📄 point3.cs
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// Fig. 10.20: Point3.cs
// Point3 implements interface IShape and represents
// an x-y coordinate pair.
using System;
// Point3 implements interface IShape
public class Point3 : IShape
{
private int x, y; // Point3 coordinates
// default constructor
public Point3()
{
// implicit call to Object constructor occurs here
}
// constructor
public Point3( int xValue, int yValue )
{
X = xValue;
Y = yValue;
}
// propertyX
public int X
{
get
{
return x;
}
set
{
x = value;
}
}
// property Y
public int Y
{
get
{
return y;
}
set
{
y = value;
}
}
// return string representation of Point3 object
public override string ToString()
{
return "[" + X + ", " + Y + "]";
}
// implement interface IShape method Area
public virtual double Area()
{
return 0;
}
// implement interface IShape method Volume
public virtual double Volume()
{
return 0;
}
// implement property Name of interface IShape
public virtual string Name
{
get
{
return "Point3";
}
}
} // end class Point3
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