⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 hlmodmaster.mak

📁 hl2 source code. Do not use it illegal.
💻 MAK
📖 第 1 页 / 共 2 页
字号:
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

!IF "$(CFG)" == ""
CFG=HLMaster - Win32 Release
!MESSAGE No configuration specified.  Defaulting to HLMaster - Win32 Release.
!ENDIF 

!IF "$(CFG)" != "HLMaster - Win32 Release" && "$(CFG)" !=\
 "HLMaster - Win32 Debug" && "$(CFG)" != "MasterTest - Win32 Release" &&\
 "$(CFG)" != "MasterTest - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line.  For example:
!MESSAGE 
!MESSAGE NMAKE /f "HLModMaster.mak" CFG="HLMaster - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "HLMaster - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "HLMaster - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "MasterTest - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "MasterTest - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 
################################################################################
# Begin Project
# PROP Target_Last_Scanned "HLMaster - Win32 Debug"
RSC=rc.exe
MTL=mktyplib.exe
CPP=cl.exe

!IF  "$(CFG)" == "HLMaster - Win32 Release"

# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release

ALL : "$(OUTDIR)\HLModMaster.exe" ".\hlmaster.exe"

CLEAN : 
	-@erase "$(INTDIR)\HLModMaster.obj"
	-@erase "$(INTDIR)\HLModMaster.res"
	-@erase "$(INTDIR)\HLModMasterDlg.obj"
	-@erase "$(INTDIR)\StdAfx.obj"
	-@erase "$(INTDIR)\Token.obj"
	-@erase "$(OUTDIR)\HLModMaster.exe"
	-@erase ".\hlmaster.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /c
CPP_PROJ=/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
 "_MBCS" /Fp"$(INTDIR)/HLModMaster.pch" /YX /Fo"$(INTDIR)/" /c 
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32 
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/HLModMaster.res" /d "NDEBUG" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/HLModMaster.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 wsock32.lib /nologo /subsystem:windows /machine:I386
LINK32_FLAGS=wsock32.lib /nologo /subsystem:windows /incremental:no\
 /pdb:"$(OUTDIR)/HLModMaster.pdb" /machine:I386 /out:"$(OUTDIR)/HLModMaster.exe"\
 
LINK32_OBJS= \
	"$(INTDIR)\HLModMaster.obj" \
	"$(INTDIR)\HLModMaster.res" \
	"$(INTDIR)\HLModMasterDlg.obj" \
	"$(INTDIR)\StdAfx.obj" \
	"$(INTDIR)\Token.obj"

"$(OUTDIR)\HLModMaster.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

# Begin Custom Build
TargetPath=.\Release\HLModMaster.exe
InputPath=.\Release\HLModMaster.exe
SOURCE=$(InputPath)

"hlmaster.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   copy "$(TargetPath)" d:\quiver\hlmaster.exe

# End Custom Build

!ELSEIF  "$(CFG)" == "HLMaster - Win32 Debug"

# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug

ALL : "$(OUTDIR)\HLModMaster.exe" ".\hlmaster.exe"

CLEAN : 
	-@erase "$(INTDIR)\HLModMaster.obj"
	-@erase "$(INTDIR)\HLModMaster.res"
	-@erase "$(INTDIR)\HLModMasterDlg.obj"
	-@erase "$(INTDIR)\StdAfx.obj"
	-@erase "$(INTDIR)\Token.obj"
	-@erase "$(INTDIR)\vc40.idb"
	-@erase "$(INTDIR)\vc40.pdb"
	-@erase "$(OUTDIR)\HLModMaster.exe"
	-@erase "$(OUTDIR)\HLModMaster.ilk"
	-@erase "$(OUTDIR)\HLModMaster.pdb"
	-@erase ".\hlmaster.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /c
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
 /D "_MBCS" /Fp"$(INTDIR)/HLModMaster.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/"\
 /c 
CPP_OBJS=.\Debug/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32 
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/HLModMaster.res" /d "_DEBUG" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/HLModMaster.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386
# ADD LINK32 wsock32.lib /nologo /subsystem:windows /debug /machine:I386
LINK32_FLAGS=wsock32.lib /nologo /subsystem:windows /incremental:yes\
 /pdb:"$(OUTDIR)/HLModMaster.pdb" /debug /machine:I386\
 /out:"$(OUTDIR)/HLModMaster.exe" 
LINK32_OBJS= \
	"$(INTDIR)\HLModMaster.obj" \
	"$(INTDIR)\HLModMaster.res" \
	"$(INTDIR)\HLModMasterDlg.obj" \
	"$(INTDIR)\StdAfx.obj" \
	"$(INTDIR)\Token.obj"

"$(OUTDIR)\HLModMaster.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

# Begin Custom Build
TargetPath=.\Debug\HLModMaster.exe
InputPath=.\Debug\HLModMaster.exe
SOURCE=$(InputPath)

"hlmaster.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   copy "$(TargetPath)" d:\quiver\hlmaster.exe

# End Custom Build

!ELSEIF  "$(CFG)" == "MasterTest - Win32 Release"

# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "MasterTest\Release"
# PROP BASE Intermediate_Dir "MasterTest\Release"
# PROP BASE Target_Dir "MasterTest"
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "MasterTest\Release"
# PROP Intermediate_Dir "MasterTest\Release"
# PROP Target_Dir "MasterTest"
OUTDIR=.\MasterTest\Release
INTDIR=.\MasterTest\Release

ALL : "$(OUTDIR)\MasterTest.exe"

CLEAN : 
	-@erase "$(INTDIR)\HLMasterAsyncSocket.obj"
	-@erase "$(INTDIR)\MasterTest.obj"
	-@erase "$(INTDIR)\MasterTest.pch"
	-@erase "$(INTDIR)\MasterTest.res"
	-@erase "$(INTDIR)\MasterTestDlg.obj"
	-@erase "$(INTDIR)\MessageBuffer.obj"
	-@erase "$(INTDIR)\StdAfx.obj"
	-@erase "$(INTDIR)\UTIL.obj"
	-@erase "$(OUTDIR)\MasterTest.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
 "_MBCS" /Fp"$(INTDIR)/MasterTest.pch" /Yu"stdafx.h" /Fo"$(INTDIR)/" /c 
CPP_OBJS=.\MasterTest\Release/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32 
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/MasterTest.res" /d "NDEBUG" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/MasterTest.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
LINK32_FLAGS=/nologo /subsystem:windows /incremental:no\
 /pdb:"$(OUTDIR)/MasterTest.pdb" /machine:I386 /out:"$(OUTDIR)/MasterTest.exe" 
LINK32_OBJS= \
	"$(INTDIR)\HLMasterAsyncSocket.obj" \
	"$(INTDIR)\MasterTest.obj" \
	"$(INTDIR)\MasterTest.res" \
	"$(INTDIR)\MasterTestDlg.obj" \
	"$(INTDIR)\MessageBuffer.obj" \
	"$(INTDIR)\StdAfx.obj" \
	"$(INTDIR)\UTIL.obj"

"$(OUTDIR)\MasterTest.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "MasterTest - Win32 Debug"

# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "MasterTest\Debug"
# PROP BASE Intermediate_Dir "MasterTest\Debug"
# PROP BASE Target_Dir "MasterTest"
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "MasterTest\Debug"
# PROP Intermediate_Dir "MasterTest\Debug"
# PROP Target_Dir "MasterTest"
OUTDIR=.\MasterTest\Debug
INTDIR=.\MasterTest\Debug

ALL : "$(OUTDIR)\MasterTest.exe" ".\cms.exe"

CLEAN : 
	-@erase "$(INTDIR)\HLMasterAsyncSocket.obj"
	-@erase "$(INTDIR)\MasterTest.obj"
	-@erase "$(INTDIR)\MasterTest.pch"
	-@erase "$(INTDIR)\MasterTest.res"
	-@erase "$(INTDIR)\MasterTestDlg.obj"
	-@erase "$(INTDIR)\MessageBuffer.obj"
	-@erase "$(INTDIR)\StdAfx.obj"
	-@erase "$(INTDIR)\UTIL.obj"
	-@erase "$(INTDIR)\vc40.idb"
	-@erase "$(INTDIR)\vc40.pdb"
	-@erase "$(OUTDIR)\MasterTest.exe"
	-@erase "$(OUTDIR)\MasterTest.ilk"
	-@erase "$(OUTDIR)\MasterTest.pdb"
	-@erase ".\cms.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
 /D "_MBCS" /Fp"$(INTDIR)/MasterTest.pch" /Yu"stdafx.h" /Fo"$(INTDIR)/"\
 /Fd"$(INTDIR)/" /c 
CPP_OBJS=.\MasterTest\Debug/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32 
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/MasterTest.res" /d "_DEBUG" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/MasterTest.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386
LINK32_FLAGS=/nologo /subsystem:windows /incremental:yes\
 /pdb:"$(OUTDIR)/MasterTest.pdb" /debug /machine:I386\
 /out:"$(OUTDIR)/MasterTest.exe" 
LINK32_OBJS= \
	"$(INTDIR)\HLMasterAsyncSocket.obj" \
	"$(INTDIR)\MasterTest.obj" \
	"$(INTDIR)\MasterTest.res" \
	"$(INTDIR)\MasterTestDlg.obj" \
	"$(INTDIR)\MessageBuffer.obj" \
	"$(INTDIR)\StdAfx.obj" \
	"$(INTDIR)\UTIL.obj"

"$(OUTDIR)\MasterTest.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

# Begin Custom Build
TargetPath=.\MasterTest\Debug\MasterTest.exe
InputPath=.\MasterTest\Debug\MasterTest.exe

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -