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📄 sdlmain.m

📁 SDL库 在进行视频显示程序spcaview安装时必须的库文件
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/*   SDLMain.m - main entry point for our Cocoa-ized SDL app       Initial Version: Darrell Walisser <dwaliss1@purdue.edu>       Non-NIB-Code & other changes: Max Horn <max@quendi.de>    Feel free to customize this file to suit your needs*/#import "SDL.h"#import "SDLMain.h"#import <sys/param.h> /* for MAXPATHLEN */#import <unistd.h>/* For some reaon, Apple removed setAppleMenu from the headers in 10.4, but the method still is there and works. To avoid warnings, we declare it ourselves here. */@interface NSApplication(SDL_Missing_Methods)- (void)setAppleMenu:(NSMenu *)menu;@end/* Use this flag to determine whether we use SDLMain.nib or not */#define		SDL_USE_NIB_FILE	0/* Use this flag to determine whether we use CPS (docking) or not */#define		SDL_USE_CPS		1#ifdef SDL_USE_CPS/* Portions of CPS.h */typedef struct CPSProcessSerNum{	UInt32		lo;	UInt32		hi;} CPSProcessSerNum;extern OSErr	CPSGetCurrentProcess( CPSProcessSerNum *psn);extern OSErr 	CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);extern OSErr	CPSSetFrontProcess( CPSProcessSerNum *psn);#endif /* SDL_USE_CPS */static int    gArgc;static char  **gArgv;static BOOL   gFinderLaunch;static BOOL   gCalledAppMainline = FALSE;static NSString *getApplicationName(void){    NSDictionary *dict;    NSString *appName = 0;    /* Determine the application name */    dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());    if (dict)        appName = [dict objectForKey: @"CFBundleName"];        if (![appName length])        appName = [[NSProcessInfo processInfo] processName];    return appName;}#if SDL_USE_NIB_FILE/* A helper category for NSString */@interface NSString (ReplaceSubString)- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;@end#endif@interface SDLApplication : NSApplication@end@implementation SDLApplication/* Invoked from the Quit menu item */- (void)terminate:(id)sender{    /* Post a SDL_QUIT event */    SDL_Event event;    event.type = SDL_QUIT;    SDL_PushEvent(&event);}@end/* The main class of the application, the application's delegate */@implementation SDLMain/* Set the working directory to the .app's parent directory */- (void) setupWorkingDirectory:(BOOL)shouldChdir{    if (shouldChdir)    {        char parentdir[MAXPATHLEN];		CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());		CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);		if (CFURLGetFileSystemRepresentation(url2, true, (UInt8 *)parentdir, MAXPATHLEN)) {	        assert ( chdir (parentdir) == 0 );   /* chdir to the binary app's parent */		}		CFRelease(url);		CFRelease(url2);	}}#if SDL_USE_NIB_FILE/* Fix menu to contain the real app name instead of "SDL App" */- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName{    NSRange aRange;    NSEnumerator *enumerator;    NSMenuItem *menuItem;    aRange = [[aMenu title] rangeOfString:@"SDL App"];    if (aRange.length != 0)        [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];    enumerator = [[aMenu itemArray] objectEnumerator];    while ((menuItem = [enumerator nextObject]))    {        aRange = [[menuItem title] rangeOfString:@"SDL App"];        if (aRange.length != 0)            [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];        if ([menuItem hasSubmenu])            [self fixMenu:[menuItem submenu] withAppName:appName];    }    [ aMenu sizeToFit ];}#elsestatic void setApplicationMenu(void){    /* warning: this code is very odd */    NSMenu *appleMenu;    NSMenuItem *menuItem;    NSString *title;    NSString *appName;        appName = getApplicationName();    appleMenu = [[NSMenu alloc] initWithTitle:@""];        /* Add menu items */    title = [@"About " stringByAppendingString:appName];    [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];    [appleMenu addItem:[NSMenuItem separatorItem]];    title = [@"Hide " stringByAppendingString:appName];    [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];    menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];    [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];    [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];    [appleMenu addItem:[NSMenuItem separatorItem]];    title = [@"Quit " stringByAppendingString:appName];    [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];        /* Put menu into the menubar */    menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];    [menuItem setSubmenu:appleMenu];    [[NSApp mainMenu] addItem:menuItem];    /* Tell the application object that this is now the application menu */    [NSApp setAppleMenu:appleMenu];    /* Finally give up our references to the objects */    [appleMenu release];    [menuItem release];}/* Create a window menu */static void setupWindowMenu(void){    NSMenu      *windowMenu;    NSMenuItem  *windowMenuItem;    NSMenuItem  *menuItem;    windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];        /* "Minimize" item */    menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];    [windowMenu addItem:menuItem];    [menuItem release];        /* Put menu into the menubar */    windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];    [windowMenuItem setSubmenu:windowMenu];    [[NSApp mainMenu] addItem:windowMenuItem];        /* Tell the application object that this is now the window menu */    [NSApp setWindowsMenu:windowMenu];    /* Finally give up our references to the objects */    [windowMenu release];    [windowMenuItem release];}/* Replacement for NSApplicationMain */static void CustomApplicationMain (int argc, char **argv){    NSAutoreleasePool	*pool = [[NSAutoreleasePool alloc] init];    SDLMain				*sdlMain;    /* Ensure the application object is initialised */    [SDLApplication sharedApplication];    #ifdef SDL_USE_CPS    {        CPSProcessSerNum PSN;        /* Tell the dock about us */        if (!CPSGetCurrentProcess(&PSN))            if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))                if (!CPSSetFrontProcess(&PSN))                    [SDLApplication sharedApplication];    }#endif /* SDL_USE_CPS */    /* Set up the menubar */    [NSApp setMainMenu:[[NSMenu alloc] init]];    setApplicationMenu();    setupWindowMenu();    /* Create SDLMain and make it the app delegate */    sdlMain = [[SDLMain alloc] init];    [NSApp setDelegate:sdlMain];        /* Start the main event loop */    [NSApp run];        [sdlMain release];    [pool release];}#endif/* * Catch document open requests...this lets us notice files when the app *  was launched by double-clicking a document, or when a document was *  dragged/dropped on the app's icon. You need to have a *  CFBundleDocumentsType section in your Info.plist to get this message, *  apparently. * * Files are added to gArgv, so to the app, they'll look like command line *  arguments. Previously, apps launched from the finder had nothing but *  an argv[0]. * * This message may be received multiple times to open several docs on launch. * * This message is ignored once the app's mainline has been called. */- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename{    const char *temparg;    size_t arglen;    char *arg;    char **newargv;    if (!gFinderLaunch)  /* MacOS is passing command line args. */        return FALSE;    if (gCalledAppMainline)  /* app has started, ignore this document. */        return FALSE;    temparg = [filename UTF8String];    arglen = SDL_strlen(temparg) + 1;    arg = (char *) SDL_malloc(arglen);    if (arg == NULL)        return FALSE;    newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2));    if (newargv == NULL)    {        SDL_free(arg);        return FALSE;    }    gArgv = newargv;    SDL_strlcpy(arg, temparg, arglen);    gArgv[gArgc++] = arg;    gArgv[gArgc] = NULL;    return TRUE;}/* Called when the internal event loop has just started running */- (void) applicationDidFinishLaunching: (NSNotification *) note{    int status;    /* Set the working directory to the .app's parent directory */    [self setupWorkingDirectory:gFinderLaunch];#if SDL_USE_NIB_FILE    /* Set the main menu to contain the real app name instead of "SDL App" */    [self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];#endif    /* Hand off to main application code */    gCalledAppMainline = TRUE;    status = SDL_main (gArgc, gArgv);    /* We're done, thank you for playing */    exit(status);}@end@implementation NSString (ReplaceSubString)- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString{    unsigned int bufferSize;    unsigned int selfLen = [self length];    unsigned int aStringLen = [aString length];    unichar *buffer;    NSRange localRange;    NSString *result;    bufferSize = selfLen + aStringLen - aRange.length;    buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar));        /* Get first part into buffer */    localRange.location = 0;    localRange.length = aRange.location;    [self getCharacters:buffer range:localRange];        /* Get middle part into buffer */    localRange.location = 0;    localRange.length = aStringLen;    [aString getCharacters:(buffer+aRange.location) range:localRange];         /* Get last part into buffer */    localRange.location = aRange.location + aRange.length;    localRange.length = selfLen - localRange.location;    [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];        /* Build output string */    result = [NSString stringWithCharacters:buffer length:bufferSize];        NSDeallocateMemoryPages(buffer, bufferSize);        return result;}@end#ifdef main#  undef main#endif/* Main entry point to executable - should *not* be SDL_main! */int main (int argc, char **argv){    /* Copy the arguments into a global variable */    /* This is passed if we are launched by double-clicking */    if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {        gArgv = (char **) SDL_malloc(sizeof (char *) * 2);        gArgv[0] = argv[0];        gArgv[1] = NULL;        gArgc = 1;        gFinderLaunch = YES;    } else {        int i;        gArgc = argc;        gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1));        for (i = 0; i <= argc; i++)            gArgv[i] = argv[i];        gFinderLaunch = NO;    }#if SDL_USE_NIB_FILE    [SDLApplication poseAsClass:[NSApplication class]];    NSApplicationMain (argc, argv);#else    CustomApplicationMain (argc, argv);#endif    return 0;}

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