📄 ivp_physics_lib.dsp
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# Microsoft Developer Studio Project File - Name="ivp_physics.lib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=ivp_physics.lib - Win32 Debug
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# Begin Project
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# ADD BASE BSC32 /nologo
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# Begin Custom Build
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# Begin Target
# Name "ivp_physics.lib - Win32 SDK SingleThreaded"
# Name "ivp_physics.lib - Win32 SDK MultiThreaded"
# Name "ivp_physics.lib - Win32 Debug"
# Name "ivp_physics.lib - Win32 Release"
# Begin Group "IVP_COLLISION"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_3d_solver.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_3d_solver.hxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_cache_ledge_point.hxx
# End Source File
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SOURCE=..\..\Ivp_collision\ivp_clustering_longrange.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_clustering_longrange.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_clustering_lrange_hash.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_clustering_lrange_hash.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_clustering_visual_hash.cxx
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# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_clustering_visual_hash.hxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_clustering_visualizer.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_clustering_visualizer.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_coll_del_root_mindist.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_collision.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_collision_filter.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_collision_filter.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_compact_ledge.cxx
# End Source File
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SOURCE=..\..\IVP_COLLISION\ivp_compact_ledge.hxx
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SOURCE=..\..\Ivp_collision\ivp_compact_ledge_solver.cxx
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SOURCE=..\..\IVP_COLLISION\ivp_compact_ledge_solver.hxx
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# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_i_collision_vhash.cxx
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# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_i_collision_vhash.hxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_listener_collision.hxx
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SOURCE=..\..\Ivp_collision\ivp_mindist.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_mindist.hxx
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SOURCE=..\..\Ivp_collision\ivp_mindist_debug.cxx
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SOURCE=..\..\IVP_COLLISION\ivp_mindist_event.hxx
# End Source File
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SOURCE=..\..\IVP_COLLISION\ivp_mindist_intern.hxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_mindist_macros.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_mindist_mcases.cxx
# End Source File
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SOURCE=..\..\Ivp_collision\ivp_mindist_minimize.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_mindist_minimize.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_mindist_recursive.cxx
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# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_oo_watcher.cxx
# End Source File
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SOURCE=..\..\Ivp_collision\ivp_range_manager.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_range_manager.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_collision\ivp_ray_solver.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_COLLISION\ivp_ray_solver.hxx
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# End Source File
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# PROP Default_Filter ""
# Begin Source File
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# End Source File
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SOURCE=..\..\IVP_CONTROLLER\ivp_actuator_info.hxx
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SOURCE=..\..\Ivp_controller\ivp_actuator_spring.cxx
# End Source File
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SOURCE=..\..\IVP_CONTROLLER\ivp_actuator_spring.hxx
# End Source File
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SOURCE=..\..\IVP_CONTROLLER\ivp_attacher_to_cores.hxx
# End Source File
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SOURCE=..\..\Ivp_controller\ivp_buoyancy_solver.cxx
# End Source File
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SOURCE=..\..\IVP_CONTROLLER\ivp_buoyancy_solver.hxx
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SOURCE=..\..\Ivp_controller\ivp_car_system.cxx
# End Source File
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SOURCE=..\..\IVP_CONTROLLER\ivp_car_system.hxx
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SOURCE=..\..\Ivp_controller\ivp_constraint.cxx
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SOURCE=..\..\IVP_CONTROLLER\ivp_constraint_car.hxx
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SOURCE=..\..\Ivp_controller\ivp_constraint_fixed_keyed.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_constraint_fixed_keyed.hxx
# End Source File
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SOURCE=..\..\Ivp_controller\ivp_constraint_local.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_constraint_local.hxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_constraint_types.hxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_controller.hxx
# End Source File
# Begin Source File
SOURCE=..\..\ivp_controller\ivp_controller_airboat.cpp
# End Source File
# Begin Source File
SOURCE=..\..\ivp_controller\ivp_controller_airboat.h
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_controller\ivp_controller_buoyancy.cxx
# End Source File
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SOURCE=..\..\IVP_CONTROLLER\ivp_controller_buoyancy.hxx
# End Source File
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SOURCE=..\..\Ivp_controller\ivp_controller_floating.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_controller_floating.hxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_controller_golem.hxx
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SOURCE=..\..\Ivp_controller\ivp_controller_motion.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_controller_motion.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_controller\ivp_controller_raycast_car.cxx
# End Source File
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SOURCE=..\..\IVP_CONTROLLER\ivp_controller_raycast_car.hxx
# End Source File
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# End Source File
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# Begin Source File
SOURCE=..\..\Ivp_controller\ivp_controller_world_frict.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_controller_world_frict.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_controller\ivp_forcefield.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_forcefield.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_controller\ivp_multidimensional_interp.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_multidimensional_interp.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_controller\ivp_template_constraint.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_CONTROLLER\ivp_template_constraint.hxx
# End Source File
# End Group
# Begin Group "IVP_INTERN"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Ivp_intern\ivp_ball.cxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_intern\ivp_calc_next_psi_solver.cxx
# End Source File
# Begin Source File
SOURCE=..\..\IVP_INTERN\ivp_calc_next_psi_solver.hxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_intern\ivp_controller_phantom.cxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_intern\ivp_core.cxx
# End Source File
# Begin Source File
SOURCE=..\..\Ivp_intern\ivp_environment.cxx
# End Source File
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