📄 ilayermanager.h
字号:
/**********************************************************************
*<
FILE: ILayerManager.h
DESCRIPTION: Declaration of the ILayerManager interface
CREATED BY: Peter Sauerbrei
HISTORY: Created 19 October 1998
*> Copyright (c) 1998-99, All Rights Reserved.
**********************************************************************/
#pragma once
#ifndef __ILAYERMANAGER_H__
#define __ILAYERMANAGER_H__
#include <ILayer.h>
class LayerIterator;
class ConstLayerIterator;
class ILayerManager : public ReferenceTarget
{
public:
static const SClass_ID kLayerManagerSuperClassID;
// from Animatable
SClass_ID SuperClassID() { return kLayerManagerSuperClassID; }
// local methods
virtual bool AddLayer(ILayer * layer) = 0;
virtual void CreateLayer(void) = 0; // creates a new layer
virtual void DeleteLayer(const TSTR & name) = 0; // deletes a layer
virtual void SetCurrentLayer(const TSTR & name) = 0; // sets the current layer
virtual void SetCurrentLayer(void) = 0;
virtual ILayer * GetCurrentLayer(void) const = 0; // gets the current layer
virtual void EditLayer(const TSTR & name) = 0;
virtual void DoLayerPropDialog(HWND hWnd) = 0;
virtual LayerIterator * MakeIterator(void) = 0;
virtual ConstLayerIterator * MakeConstIterator(void) const = 0;
virtual int GetLayerCount(void) = 0;
virtual ILayer * GetLayer(const TSTR & name) const = 0;
virtual void DoLayerSelDialog(HWND hWnd) = 0;
virtual void SetupToolList(HWND hWnd) = 0;
virtual void ExtendMenu(HMENU hMenu, bool geometry = true, bool grid = false) = 0;
virtual TSTR GetSavedLayer(int i) const = 0;
virtual ILayer * GetRootLayer() const = 0;
virtual void Reset(BOOL fileReset = FALSE) = 0;
#ifdef DESIGN_VER
virtual ILayer * CreateLayer2(void) = 0;
virtual void SelectObjectsByLayer(HWND hWnd) = 0;
#endif
};
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -