📄 sdl_win32_main.c
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/* SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98 The WinMain function -- calls your program's main() function*/#include <stdio.h>#include <stdlib.h>#define WIN32_LEAN_AND_MEAN#include <windows.h>#ifdef _WIN32_WCE# define DIR_SEPERATOR TEXT("\\")# undef _getcwd# define _getcwd(str,len) wcscpy(str,TEXT(""))# define setbuf(f,b)# define setvbuf(w,x,y,z)# define fopen _wfopen# define freopen _wfreopen# define remove(x) DeleteFile(x)#else# define DIR_SEPERATOR TEXT("/")# include <direct.h>#endif/* Include the SDL main definition header */#include "SDL.h"#include "SDL_main.h"#ifdef main# ifndef _WIN32_WCE_EMULATION# undef main# endif /* _WIN32_WCE_EMULATION */#endif /* main *//* The standard output files */#define STDOUT_FILE TEXT("stdout.txt")#define STDERR_FILE TEXT("stderr.txt")#ifndef NO_STDIO_REDIRECT# ifdef _WIN32_WCE static wchar_t stdoutPath[MAX_PATH]; static wchar_t stderrPath[MAX_PATH];# else static char stdoutPath[MAX_PATH]; static char stderrPath[MAX_PATH];# endif#endif#if defined(_WIN32_WCE) && _WIN32_WCE < 300/* seems to be undefined in Win CE although in online help */#define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t'))#endif /* _WIN32_WCE < 300 */static void UnEscapeQuotes( char *arg ){ char *last = NULL; while( *arg ) { if( *arg == '"' && *last == '\\' ) { char *c_curr = arg; char *c_last = last; while( *c_curr ) { *c_last = *c_curr; c_last = c_curr; c_curr++; } *c_last = '\0'; } last = arg; arg++; }}/* Parse a command line buffer into arguments */static int ParseCommandLine(char *cmdline, char **argv){ char *bufp; char *lastp = NULL; int argc, last_argc; argc = last_argc = 0; for ( bufp = cmdline; *bufp; ) { /* Skip leading whitespace */ while ( isspace(*bufp) ) { ++bufp; } /* Skip over argument */ if ( *bufp == '"' ) { ++bufp; if ( *bufp ) { if ( argv ) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while ( *bufp && ( *bufp != '"' || *lastp == '\\' ) ) { lastp = bufp; ++bufp; } } else { if ( *bufp ) { if ( argv ) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while ( *bufp && ! isspace(*bufp) ) { ++bufp; } } if ( *bufp ) { if ( argv ) { *bufp = '\0'; } ++bufp; } /* Strip out \ from \" sequences */ if( argv && last_argc != argc ) { UnEscapeQuotes( argv[last_argc] ); } last_argc = argc; } if ( argv ) { argv[argc] = NULL; } return(argc);}/* Show an error message */static void ShowError(const char *title, const char *message){/* If USE_MESSAGEBOX is defined, you need to link with user32.lib */#ifdef USE_MESSAGEBOX MessageBox(NULL, message, title, MB_ICONEXCLAMATION|MB_OK);#else fprintf(stderr, "%s: %s\n", title, message);#endif}/* Pop up an out of memory message, returns to Windows */static BOOL OutOfMemory(void){ ShowError("Fatal Error", "Out of memory - aborting"); return FALSE;}/* SDL_Quit() shouldn't be used with atexit() directly because calling conventions may differ... */static void cleanup(void){ SDL_Quit();}/* Remove the output files if there was no output written */static void cleanup_output(void){#ifndef NO_STDIO_REDIRECT FILE *file; int empty;#endif /* Flush the output in case anything is queued */ fclose(stdout); fclose(stderr);#ifndef NO_STDIO_REDIRECT /* See if the files have any output in them */ if ( stdoutPath[0] ) { file = fopen(stdoutPath, TEXT("rb")); if ( file ) { empty = (fgetc(file) == EOF) ? 1 : 0; fclose(file); if ( empty ) { remove(stdoutPath); } } } if ( stderrPath[0] ) { file = fopen(stderrPath, TEXT("rb")); if ( file ) { empty = (fgetc(file) == EOF) ? 1 : 0; fclose(file); if ( empty ) { remove(stderrPath); } } }#endif}#if defined(_MSC_VER) && !defined(_WIN32_WCE)/* The VC++ compiler needs main defined */#define console_main main#endif/* This is where execution begins [console apps] */int console_main(int argc, char *argv[]){ size_t n; char *bufp, *appname; int status; /* Get the class name from argv[0] */ appname = argv[0]; if ( (bufp=SDL_strrchr(argv[0], '\\')) != NULL ) { appname = bufp+1; } else if ( (bufp=SDL_strrchr(argv[0], '/')) != NULL ) { appname = bufp+1; } if ( (bufp=SDL_strrchr(appname, '.')) == NULL ) n = SDL_strlen(appname); else n = (bufp-appname); bufp = SDL_stack_alloc(char, n+1); if ( bufp == NULL ) { return OutOfMemory(); } SDL_strlcpy(bufp, appname, n+1); appname = bufp; /* Load SDL dynamic link library */ if ( SDL_Init(SDL_INIT_NOPARACHUTE) < 0 ) { ShowError("WinMain() error", SDL_GetError()); return(FALSE); } atexit(cleanup_output); atexit(cleanup); /* Sam: We still need to pass in the application handle so that DirectInput will initialize properly when SDL_RegisterApp() is called later in the video initialization. */ SDL_SetModuleHandle(GetModuleHandle(NULL)); /* Run the application main() code */ status = SDL_main(argc, argv); /* Exit cleanly, calling atexit() functions */ exit(status); /* Hush little compiler, don't you cry... */ return 0;}/* This is where execution begins [windowed apps] */#ifdef _WIN32_WCEint WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPWSTR szCmdLine, int sw)#elseint WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)#endif{ HINSTANCE handle; char **argv; int argc; char *cmdline;#ifdef _WIN32_WCE wchar_t *bufp; int nLen;#else char *bufp; size_t nLen;#endif#ifndef NO_STDIO_REDIRECT DWORD pathlen;#ifdef _WIN32_WCE wchar_t path[MAX_PATH];#else char path[MAX_PATH];#endif FILE *newfp;#endif /* Start up DDHELP.EXE before opening any files, so DDHELP doesn't keep them open. This is a hack.. hopefully it will be fixed someday. DDHELP.EXE starts up the first time DDRAW.DLL is loaded. */ handle = LoadLibrary(TEXT("DDRAW.DLL")); if ( handle != NULL ) { FreeLibrary(handle); }#ifndef NO_STDIO_REDIRECT pathlen = GetModuleFileName(NULL, path, SDL_arraysize(path)); while ( pathlen > 0 && path[pathlen] != '\\' ) { --pathlen; } path[pathlen] = '\0';#ifdef _WIN32_WCE wcsncpy( stdoutPath, path, SDL_arraysize(stdoutPath) ); wcsncat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );#else SDL_strlcpy( stdoutPath, path, SDL_arraysize(stdoutPath) ); SDL_strlcat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );#endif /* Redirect standard input and standard output */ newfp = freopen(stdoutPath, TEXT("w"), stdout);#ifndef _WIN32_WCE if ( newfp == NULL ) { /* This happens on NT */#if !defined(stdout) stdout = fopen(stdoutPath, TEXT("w"));#else newfp = fopen(stdoutPath, TEXT("w")); if ( newfp ) { *stdout = *newfp; }#endif }#endif /* _WIN32_WCE */#ifdef _WIN32_WCE wcsncpy( stderrPath, path, SDL_arraysize(stdoutPath) ); wcsncat( stderrPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );#else SDL_strlcpy( stderrPath, path, SDL_arraysize(stderrPath) ); SDL_strlcat( stderrPath, DIR_SEPERATOR STDERR_FILE, SDL_arraysize(stderrPath) );#endif newfp = freopen(stderrPath, TEXT("w"), stderr);#ifndef _WIN32_WCE if ( newfp == NULL ) { /* This happens on NT */#if !defined(stderr) stderr = fopen(stderrPath, TEXT("w"));#else newfp = fopen(stderrPath, TEXT("w")); if ( newfp ) { *stderr = *newfp; }#endif }#endif /* _WIN32_WCE */ setvbuf(stdout, NULL, _IOLBF, BUFSIZ); /* Line buffered */ setbuf(stderr, NULL); /* No buffering */#endif /* !NO_STDIO_REDIRECT */#ifdef _WIN32_WCE nLen = wcslen(szCmdLine)+128+1; bufp = SDL_stack_alloc(wchar_t, nLen*2); wcscpy (bufp, TEXT("\"")); GetModuleFileName(NULL, bufp+1, 128-3); wcscpy (bufp+wcslen(bufp), TEXT("\" ")); wcsncpy(bufp+wcslen(bufp), szCmdLine,nLen-wcslen(bufp)); nLen = wcslen(bufp)+1; cmdline = SDL_stack_alloc(char, nLen); if ( cmdline == NULL ) { return OutOfMemory(); } WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL);#else /* Grab the command line */ bufp = GetCommandLine(); nLen = SDL_strlen(bufp)+1; cmdline = SDL_stack_alloc(char, nLen); if ( cmdline == NULL ) { return OutOfMemory(); } SDL_strlcpy(cmdline, bufp, nLen);#endif /* Parse it into argv and argc */ argc = ParseCommandLine(cmdline, NULL); argv = SDL_stack_alloc(char*, argc+1); if ( argv == NULL ) { return OutOfMemory(); } ParseCommandLine(cmdline, argv); /* Run the main program (after a little SDL initialization) */ console_main(argc, argv); /* Hush little compiler, don't you cry... */ return 0;}
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