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// Arrow length before/after maneuver point in meters.
30,40 // AB_ARROW_LENGTH, CD_ARROW_LENGTH
// Arrow head left side color.
255,0,0 // ARROW_END_LEFT_COLOR
// Arrow head right side color.
255,0,0 // ARROW_END_RIGHT_COLOR
// Arrow body left side color.
255,0,0 // ARROW_BODY_LEFT_COLOR
// Arrow body right side color.
255,0,0 // ARROW_BODY_RIGHT_COLOR
// The destination circle strip boundary width (pixels) / body width (meters) / total radius (meters).
8,5,24 // DESTGWIDTH, DESTWIDTH, DESTRADIUS
// The destination circle strip boundary color.
91,114,0 // DESTGCOLOR
// The destination circle body color.
191,239,0 // DESTCOLOR
// Day background colors
255,194,156 // VIEWEARTHCOLOR_DT
255,181,115 // VIEWEARTHCOLOR_DB
// Day boundaries color of regular roads.
115,105,95 // VIEWROADSGCOLOR_D
// Day body color of regular roads.
255,247,197 // VIEWROADSCOLOR_D
// Day color of pedestrian roads.
165,162,165 // VIEWPEDESTRIANCOLOR_D
// Day boundaries color of car route.
33,164,16 // VIEWCARROUTEGCOLOR_D
// Day body color of car route.
84,194,42 // VIEWCARROUTECOLOR_D
// Day boundaries color of pedestrian route.
33,164,16 // VIEWWALKERROUTEGCOLOR_D
// Day body color of pedestrian route.
84,194,42 // VIEWWALKERROUTECOLOR_D
// Night background colors
8,49,74 // VIEWEARTHCOLOR_NT
8,90,132 // VIEWEARTHCOLOR_NB
// Night boundaries color of regular roads.
101,89,73 // VIEWROADSGCOLOR_N
// Night body color of regular roads.
173,156,130 // VIEWROADSCOLOR_N
// Night color of pedestrian roads.
110,108,110 // VIEWPEDESTRIANCOLOR_N
// Night boundaries color of car route.
21,101,10 // VIEWCARROUTEGCOLOR_N
// Night body color of car route.
61,140,30 // VIEWCARROUTECOLOR_N
// Night boundaries color of pedestrian route.
21,101,10 // VIEWWALKERROUTEGCOLOR_N
// Night body color of pedestrian car route.
61,140,30 // VIEWWALKERROUTECOLOR_N
// Background and text colors of the message "no roads around...".
0,0,0 // MESSBGCOLOR
199,224,238 // MESSTEXTCOLOR
// Minimum height / maximum height / number of steps between minimum and maximum of the 3D camera.
20.0,600.0,24.0 // MIN_CAMERA_HEIGHT, MAX_CAMERA_HEIGHT, CAMERA_HEIGHT_RANGE (WAS 20.0, 50.0, 24.0)
// Additional parameters to define horizon connected effects
18.0, // View angle when horizon appears
25.0,2.0, // Additional view height and regular view height multyplier
// are used to define height in view angle calculation
100.0, // Min percent of fog transparency on horizon line
30, // Fog region height from horizon line down in pixels
43,77,123, // Top sky color for day
212,226,255, // Bottom sky color for day
196,255,255, // Top fog color for day
196,196,196, // Bottom fog color for day
8,48,74, // Top sky color for night
8,85,123, // Bottom sky color for night
0,0,96, // Top fog color for night
0,0,96 // Bottom fog color for night
// tmc colors
144,135,144 // TMCRoadsGColor_d = TMC selected roads boundaries color
200,100,0 // TMCRoadsColor_d = TMC selected roads inner color
187,94,0 // TMC selected roads boundaries color
200,100,0 // TMC selected roads inner color
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