📄 overlay_orders.cpp
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//======== (C) Copyright 1999, 2000 Valve, L.L.C. All rights reserved. ========
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: $
// $NoKeywords: $
//=============================================================================
#include "cbase.h"
#include "vgui_entityimagepanel.h"
#include "CommanderOverlay.h"
class COrderStatusPanel : public CEntityImagePanel
{
DECLARE_CLASS( COrderStatusPanel, CEntityImagePanel );
public:
COrderStatusPanel( vgui::Panel *parent, const char *panelName )
: BaseClass( parent, "COrderStatusPanel" )
{
}
};
DECLARE_OVERLAY_FACTORY( COrderStatusPanel, "personal_order" );
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