📄 bf6811a_initial-11[1].27.2007.c
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RS =1;
NWR=1;
NRD=0;
*(buffer+i*160+2*j)=P3; //first 8bit
NRD=1;
NCS=1;
}
{P3=0xff;
NCS=0;
RS =1;
NWR=1;
NRD=0;
*(buffer+i*160+2*j+1)=P3;//second 8bit
NRD=1;
NCS=1;
}
}
}
//---------------display off--------------
void display_off()
{
init_setting(0x00,0x0B,0x00,0x00); //GD,SDT,CE,DIV,RTN ;DIV=1,frame=100Hz
init_setting(0x00,0x07,0x00,0x36); //GON="1",DTE="1",D1-0="10"
delay_X1ms(50); //wait 2 frames or more
init_setting(0x00,0x07,0x00,0x26); //GON="1",DTE="0",D1-0="10"
delay_X1ms(50); //wait 2 frames or more
init_setting(0x00,0x5B,0x00,0x04); //OFF VCL
init_setting(0x00,0x07,0x00,0x04); //GON="0",DTE="0",D1-0="00"
init_setting(0x00,0x10,0x00,0x40); //SAP3-0="000"
init_setting(0x00,0x12,0x00,0x00); //PON="0"
init_setting(0x00,0x13,0x00,0x00); //VCOMG="0"
init_setting(0x00,0x10,0x00,0x00); //AP3-0="000"
}
//--------------display_on----------------
void display_on()
{
init_setting(0x00,0x00,0x00,0x01); //OSD_EN=1, start OSC
delay_X1ms(10);
init_setting(0x00,0x10,0x01,0x44); //SAP=000 source buffer stop ,BT=001 6 -4,AP=100 1.0 current ,DK=1 step up 1 off
init_setting(0x00,0x11,0x00,0x00); //DC1=000 fosc/16 ,DC0=000 fosc/8 , VC=000 vci1=1*vci=2.8V
init_setting(0x00,0x12,0x00,0x00); //PON=0 step up 2 off , VRH=0000 vgam1out =1.33 * REGP (smallest)
init_setting(0x00,0x13,0x00,0x00); //VCOMG=0 VCOML to VSSD ,VCM=00000 VCOMH=VGAM1OUT*0.4 ,VDV=00000 VCOMA =0.6 * VGAM1OUT ,
init_setting(0x00,0x5B,0x00,0x04); //OFF VCL
init_setting(0x00,0x12,0x00,0x10); //PON=1 step up 2 ON (ON VGL)
delay_X1ms(50); //delay_X1ms 50 ms
init_setting(0x00,0x10,0x01,0x40); //DK=0 step up 1 ON
delay_X1ms(100);
init_setting(0x00,0x10,0x00,0x40); //BT=000 6 -5
delay_X1ms(10);
init_setting(0x00,0x12,0x00,0x14); //VRH=0100 VGAM1OUT=1.75 *REGP
init_setting(0x00,0x13,0x2d,0x09); //VCM=01001 VCOMH = 0.58 *VGAM1OIUT ,VDV=01101 VCOMA=0.99 *VGAM1OUT,VCOMG=1 VCOML = 1.0~ (VCL+0.5)
delay_X1ms(10);
init_setting(0x00,0x10,0x60,0x40); //SAP=100 source current 1
init_setting(0x00,0x07,0x00,0x05); //GON=0 DTE=0 GATE all to VGH ,D1-0=01 souure buffer out VSSD
delay_X1ms(50);
init_setting(0x00,0x07,0x00,0x25); //GON=1DTE=0 GATE all to VGL
init_setting(0x00,0x5B,0x00,0x00); //ON VCL
delay_X1ms(50);
init_setting(0x00,0x07,0x00,0x27); //D1-0=11 source buffer normal display
delay_X1ms(50);
init_setting(0x00,0x07,0x00,0x37); //GON=1 DTE=1 GATE display normal
delay_X1ms(10);
write_command(0x00);
write_command(0x22);
delay_X1ms(10);
}
//--------------enter sleep---------------
void enter_sleep()
{
init_setting(0x00,0x0B,0x00,0x00); //GD,SDT,CE,DIV,RTN ;DIV=1,frame=100Hz
init_setting(0x00,0x07,0x00,0x36); //GON="1",DTE="1",D1-0="10"
delay_X1ms(50); //wait 2 frames or more
init_setting(0x00,0x07,0x00,0x26); //GON="1",DTE="0",D1-0="10"
delay_X1ms(50); //wait 2 frames or more
init_setting(0x00,0x5B,0x00,0x04); //OFF VCL
init_setting(0x00,0x07,0x00,0x04); //GON="0",DTE="0",D1-0="00"
init_setting(0x00,0x10,0x00,0x40); //SAP3-0="000"
init_setting(0x00,0x12,0x00,0x00); //PON="0"
init_setting(0x00,0x13,0x00,0x00); //VCOMG="0"
init_setting(0x00,0x10,0x00,0x00); //AP3-0="000"
delay_X1ms(10);
init_setting(0x00,0x10,0x00,0x02); //SLP="1", enter sleep
delay_X1ms(10);
}
//--------------exit sleep----------------
void exit_sleep()
{
init_setting(0x00,0x10,0x00,0x00); //SLP="0", exit sleep
delay_X1ms(10);
init_setting(0x00,0x00,0x00,0x01); //OSD_EN=1, start OSC
delay_X1ms(10);
init_setting(0x00,0x10,0x01,0x44); //SAP=000 source buffer stop ,BT=001 6 -4,AP=100 1.0 current ,DK=1 step up 1 off
init_setting(0x00,0x11,0x00,0x00); //DC1=000 fosc/16 ,DC0=000 fosc/8 , VC=000 vci1=1*vci=2.8V
init_setting(0x00,0x12,0x00,0x00); //PON=0 step up 2 off , VRH=0000 vgam1out =1.33 * REGP (smallest)
init_setting(0x00,0x13,0x00,0x00); //VCOMG=0 VCOML to VSSD ,VCM=00000 VCOMH=VGAM1OUT*0.4 ,VDV=00000 VCOMA =0.6 * VGAM1OUT ,
init_setting(0x00,0x5B,0x00,0x04); //OFF VCL
init_setting(0x00,0x12,0x00,0x10); //PON=1 step up 2 ON (ON VGL)
delay_X1ms(50); //delay_X1ms 50 ms
init_setting(0x00,0x10,0x01,0x40); //DK=0 step up 1 ON
delay_X1ms(100);
init_setting(0x00,0x10,0x00,0x40); //BT=000 6 -5
delay_X1ms(10);
init_setting(0x00,0x12,0x00,0x14); //VRH=0100 VGAM1OUT=1.75 *REGP
init_setting(0x00,0x13,0x2d,0x09); //VCM=01001 VCOMH = 0.58 *VGAM1OIUT ,VDV=01101 VCOMA=0.99 *VGAM1OUT,VCOMG=1 VCOML = 1.0~ (VCL+0.5)
delay_X1ms(10);
init_setting(0x00,0x10,0x60,0x40); //SAP=100 source current 1
init_setting(0x00,0x07,0x00,0x05); //GON=0 DTE=0 GATE all to VGH ,D1-0=01 souure buffer out VSSD
delay_X1ms(50);
init_setting(0x00,0x07,0x00,0x25); //GON=1DTE=0 GATE all to VGL
init_setting(0x00,0x5B,0x00,0x00); //ON VCL
delay_X1ms(50);
init_setting(0x00,0x07,0x00,0x27); //D1-0=11 source buffer normal display
delay_X1ms(50);
init_setting(0x00,0x07,0x00,0x37); //GON=1 DTE=1 GATE display normal
delay_X1ms(10);
write_command(0x00);
write_command(0x22);
delay_X1ms(10);
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