📄 arraylisttest1.cs
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// Fig. 24.24: ArrayListTest.cs
// Using class ArrayList.
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Text;
namespace ArrayListTest
{
// demonstrating ArrayList functionality
public class ArrayListTest : System.Windows.Forms.Form
{
private System.Windows.Forms.Button addButton;
private System.Windows.Forms.TextBox inputTextBox;
private System.Windows.Forms.Label inputLabel;
private System.Windows.Forms.Button removeButton;
private System.Windows.Forms.Button firstButton;
private System.Windows.Forms.Button lastButton;
private System.Windows.Forms.Button isEmptyButton;
private System.Windows.Forms.Button containsButton;
private System.Windows.Forms.Button locationButton;
private System.Windows.Forms.Button trimButton;
private System.Windows.Forms.Button statisticsButton;
private System.Windows.Forms.Button displayButton;
// Required designer variable.
private System.ComponentModel.Container components = null;
private System.Windows.Forms.TextBox consoleTextBox;
// ArrayList for manipulating strings
private ArrayList arrayList = new ArrayList( 1 );
public ArrayListTest()
{
// Required for Windows Form Designer support
InitializeComponent();
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if ( disposing )
{
if ( components != null )
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.addButton = new System.Windows.Forms.Button();
this.removeButton = new System.Windows.Forms.Button();
this.firstButton = new System.Windows.Forms.Button();
this.lastButton = new System.Windows.Forms.Button();
this.isEmptyButton = new System.Windows.Forms.Button();
this.containsButton = new System.Windows.Forms.Button();
this.locationButton = new System.Windows.Forms.Button();
this.trimButton = new System.Windows.Forms.Button();
this.statisticsButton = new System.Windows.Forms.Button();
this.displayButton = new System.Windows.Forms.Button();
this.inputTextBox = new System.Windows.Forms.TextBox();
this.consoleTextBox = new System.Windows.Forms.TextBox();
this.inputLabel = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// addButton
//
this.addButton.Location = new System.Drawing.Point(200, 8);
this.addButton.Name = "addButton";
this.addButton.Size = new System.Drawing.Size(80, 23);
this.addButton.TabIndex = 0;
this.addButton.Text = "Add";
this.addButton.Click += new System.EventHandler(this.addButton_Click);
//
// removeButton
//
this.removeButton.Location = new System.Drawing.Point(8, 56);
this.removeButton.Name = "removeButton";
this.removeButton.Size = new System.Drawing.Size(80, 23);
this.removeButton.TabIndex = 1;
this.removeButton.Text = "Remove";
this.removeButton.Click += new System.EventHandler(this.removeButton_Click);
//
// firstButton
//
this.firstButton.Location = new System.Drawing.Point(104, 56);
this.firstButton.Name = "firstButton";
this.firstButton.Size = new System.Drawing.Size(80, 23);
this.firstButton.TabIndex = 2;
this.firstButton.Text = "First";
this.firstButton.Click += new System.EventHandler(this.firstButton_Click);
//
// lastButton
//
this.lastButton.Location = new System.Drawing.Point(200, 56);
this.lastButton.Name = "lastButton";
this.lastButton.Size = new System.Drawing.Size(80, 23);
this.lastButton.TabIndex = 3;
this.lastButton.Text = "Last";
this.lastButton.Click += new System.EventHandler(this.lastButton_Click);
//
// isEmptyButton
//
this.isEmptyButton.Location = new System.Drawing.Point(8, 104);
this.isEmptyButton.Name = "isEmptyButton";
this.isEmptyButton.Size = new System.Drawing.Size(80, 23);
this.isEmptyButton.TabIndex = 4;
this.isEmptyButton.Text = "Is Empty?";
this.isEmptyButton.Click += new System.EventHandler(this.isEmptyButton_Click);
//
// containsButton
//
this.containsButton.Location = new System.Drawing.Point(104, 104);
this.containsButton.Name = "containsButton";
this.containsButton.Size = new System.Drawing.Size(80, 23);
this.containsButton.TabIndex = 5;
this.containsButton.Text = "Contains";
this.containsButton.Click += new System.EventHandler(this.containsButton_Click);
//
// locationButton
//
this.locationButton.Location = new System.Drawing.Point(200, 104);
this.locationButton.Name = "locationButton";
this.locationButton.Size = new System.Drawing.Size(80, 24);
this.locationButton.TabIndex = 6;
this.locationButton.Text = "Location";
this.locationButton.Click += new System.EventHandler(this.locationButton_Click);
//
// trimButton
//
this.trimButton.Location = new System.Drawing.Point(8, 152);
this.trimButton.Name = "trimButton";
this.trimButton.Size = new System.Drawing.Size(80, 24);
this.trimButton.TabIndex = 7;
this.trimButton.Text = "Trim";
this.trimButton.Click += new System.EventHandler(this.trimButton_Click);
//
// statisticsButton
//
this.statisticsButton.Location = new System.Drawing.Point(104, 152);
this.statisticsButton.Name = "statisticsButton";
this.statisticsButton.Size = new System.Drawing.Size(80, 23);
this.statisticsButton.TabIndex = 8;
this.statisticsButton.Text = "Statistics";
this.statisticsButton.Click += new System.EventHandler(this.statisticsButton_Click);
//
// displayButton
//
this.displayButton.Location = new System.Drawing.Point(200, 152);
this.displayButton.Name = "displayButton";
this.displayButton.Size = new System.Drawing.Size(80, 23);
this.displayButton.TabIndex = 9;
this.displayButton.Text = "Display";
this.displayButton.Click += new System.EventHandler(this.displayButton_Click);
//
// inputTextBox
//
this.inputTextBox.Location = new System.Drawing.Point(88, 8);
this.inputTextBox.Name = "inputTextBox";
this.inputTextBox.TabIndex = 10;
this.inputTextBox.Text = "";
//
// consoleTextBox
//
this.consoleTextBox.Location = new System.Drawing.Point(8, 200);
this.consoleTextBox.Multiline = true;
this.consoleTextBox.Name = "consoleTextBox";
this.consoleTextBox.ReadOnly = true;
this.consoleTextBox.Size = new System.Drawing.Size(272, 64);
this.consoleTextBox.TabIndex = 11;
this.consoleTextBox.Text = "";
//
// inputLabel
//
this.inputLabel.Location = new System.Drawing.Point(8, 16);
this.inputLabel.Name = "inputLabel";
this.inputLabel.Size = new System.Drawing.Size(72, 24);
this.inputLabel.TabIndex = 12;
this.inputLabel.Text = "Enter a string";
//
// ArrayListTest
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.inputLabel,
this.consoleTextBox,
this.inputTextBox,
this.displayButton,
this.statisticsButton,
this.trimButton,
this.locationButton,
this.containsButton,
this.isEmptyButton,
this.lastButton,
this.firstButton,
this.removeButton,
this.addButton});
this.Name = "ArrayListTest";
this.Text = "ArrayListTest";
this.ResumeLayout(false);
}
#endregion
// main entry point for the application
[STAThread]
static void Main()
{
Application.Run(new ArrayListTest());
}
// add item to end of arrayList
private void addButton_Click(
object sender, System.EventArgs e )
{
arrayList.Add( inputTextBox.Text );
consoleTextBox.Text =
"Added to end: " + inputTextBox.Text;
inputTextBox.Clear();
}
// remove specified item from arrayList
private void removeButton_Click(
object sender, System.EventArgs e )
{
arrayList.Remove( inputTextBox.Text );
consoleTextBox.Text = "Removed: " + inputTextBox.Text;
inputTextBox.Clear();
}
// display first element
private void firstButton_Click(
object sender, System.EventArgs e )
{
// get first element
try
{
consoleTextBox.Text =
"First element: " + arrayList[ 0 ];
}
// show exception if no elements in arrrayList
catch ( ArgumentOutOfRangeException outOfRange )
{
consoleTextBox.Text = outOfRange.ToString();
}
}
// display last element
private void lastButton_Click(
object sender, System.EventArgs e )
{
// get last element
try
{
consoleTextBox.Text = "Last element: " +
arrayList[ arrayList.Count - 1 ];
}
// show exception if no elements in arrrayList
catch ( ArgumentOutOfRangeException outOfRange )
{
consoleTextBox.Text = outOfRange.ToString();
}
}
// determine whether arrayList is empty
private void isEmptyButton_Click(
object sender, System.EventArgs e )
{
consoleTextBox.Text = ( arrayList.Count == 0 ?
"arrayList is empty" : "arrayList is not empty" );
}
// determine whether arrayList contains specified object
private void containsButton_Click(
object sender, System.EventArgs e )
{
if ( arrayList.Contains( inputTextBox.Text ) )
consoleTextBox.Text = "arrayList contains " +
inputTextBox.Text;
else
consoleTextBox.Text = inputTextBox.Text +
" not found";
}
// determine location of specified object
private void locationButton_Click(
object sender, System.EventArgs e )
{
consoleTextBox.Text = "Element is at location " +
arrayList.IndexOf( inputTextBox.Text );
}
// trim arrayList to current size
private void trimButton_Click(
object sender, System.EventArgs e )
{
arrayList.TrimToSize();
consoleTextBox.Text = "Vector trimmed to size";
}
// show arrayList current size and capacity
private void statisticsButton_Click(
object sender, System.EventArgs e )
{
consoleTextBox.Text = "Size = " + arrayList.Count +
"; capacity = " + arrayList.Capacity;
}
// display contents of arrayList
private void displayButton_Click(
object sender, System.EventArgs e )
{
IEnumerator enumerator = arrayList.GetEnumerator();
StringBuilder buffer = new StringBuilder();
while ( enumerator.MoveNext() )
buffer.Append( enumerator.Current + " " );
consoleTextBox.Text = buffer.ToString();
}
}
}
/*
**************************************************************************
* (C) Copyright 2002 by Deitel & Associates, Inc. and Prentice Hall. *
* All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
**************************************************************************
*/
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