playeroverlayselected.h
来自「hl2 source code. Do not use it illegal.」· C头文件 代码 · 共 51 行
H
51 行
//======== (C) Copyright 1999, 2000 Valve, L.L.C. All rights reserved. ========
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================
#if !defined( PLAYEROLVERLAYSELECTED_H )
#define PLAYEROLVERLAYSELECTED_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_BasePanel.h"
class BitmapImage;
class KeyValues;
class CHudPlayerOverlay;
class CHudPlayerOverlaySelected : public CBasePanel
{
public:
DECLARE_CLASS( CHudPlayerOverlaySelected, CBasePanel );
CHudPlayerOverlaySelected( CHudPlayerOverlay *baseOverlay );
virtual ~CHudPlayerOverlaySelected( void );
bool Init( KeyValues* pInitData );
void SetImages( BitmapImage *pImage[4] );
virtual void Paint( void );
virtual void OnCursorEntered();
virtual void OnCursorExited();
private:
BitmapImage *m_pImages[4];
Color m_fgColor;
Color m_bgColor;
CHudPlayerOverlay *m_pBaseOverlay;
};
#endif // PLAYEROLVERLAYSELECTED_H
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