📄 stdshader_hdr_dx9.dsp
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# Begin Custom Build
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# End Source File
# Begin Source File
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# End Source File
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USERDEP__23= "common_fxc.h" "common_hlsl_cpp_consts.h" "common_vs_fxc.h" "..\..\devtools\bin\fxc.exe" "..\..\devtools\bin\fxc_prep.pl"
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# End Source File
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"fxctmp9\$(InputName).inc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
..\..\devtools\bin\perl ..\..\devtools\bin\fxc_prep.pl -dx9 $(InputName).fxc
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# Begin Custom Build
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InputName=WorldVertexAlpha_ps20
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USERDEP__27= "common_fxc.h" "common_hlsl_cpp_consts.h" "common_ps_fxc.h" "..\..\devtools\bin\fxc.exe" "..\..\devtools\bin\fxc_prep.pl"
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InputPath=.\WorldVertexAlpha_ps20.fxc
InputName=WorldVertexAlpha_ps20
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# End Source File
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# Begin Source File
SOURCE=..\..\devtools\bin\fxc_prep.pl
# End Source File
# Begin Source File
SOURCE=.\stdshader_hdr_dx9.cpp
# End Source File
# Begin Source File
SOURCE=.\stdshader_hdr_dx9.txt
# End Source File
# Begin Source File
SOURCE=..\..\devtools\bin\updateshaders.pl
# End Source File
# Begin Source File
SOURCE=..\..\lib\public\vstdlib.lib
# End Source File
# Begin Source File
SOURCE=..\..\lib\public\shaderlib.lib
# End Source File
# Begin Source File
SOURCE=..\..\lib\public\tier0.lib
# End Source File
# End Target
# End Project
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