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📄 javadevelopmentscreen.js

📁 echo3 很炫的ajax框架技术 js 演示demo ajax j2ee 里面有jsp演示代码
💻 JS
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DemoApp.JavaDevelopmentScreen = Core.extend(Echo.ContentPane, {    $static: {        NUMBER_GUESS_EXAMPLE:             "import nextapp.echo.app.*\n" +            "\n" +            "/**\n" +            " * Guess-a-number Tutorial Application.\n" +            " */\n" +            "public class NumberGuessApp extends ApplicationInstance {\n" +            "\n" +            "    private Window window;\n" +            "    \n" +            "    /**\n" +            "     * Displays a congratulatory message to the user when s/he has guessed\n" +            "     * the correct number.\n" +            "     * \n" +            "     * @param numberOfTries the number of tries it took the user to guess the\n" +            "     *        correct answer.\n" +            "     */\n" +            "    void congratulate(int numberOfTries) {\n" +            "        window.setContent(new CongratulationsPane(numberOfTries));\n" +            "    }\n" +            "    \n" +            "    /**\n" +            "     * @see nextapp.echo.app.ApplicationInstance#init()\n" +            "     */\n" +            "    public Window init() {\n" +            "        window = new Window();\n" +            "        window.setTitle(\"Echo Guess-A-Number\");\n" +            "        startNewGame();\n" +            "        return window;\n" +            "    }\n" +            "\n" +            "    /**\n" +            "     * Starts a new game:\n" +            "     * Sets content of Window to a new <code>GamePane</code>.\n" +            "     */\n" +            "    void startNewGame() {\n" +            "        // Set the content to be a new GamePane.\n" +            "        window.setContent(new GamePane());\n" +            "    }\n" +            "}\n" +            "\n" +            "/**\n" +            " * A <code>ContentPane</code> which generates a random number and provides the\n" +            " * user opportunities to guess it.\n" +            " */\n" +            "class GamePane extends ContentPane \n" +            "implements ActionListener {\n" +            "\n" +            "    /** Randomly generated number between 1 and 100 inclusive. */\n" +            "    private int randomNumber = ((int) Math.floor(Math.random() * 100)) + 1;\n" +            "    \n" +            "    /** The current lowest sensible guess, based on previous guesses. */\n" +            "    private int lowerBound = 1;\n" +            "\n" +            "    /** The current highest sensible guess, based on previous guesses. */\n" +            "    private int upperBound = 100;\n" +            "    \n" +            "    /** The number of guesses made in the current game. */\n" +            "    private int numberOfTries = 0;\n" +            "    \n" +            "    /** <code>TextField</code> into which guesses are entered. */\n" +            "    private TextField guessEntryField;\n" +            "    \n" +            "    /** \n" +            "     * <code>Label</code> displaying the current \"status\".  Initially blank, \n" +            "     * this label will inform the user whether his/her last guess was too \n" +            "     * high, too low, or simply invalid.\n" +            "     */ \n" +            "    private Label statusLabel = new Label();\n" +            "    \n" +            "    /**\n" +            "     * <code>Label</code> indicating the total number of guesses made so far.\n" +            "     */\n" +            "    private Label countLabel = new Label(\"You have made no guesses.\");\n" +            "    \n" +            "    /**\n" +            "     * <code>Label</code> prompting the user to enter a new guess.  The text of\n" +            "     * this label will change as the user makes guesses to reflect the updated\n" +            "     * \"sensible\" range of possible guesses.\n" +            "     */\n" +            "    private Label promptLabel = new Label(\"Guess a number between 1 and 100: \");\n" +            "    \n" +            "    /**\n" +            "     * Creates a new <code>GamePane</code>.\n" +            "     */\n" +            "    GamePane() {\n" +            "        super();\n" +            "        \n" +            "        Column layoutColumn = new Column();\n" +            "        layoutColumn.setInsets(new Insets(30));\n" +            "        layoutColumn.setCellSpacing(new Extent(10));\n" +            "        add(layoutColumn);\n" +            "        \n" +            "        layoutColumn.add(new Label(\n" +            "                new ResourceImageReference(\n" +            "                \"/echotutorial/numberguess/TitleBanner.png\")));\n" +            "        layoutColumn.add(statusLabel);\n" +            "        layoutColumn.add(countLabel);\n" +            "        layoutColumn.add(promptLabel);\n" +            "        \n" +            "        guessEntryField = new TextField();\n" +            "        \n" +            "        guessEntryField.setForeground(Color.WHITE);\n" +            "        guessEntryField.setBackground(Color.BLUE);\n" +            "        ColumnLayoutData columnLayoutData = new ColumnLayoutData();\n" +            "        columnLayoutData.setInsets(new Insets(20, 0));\n" +            "        guessEntryField.setLayoutData(columnLayoutData);\n" +            "        layoutColumn.add(guessEntryField);\n" +            "        \n" +            "        Button submitButton = new Button(\"Submit Your Guess\");\n" +            "        submitButton.setActionCommand(\"submit guess\");\n" +            "        submitButton.setForeground(Color.BLACK);\n" +            "        submitButton.setBackground(Color.GREEN);\n" +            "        submitButton.setWidth(new Extent(200));\n" +            "        submitButton.addActionListener(this);\n" +            "        layoutColumn.add(submitButton);\n" +            "        \n" +            "        Button newGameButton  = new Button(\"Start a New Game\");\n" +            "        newGameButton.setActionCommand(\"new game\");\n" +            "        newGameButton.setForeground(Color.WHITE);\n" +            "        newGameButton.setBackground(Color.RED);\n" +            "        newGameButton.setWidth(new Extent(200));\n" +            "        newGameButton.addActionListener(this);\n" +            "        layoutColumn.add(newGameButton);\n" +            "    }\n" +            "    \n" +            "    /**\n" +            "     * @see nextapp.echo.app.event.ActionListener#actionPerformed(\n" +            "     *      nextapp.echo.app.event.ActionEvent)\n" +            "     */\n" +            "    public void actionPerformed(ActionEvent e) {\n" +            "        if (e.getActionCommand().equals(\"new game\")) {\n" +            "            ((NumberGuessApp) ApplicationInstance.getActive()).startNewGame();\n" +            "        } else if (e.getActionCommand().equals(\"submit guess\")) {\n" +            "            processGuess();\n" +            "        }\n" +            "    }\n" +            "    \n" +            "    /**\n" +            "     * Processes a user's guess.\n" +            "     */\n" +            "    private void processGuess() {\n" +            "        \n" +            "        int guess;\n" +            "        try {\n" +            "            guess = Integer.parseInt(guessEntryField.getDocument().getText());\n" +            "        } catch (NumberFormatException ex) {\n" +            "            statusLabel.setText(\"Your guess was not valid.\");\n" +            "            return;\n" +            "        }\n" +            "\n" +            "        ++numberOfTries;\n" +            "\n" +            "        if (guess == randomNumber) {\n" +            "            ((NumberGuessApp) ApplicationInstance.getActive())\n" +            "                    .congratulate(numberOfTries);\n" +            "            return;\n" +            "        }\n" +            "        \n" +            "        if (guess < 1 || guess > 100) {\n" +            "            statusLabel.setText(\"Your guess, \" + guess  \n" +            "                    + \" was not between 1 and 100.\");\n" +            "        } else if (guess < randomNumber) {\n" +            "            if (guess >= lowerBound) {\n" +            "                lowerBound = guess + 1;\n" +            "            }\n" +            "            statusLabel.setText(\"Your guess, \" + guess \n" +            "                    + \" was too low.  Try again:\");\n" +            "        } else if (guess > randomNumber) {\n" +            "            statusLabel.setText(\"Your guess, \" + guess \n" +            "                    + \" was too high.  Try again:\");\n" +            "            if (guess <= upperBound) {\n" +            "                upperBound = guess - 1;\n" +            "            }\n" +            "        }\n" +            "\n" +            "        // Update number of tries label.\n" +            "        if (numberOfTries == 1) {\n" +            "            countLabel.setText(\"You have made 1 guess.\");\n" +            "        } else {\n" +            "            countLabel.setText(\"You have made \" + numberOfTries + \" guesses.\");\n" +            "        }\n" +            "        \n" +            "        // Update the prompt label to reflect the new sensible range of numbers.\n" +            "        promptLabel.setText(\"Guess a number between \" \n" +            "                + lowerBound + \" and \" + upperBound + \": \");\n" +            "    }\n" +            "}\n" +            "\n" +            "/**\n" +            " * A <code>ContentPane</code> which presents a congratulatory message to the\n" +            " * player when the correct number has been guessed.\n" +            " */\n" +            "class CongratulationsPane extends ContentPane\n" +            "implements ActionListener {\n" +            "\n" +            "    /**\n" +            "     * Creates a new <code>CongratulationsPane</code>.\n" +            "     * \n" +            "     * @param numberOfTries the number of tries it took the user to guess the\n" +            "     *        correct answer.\n" +            "     */\n" +            "    CongratulationsPane(int numberOfTries) {\n" +            "        Column layoutColumn = new Column();\n" +            "        layoutColumn.setInsets(new Insets(30));\n" +            "        layoutColumn.setCellSpacing(new Extent(30));\n" +            "        add(layoutColumn);\n" +            "        \n" +            "        layoutColumn.add(new Label(new ResourceImageReference(\n" +            "                \"/echotutorial/numberguess/CongratulationsBanner.png\")));\n" +            "        layoutColumn.add(new Label(\"You got the correct answer in \" \n" +            "                + numberOfTries + (numberOfTries == 1 ? \" try.\" : \" tries.\")));\n" +            "\n" +            "        Button button = new Button(\"Play Again\");\n" +            "        button.setForeground(Color.WHITE);\n" +            "        button.setBackground(Color.RED);\n" +            "        button.setWidth(new Extent(200));\n" +            "        button.addActionListener(this);\n" +            "        layoutColumn.add(button);\n" +            "    }\n" +            "\n" +            "    /**\n" +            "     * @see nextapp.echo.app.event.ActionListener#actionPerformed(\n" +            "     *      nextapp.echo.app.event.ActionEvent)\n" +            "     */\n" +            "    public void actionPerformed(ActionEvent e) {\n" +            "        ((NumberGuessApp) ApplicationInstance.getActive()).startNewGame();\n" +            "    }\n" +            "}\n"    },    _msg: null,    $construct: function() {        this._msg = DemoApp.getMessages(null);        Echo.ContentPane.call(this, {            children: [                new Echo.SplitPane({                    styleName: "DefaultResizableLarge",                    orientation: Echo.SplitPane.ORIENTATION_HORIZONTAL_RIGHT_LEFT,                    separatorPosition: 270,                    children: [                        new Echo.Column({                            layoutData: {                                background: "#afcfff"                            },                            insets: 10,                            cellSpacing: 10,                            children: [                                new DemoApp.HtmlLabel({                                    html: this._msg["JavaDevelopmentScreen.Text.1"]                                }),                                new DemoApp.HtmlLabel({                                    html: this._msg["JavaDevelopmentScreen.Text.2"]                                }),                                new DemoApp.HtmlLabel({                                    html: this._msg["JavaDevelopmentScreen.Text.3"]                                })                            ]                        }),                        new Echo.ContentPane({                            background: "#ffffff",                            foreground: "#002f00",                            font: {                                typeface: ["Courier New", "Courier", "Monospace"]                            },                            children: [                                new DemoApp.SourceView({                                    blockCommentColor: "#004f7f",                                    lineCommentColor: "#7f007f",                                    code: DemoApp.JavaDevelopmentScreen.NUMBER_GUESS_EXAMPLE                                })                            ]                        })                    ]                }),                new Echo.WindowPane({                    styleName: "Default",                    positionX: "100%",                    positionY: "100%",                    width: 300,                    height: 160,                    resizable: false,                    closable: false,                    title: this._msg["JavaDevelopmentScreen.SourceDescription.Title"],                    children: [                        new Echo.ContentPane({                             insets: 10,                            backgroundImage: "image/LightBeigeLineBackground.png",                            children: [                                new Echo.Label({                                    text: this._msg["JavaDevelopmentScreen.SourceDescription.Message"]                                })                            ]                        })                    ]                })            ]        });    }});

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