📄 rotatordesc.inf
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// Map rotator set of parms:
13.0, // V_1 = velocity to change 2d map scale (see below)
26.0, // V_2 = velocity to change 2d map scale (see below)
2.0, // delta velocity to avoid noise in scale changes
3.0, // if velocity<(this value) we don't rotate map
0.5, // filter parameter for velocity
// these values are for 3d view
60.0,80.0,100.0, // 3d h-zont % for velocity: <.>V_1<.>V_2<.>
8.0,15.0,18.0, // 3d height % for velocity: <.>V_1<.>V_2<.>
15.0,20.0,30.0, // 3d h-zont % near maneuver for velocity: <.>V_1<.>V_2<.>
15.0,15.5,20.0, // 3d height % near maneuver for velocity: <.>V_1<.>V_2<.>
1, // 1/0 = Use/not use 3d velocity zooming
1, // 1/0 = Use/not use 3d maneuver zooming
// these values are mainly for 2d view
60,120,240, // 2d scale for velocity: <.>V_1<.>V_2<.>
40,60,80, // min 2d scale near maneuver for velocity: <.>V_1<.>V_2<.>
16,8,3, // steps to change parameters from current to selected near maneuver
0.13, // delta map angle to avoid minor map angle changes (7.5 deg)
8, // number of steps to change manually map orientation on 180 degrees
6000 // 'autozoom' delay after manual/maneuver changes in scale/angle
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