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📄 commbase.cs

📁 微软C#读写类
💻 CS
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				throw new CommPortException(reason);
			}
			else
			{
				if (online)
				{
					BeforeClose(true);
					InternalClose();
				}
				if (rxException == null)
				{
					throw new CommPortException(reason);
				}
				else
				{
					throw new CommPortException(rxException);
				}
			}
		}

		/// <summary>
		/// Queues bytes for transmission. 
		/// </summary>
		/// <param name="tosend">Array of bytes to be sent</param>
		protected void Send(byte[] tosend) {
			uint sent = 0;
			CheckOnline();
			CheckResult();
			writeCount = tosend.GetLength(0);
			if (Win32Com.WriteFile(hPort, tosend, (uint)writeCount, out sent, ptrUWO))
			{
				writeCount -= (int)sent;
			}
			else
			{
				if (Marshal.GetLastWin32Error() != Win32Com.ERROR_IO_PENDING) ThrowException("Unexpected failure");
			}
		}

		/// <summary>
		/// Queues a single byte for transmission.
		/// </summary>
		/// <param name="tosend">Byte to be sent</param>
		protected void Send(byte tosend) 
		{
			byte[] b = new byte[1];
			b[0] = tosend;
			Send(b);
		}

		private void CheckResult() 
		{
			uint sent = 0;
			if (writeCount > 0)
			{
				if (Win32Com.GetOverlappedResult(hPort, ptrUWO, out sent, checkSends))
				{
					writeCount -= (int)sent;
					if (writeCount != 0) ThrowException("Send Timeout");
				}
				else
				{
					if (Marshal.GetLastWin32Error() != Win32Com.ERROR_IO_PENDING) ThrowException("Unexpected failure");
				}
			}
		}

		/// <summary>
		/// Sends a protocol byte immediately ahead of any queued bytes.
		/// </summary>
		/// <param name="tosend">Byte to send</param>
		/// <returns>False if an immediate byte is already scheduled and not yet sent</returns>
		protected void SendImmediate(byte tosend) {
			CheckOnline();
			if (!Win32Com.TransmitCommChar(hPort, tosend)) ThrowException("Transmission failure");
		}
	
		/// <summary>
		/// Delay processing.
		/// </summary>
		/// <param name="milliseconds">Milliseconds to delay by</param>
		protected void Sleep(int milliseconds)
		{
			Thread.Sleep(milliseconds);
		}

		/// <summary>
		/// Represents the status of the modem control input signals.
		/// </summary>
		public struct ModemStatus 
		{
			private uint status;
			internal ModemStatus(uint val) {status = val;}
			/// <summary>
			/// Condition of the Clear To Send signal.
			/// </summary>
			public bool cts {get{return ((status & Win32Com.MS_CTS_ON) != 0);}}
			/// <summary>
			/// Condition of the Data Set Ready signal.
			/// </summary>
			public bool dsr {get{return ((status & Win32Com.MS_DSR_ON) != 0);}}
			/// <summary>
			/// Condition of the Receive Line Status Detection signal.
			/// </summary>
			public bool rlsd {get{return ((status & Win32Com.MS_RLSD_ON) != 0);}}
			/// <summary>
			/// Condition of the Ring Detection signal.
			/// </summary>
			public bool ring {get{return ((status & Win32Com.MS_RING_ON) != 0);}}
		}

		/// <summary>
		/// Gets the status of the modem control input signals.
		/// </summary>
		/// <returns>Modem status object</returns>
		protected ModemStatus GetModemStatus() {
			uint f;

			CheckOnline();
			if (!Win32Com.GetCommModemStatus(hPort, out f)) ThrowException("Unexpected failure");
			return new ModemStatus(f);
		}

		/// <summary>
		/// Represents the current condition of the port queues.
		/// </summary>
		public struct QueueStatus 
		{
			private uint status;
			private uint inQueue;
			private uint outQueue;
			private uint inQueueSize;
			private uint outQueueSize;

			internal QueueStatus(uint stat, uint inQ, uint outQ, uint inQs, uint outQs)
				{status = stat; inQueue = inQ; outQueue = outQ; inQueueSize = inQs; outQueueSize = outQs;}
			/// <summary>
			/// Output is blocked by CTS handshaking.
			/// </summary>
			public bool ctsHold {get{return ((status & Win32Com.COMSTAT.fCtsHold) != 0);}}
			/// <summary>
			/// Output is blocked by DRS handshaking.
			/// </summary>
			public bool dsrHold {get{return ((status & Win32Com.COMSTAT.fDsrHold) != 0);}}
			/// <summary>
			/// Output is blocked by RLSD handshaking.
			/// </summary>
			public bool rlsdHold {get{return ((status & Win32Com.COMSTAT.fRlsdHold) != 0);}}
			/// <summary>
			/// Output is blocked because software handshaking is enabled and XOFF was received.
			/// </summary>
			public bool xoffHold {get{return ((status & Win32Com.COMSTAT.fXoffHold) != 0);}}
			/// <summary>
			/// Output was blocked because XOFF was sent and this station is not yet ready to receive.
			/// </summary>
			public bool xoffSent {get{return ((status & Win32Com.COMSTAT.fXoffSent) != 0);}}
			
			/// <summary>
			/// There is a character waiting for transmission in the immediate buffer.
			/// </summary>
			public bool immediateWaiting {get{return ((status & Win32Com.COMSTAT.fTxim) != 0);}}

			/// <summary>
			/// Number of bytes waiting in the input queue.
			/// </summary>
			public long InQueue {get{return (long)inQueue;}}
			/// <summary>
			/// Number of bytes waiting for transmission.
			/// </summary>
			public long OutQueue {get{return (long)outQueue;}}
			/// <summary>
			/// Total size of input queue (0 means information unavailable)
			/// </summary>
			public long InQueueSize {get{return (long)inQueueSize;}}
			/// <summary>
			/// Total size of output queue (0 means information unavailable)
			/// </summary>
			public long OutQueueSize {get{return (long)outQueueSize;}}

			public override string ToString()
			{
				StringBuilder m = new StringBuilder("The reception queue is ", 60);
				if (inQueueSize == 0)
				{
					m.Append("of unknown size and ");
				}
				else
				{
					m.Append(inQueueSize.ToString() + " bytes long and ");
				}
				if (inQueue == 0)
				{
					m.Append("is empty.");
				}
				else if (inQueue == 1)
				{
					m.Append("contains 1 byte.");
				}
				else
				{
					m.Append("contains ");
					m.Append(inQueue.ToString());
					m.Append(" bytes.");
				}
				m.Append(" The transmission queue is ");
				if (outQueueSize == 0)
				{
					m.Append("of unknown size and ");
				}
				else
				{
					m.Append(outQueueSize.ToString() + " bytes long and ");
				}
				if (outQueue == 0)
				{
					m.Append("is empty");
				}
				else if (outQueue == 1)
				{
					m.Append("contains 1 byte. It is ");
				}
				else
				{
					m.Append("contains ");
					m.Append(outQueue.ToString());
					m.Append(" bytes. It is ");
				}
				if (outQueue > 0)
				{
					if (ctsHold || dsrHold || rlsdHold || xoffHold || xoffSent)
					{
						m.Append("holding on");
						if (ctsHold) m.Append(" CTS");
						if (dsrHold) m.Append(" DSR");
						if (rlsdHold) m.Append(" RLSD");
						if (xoffHold) m.Append(" Rx XOff");
						if (xoffSent) m.Append(" Tx XOff");
					}
					else
					{
						m.Append("pumping data");
					}
				}
				m.Append(". The immediate buffer is ");
				if (immediateWaiting)
					m.Append("full.");
				else
					m.Append("empty.");
				return m.ToString();
			}
		}

		/// <summary>
		/// Get the status of the queues
		/// </summary>
		/// <returns>Queue status object</returns>
		protected QueueStatus GetQueueStatus() 
		{
			Win32Com.COMSTAT cs;
			Win32Com.COMMPROP cp;
			uint er;

			CheckOnline();
			if (!Win32Com.ClearCommError(hPort, out er, out cs)) ThrowException("Unexpected failure");
			if (!Win32Com.GetCommProperties(hPort, out cp)) ThrowException("Unexpected failure");
			return new QueueStatus(cs.Flags, cs.cbInQue, cs.cbOutQue, cp.dwCurrentRxQueue, cp.dwCurrentTxQueue);
		}

		/// <summary>
		/// True if the RTS pin is controllable via the RTS property
		/// </summary>
		protected bool RTSavailable { get { return (stateRTS < 2);}}
		
		/// <summary>
		/// Set the state of the RTS modem control output
		/// </summary>
		protected bool RTS 
		{
			set {
				if (stateRTS > 1) return;
				CheckOnline();
				if (value)
				{
					if (Win32Com.EscapeCommFunction(hPort, Win32Com.SETRTS))
						stateRTS = 1;
					else
						ThrowException("Unexpected Failure");
				}
				else
				{
					if (Win32Com.EscapeCommFunction(hPort, Win32Com.CLRRTS))
						stateRTS = 1;
					else
						ThrowException("Unexpected Failure");
				}
			}
			get {
				return (stateRTS == 1);
			}
		}

		/// <summary>
		/// True if the DTR pin is controllable via the DTR property
		/// </summary>
		protected bool DTRavailable { get { return (stateDTR < 2);}}
		
		/// <summary>
		/// The state of the DTR modem control output
		/// </summary>
		protected bool DTR {
			set {
				if (stateDTR > 1) return;
				CheckOnline();
				if (value)
				{
					if (Win32Com.EscapeCommFunction(hPort, Win32Com.SETDTR))
						stateDTR = 1;
					else
						ThrowException("Unexpected Failure");
				}
				else
				{
					if (Win32Com.EscapeCommFunction(hPort, Win32Com.CLRDTR))
						stateDTR = 0;
					else
						ThrowException("Unexpected Failure");
				}
			}
			get {
				return (stateDTR == 1);
			}
		}

		/// <summary>
		/// Assert or remove a break condition from the transmission line
		/// </summary>
		protected bool Break {
			set {
				if (stateBRK > 1) return;
				CheckOnline();
				if (value)
				{
					if (Win32Com.EscapeCommFunction(hPort, Win32Com.SETBREAK))
						stateBRK = 0;
					else
						ThrowException("Unexpected Failure");
				}
				else
				{
					if (Win32Com.EscapeCommFunction(hPort, Win32Com.CLRBREAK))
						stateBRK = 0;
					else
						ThrowException("Unexpected Failure");
				}
			}
			get {
				return (stateBRK == 1);
			}
		}

		/// <summary>
		/// Override this to provide settings. (NB this is called during Open method)
		/// </summary>
		/// <returns>CommBaseSettings, or derived object with required settings initialised</returns>
		protected virtual CommBaseSettings CommSettings() {return new CommBaseSettings();}

		/// <summary>
		/// Override this to provide processing after the port is openned (i.e. to configure remote
		/// device or just check presence).
		/// </summary>
		/// <returns>false to close the port again</returns>
		protected virtual bool AfterOpen() {return true;}

		/// <summary>
		/// Override this to provide processing prior to port closure.
		/// </summary>
		/// <param name="error">True if closing due to an error</param>
		protected virtual void BeforeClose(bool error) {}
		
		/// <summary>
		/// Override this to process received bytes.
		/// </summary>
		/// <param name="ch">The byte that was received</param>
		protected virtual void OnRxChar(byte ch) {}

		/// <summary>
		/// Override this to take action when transmission is complete (i.e. all bytes have actually
		/// been sent, not just queued).
		/// </summary>
		protected virtual void OnTxDone() {}

		/// <summary>
		/// Override this to take action when a break condition is detected on the input line.
		/// </summary>
		protected virtual void OnBreak() {}

		/// <summary>
		/// Override this to take action when a ring condition is signalled by an attached modem.
		/// </summary>
		protected virtual void OnRing() {}

		/// <summary>
		/// Override this to take action when one or more modem status inputs change state
		/// </summary>
		/// <param name="mask">The status inputs that have changed state</param>
		/// <param name="state">The state of the status inputs</param>
		protected virtual void OnStatusChange(ModemStatus mask, ModemStatus state) {}

		/// <summary>
		/// Override this to take action when the reception thread closes due to an exception being thrown.
		/// </summary>
		/// <param name="e">The exception which was thrown</param>
		protected virtual void OnRxException(Exception e) {}

		private void ReceiveThread() {
			byte[] buf = new Byte[1];
			uint gotbytes;

			AutoResetEvent sg = new AutoResetEvent(false);
			Win32Com.OVERLAPPED ov = new Win32Com.OVERLAPPED();
			IntPtr unmanagedOv = Marshal.AllocHGlobal(Marshal.SizeOf(ov));
			ov.Offset = 0; ov.OffsetHigh = 0;
			ov.hEvent = sg.Handle;
			Marshal.StructureToPtr(ov, unmanagedOv, true);

			uint eventMask = 0;
			IntPtr uMask = Marshal.AllocHGlobal(Marshal.SizeOf(eventMask));

			try
			{
				while(true) 
				{
					if (!Win32Com.SetCommMask(hPort, Win32Com.EV_RXCHAR | Win32Com.EV_TXEMPTY | Win32Com.EV_CTS | Win32Com.EV_DSR
						| Win32Com.EV_BREAK | Win32Com.EV_RLSD | Win32Com.EV_RING | Win32Com.EV_ERR))
					{
						throw new CommPortException("IO Error [001]");
					}
					Marshal.WriteInt32(uMask, 0);
					if (!Win32Com.WaitCommEvent(hPort, uMask, unmanagedOv)) 
					{
						if (Marshal.GetLastWin32Error() == Win32Com.ERROR_IO_PENDING) 
						{
							sg.WaitOne();
						}
						else
						{
							throw new CommPortException("IO Error [002]");
						}
					}
					eventMask = (uint)Marshal.ReadInt32(uMask);
					if ((eventMask & Win32Com.EV_ERR) != 0)
					{
						UInt32 errs;
						if (Win32Com.ClearCommError(hPort, out errs, IntPtr.Zero))
						{
							StringBuilder s = new StringBuilder("UART Error: ", 40);
							if ((errs & Win32Com.CE_FRAME) != 0) s = s.Append("Framing,");
							if ((errs & Win32Com.CE_IOE) != 0) s = s.Append("IO,");
							if ((errs & Win32Com.CE_OVERRUN) != 0) s = s.Append("Overrun,");
							if ((errs & Win32Com.CE_RXOVER) != 0) s = s.Append("Receive Cverflow,");
							if ((errs & Win32Com.CE_RXPARITY) != 0) s = s.Append("Parity,");
							if ((errs & Win32Com.CE_TXFULL) != 0) s = s.Append("Transmit Overflow,");
							s.Length = s.Length - 1;
							throw new CommPortException(s.ToString());
						}
						else

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