📄 loginclientdlg.h
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// LoginClientDlg.h : header file
//
#if !defined(AFX_LOGINCLIENTDLG_H__AB5DAA7A_3664_44D7_B09D_3E6C709647FA__INCLUDED_)
#define AFX_LOGINCLIENTDLG_H__AB5DAA7A_3664_44D7_B09D_3E6C709647FA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "remotelogin.h"
/////////////////////////////////////////////////////////////////////////////
// CLoginClientDlg dialog
class CLoginClientDlg : public CDialog
{
// Construction
public:
CLoginClientDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CLoginClientDlg)
enum { IDD = IDD_LOGINCLIENT_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLoginClientDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CString m_UserID;
CString m_Pswd;
IRemoteLogin m_login;
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CLoginClientDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnAdd();
afx_msg void OnValidate();
afx_msg void OnDelete();
afx_msg void OnUpdate();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOGINCLIENTDLG_H__AB5DAA7A_3664_44D7_B09D_3E6C709647FA__INCLUDED_)
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