📄 grenade_molotov.h
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//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose: Molotov grenades
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================
#ifndef GRENADEMOLOTOV_H
#define GRENADEMOLOTOV_H
#include "basegrenade_shared.h"
#include "smoke_trail.h"
class CGrenade_Molotov : public CBaseGrenade
{
public:
DECLARE_CLASS( CGrenade_Molotov, CBaseGrenade );
virtual void Spawn( void );
virtual void Precache( void );
virtual void Detonate( void );
void MolotovTouch( CBaseEntity *pOther );
void MolotovThink( void );
protected:
SmokeTrail *m_pFireTrail;
DECLARE_DATADESC();
};
#endif //GRENADEMOLOTOV_H
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