📄 clientmode_hlnormal.h
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//======== (C) Copyright 1999, 2000 Valve, L.L.C. All rights reserved. ========
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================
#if !defined( CLIENTMODE_HLNORMAL_H )
#define CLIENTMODE_HLNORMAL_H
#ifdef _WIN32
#pragma once
#endif
#include "clientmode_shared.h"
#include <vgui_controls/EditablePanel.h>
#include <vgui/Cursor.h>
class CHudViewport;
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class ClientModeHLNormal : public ClientModeShared
{
public:
DECLARE_CLASS( ClientModeHLNormal, ClientModeShared );
ClientModeHLNormal();
~ClientModeHLNormal();
// ClientModeNormal overrides.
public:
virtual void Init( void );
virtual void Enable();
virtual void Disable();
virtual void Layout();
virtual void CreateMove( float flFrameTime, float flInputSampleTime, CUserCmd *cmd );
virtual void LevelInit( const char *newmap );
virtual void LevelShutdown( void );
virtual bool ShouldDrawCrosshair( void );
virtual vgui::Panel *GetViewport();
virtual vgui::AnimationController *GetViewportAnimationController();
virtual void OverrideView( CViewSetup *pSetup );
virtual void Update();
private:
CHudViewport *m_pViewport;
vgui::HCursor m_hCursorNone;
};
extern IClientMode *GetClientModeNormal();
#endif // CLIENTMODE_HLNORMAL_H
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