📄 sdl_mpwtimer.c
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"#ifdef SDL_TIMER_MACOS#include <Types.h>#include <Timer.h>#include <OSUtils.h>#include <Gestalt.h>#include <Processes.h>#include <LowMem.h>#include "SDL_timer.h"#include "../SDL_timer_c.h"#define MS_PER_TICK (1000/60) /* MacOS tick = 1/60 second *//* Note: This is only a step above the original 1/60s implementation. * For a good implementation, see FastTimes.[ch], by Matt Slot. */#define USE_MICROSECONDS#define WideTo64bit(w) (*(UInt64 *) &(w))UInt64 start;void SDL_StartTicks(void){#ifdef USE_MICROSECONDS UnsignedWide now; Microseconds(&now); start = WideTo64bit(now);#else /* FIXME: Should we implement a wrapping algorithm, like Win32? */#endif}Uint32 SDL_GetTicks(void){#ifdef USE_MICROSECONDS UnsignedWide now; Microseconds(&now); return (Uint32)((WideTo64bit(now)-start)/1000);#else return(LMGetTicks()*MS_PER_TICK);#endif}void SDL_Delay(Uint32 ms){#ifdef USE_MICROSECONDS Uint32 end_ms; end_ms = SDL_GetTicks() + ms; do { /* FIXME: Yield CPU? */ ; } while ( SDL_GetTicks() < end_ms );#else UInt32 unused; /* MJS */ Delay(ms/MS_PER_TICK, &unused);#endif}/* Data to handle a single periodic alarm */typedef struct _ExtendedTimerRec{ TMTask tmTask; ProcessSerialNumber taskPSN;} ExtendedTimerRec, *ExtendedTimerPtr;static ExtendedTimerRec gExtendedTimerRec;int SDL_SYS_TimerInit(void){ /* We don't need a setup? */ return(0);}void SDL_SYS_TimerQuit(void){ /* We don't need a cleanup? */ return;}/* Our Stub routine to set up and then call the real routine. */pascal void TimerCallbackProc(TMTaskPtr tmTaskPtr){ Uint32 ms; WakeUpProcess(&((ExtendedTimerPtr) tmTaskPtr)->taskPSN); ms = SDL_alarm_callback(SDL_alarm_interval); if ( ms ) { SDL_alarm_interval = ROUND_RESOLUTION(ms); PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, SDL_alarm_interval); } else { SDL_alarm_interval = 0; }}int SDL_SYS_StartTimer(void){ /* * Configure the global structure that stores the timing information. */ gExtendedTimerRec.tmTask.qLink = NULL; gExtendedTimerRec.tmTask.qType = 0; gExtendedTimerRec.tmTask.tmAddr = NewTimerUPP(TimerCallbackProc); gExtendedTimerRec.tmTask.tmCount = 0; gExtendedTimerRec.tmTask.tmWakeUp = 0; gExtendedTimerRec.tmTask.tmReserved = 0; GetCurrentProcess(&gExtendedTimerRec.taskPSN); /* Install the task record */ InsXTime((QElemPtr)&gExtendedTimerRec.tmTask); /* Go! */ PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, SDL_alarm_interval); return(0);}void SDL_SYS_StopTimer(void){ RmvTime((QElemPtr)&gExtendedTimerRec.tmTask);}#endif /* SDL_TIMER_MACOS */
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