requests	 *                       * NO_RECORD       - DSP code can't do record requests	 *                       * INVALID_REQUEST - request was invalid	 *                       * CONFLICT        - conflict with open's flags	 *                       * OVERLOADED      - out of DSP MIPS or memory	 * paud.position_resolution; * smallest increment for position	 */        paud_init.srate = spec->freq;	paud_init.mode = PCM;	paud_init.operation = PLAY;	paud_init.channels = spec->channels;	/* Try for a closest match on audio format */	format = 0;	for ( test_format = SDL_FirstAudioFormat(spec->format);						! format && test_format; ) {#ifdef DEBUG_AUDIO		fprintf(stderr, "Trying format 0x%4.4x\n", test_format);#endif		switch ( test_format ) {			case AUDIO_U8:			    bytes_per_sample = 1;			    paud_init.bits_per_sample = 8;			    paud_init.flags = TWOS_COMPLEMENT | FIXED;			    format = 1;			    break;			case AUDIO_S8:			    bytes_per_sample = 1;			    paud_init.bits_per_sample = 8;			    paud_init.flags = SIGNED |					      TWOS_COMPLEMENT | FIXED;			    format = 1;			    break;			case AUDIO_S16LSB:			    bytes_per_sample = 2;			    paud_init.bits_per_sample = 16;			    paud_init.flags = SIGNED |					      TWOS_COMPLEMENT | FIXED;			    format = 1;			    break;			case AUDIO_S16MSB:			    bytes_per_sample = 2;			    paud_init.bits_per_sample = 16;			    paud_init.flags = BIG_ENDIAN |					      SIGNED |					      TWOS_COMPLEMENT | FIXED;			    format = 1;			    break;			case AUDIO_U16LSB:			    bytes_per_sample = 2;			    paud_init.bits_per_sample = 16;			    paud_init.flags = TWOS_COMPLEMENT | FIXED;			    format = 1;			    break;			case AUDIO_U16MSB:			    bytes_per_sample = 2;			    paud_init.bits_per_sample = 16;			    paud_init.flags = BIG_ENDIAN |					      TWOS_COMPLEMENT | FIXED;			    format = 1;			    break;			default:				break;		}		if ( ! format ) {			test_format = SDL_NextAudioFormat();		}	}	if ( format == 0 ) {#ifdef DEBUG_AUDIO            fprintf(stderr, "Couldn't find any hardware audio formats\n");#endif	    SDL_SetError("Couldn't find any hardware audio formats");	    return -1;	}	spec->format = test_format;	/*	 * We know the buffer size and the max number of subsequent writes	 * that can be pending. If more than one can pend, allow the application	 * to do something like double buffering between our write buffer and	 * the device's own buffer that we are filling with write() anyway.	 *	 * We calculate spec->samples like this because SDL_CalculateAudioSpec()	 * will give put paud_bufinfo.write_buf_cap (or paud_bufinfo.write_buf_cap/2)	 * into spec->size in return.	 */	if ( paud_bufinfo.request_buf_cap == 1 )	{	    spec->samples = paud_bufinfo.write_buf_cap			  / bytes_per_sample			  / spec->channels;	}	else	{	    spec->samples = paud_bufinfo.write_buf_cap			  / bytes_per_sample			  / spec->channels			  / 2;	}        paud_init.bsize = bytes_per_sample * spec->channels;	SDL_CalculateAudioSpec(spec);	/*	 * The AIX paud device init can't modify the values of the audio_init	 * structure that we pass to it. So we don't need any recalculation	 * of this stuff and no reinit call as in linux dsp and dma code.	 *	 * /dev/paud supports all of the encoding formats, so we don't need	 * to do anything like reopening the device, either.	 */	if ( ioctl(audio_fd, AUDIO_INIT, &paud_init) < 0 ) {	    switch ( paud_init.rc )	    {	    case 1 :		SDL_SetError("Couldn't set audio format: DSP can't do play requests");		return -1;		break;	    case 2 :		SDL_SetError("Couldn't set audio format: DSP can't do record requests");		return -1;		break;	    case 4 :		SDL_SetError("Couldn't set audio format: request was invalid");		return -1;		break;	    case 5 :		SDL_SetError("Couldn't set audio format: conflict with open's flags");		return -1;		break;	    case 6 :		SDL_SetError("Couldn't set audio format: out of DSP MIPS or memory");		return -1;		break;	    default :		SDL_SetError("Couldn't set audio format: not documented in sys/audio.h");		return -1;		break;	    }	}	/* Allocate mixing buffer */	mixlen = spec->size;	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);	if ( mixbuf == NULL ) {		return -1;	}	SDL_memset(mixbuf, spec->silence, spec->size);	/*	 * Set some paramters: full volume, first speaker that we can find.	 * Ignore the other settings for now.	 */	paud_change.input = AUDIO_IGNORE;         /* the new input source */        paud_change.output = OUTPUT_1;            /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */        paud_change.monitor = AUDIO_IGNORE;       /* the new monitor state */        paud_change.volume = 0x7fffffff;          /* volume level [0-0x7fffffff] */        paud_change.volume_delay = AUDIO_IGNORE;  /* the new volume delay */        paud_change.balance = 0x3fffffff;         /* the new balance */        paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */        paud_change.treble = AUDIO_IGNORE;        /* the new treble state */        paud_change.bass = AUDIO_IGNORE;          /* the new bass state */        paud_change.pitch = AUDIO_IGNORE;         /* the new pitch state */	paud_control.ioctl_request = AUDIO_CHANGE;	paud_control.request_info = (char*)&paud_change;	if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {#ifdef DEBUG_AUDIO            fprintf(stderr, "Can't change audio display settings\n" );#endif	}	/*	 * Tell the device to expect data. Actual start will wait for	 * the first write() call.	 */	paud_control.ioctl_request = AUDIO_START;	paud_control.position = 0;	if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {#ifdef DEBUG_AUDIO            fprintf(stderr, "Can't start audio play\n" );#endif	    SDL_SetError("Can't start audio play");	    return -1;	}        /* Check to see if we need to use select() workaround */        { char *workaround;                workaround = SDL_getenv("SDL_DSP_NOSELECT");                if ( workaround ) {                        frame_ticks = (float)(spec->samples*1000)/spec->freq;                        next_frame = SDL_GetTicks()+frame_ticks;                }        }	/* Get the parent process id (we're the parent of the audio thread) */	parent = getpid();	/* We're ready to rock and roll. :-) */	return 0;}

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