📄 vector3_util.h
字号:
#ifndef HK_MATH_VECTOR3_UTIL
#define HK_MATH_VECTOR3_UTIL
class hk_Vector3_Util
{
public:
// can highly be optimized for PS2
static inline void mult_and_add2( hk_Vector3 &v, hk_real factor, const hk_Vector3 &add_a, const hk_Vector3 &add_b ){
//: v = v * factor + add_a + add_b
v *= factor;
v += add_a;
v += add_b;
}
static inline void mult_and_add( hk_Vector3 &v, const hk_Vector3 &factor, const hk_Vector3 &add );
//: for (i=0..2) v(i) = v(i) * factor(i) + add(i)
static hk_Vector3 random_vec();
//: returns a random vec; hkMath::fabs(v(i)) < 1.0f
static inline hk_Vector3 random_unit_vec();
//: returns a random vector with a length of 1.0f
static hk_Vector3 perp_vec( const hk_Vector3 &v );
//: returns a vector orthonormal to v
};
#include <hk_math/vector3/vector3_util.inl>
#endif /*HK_MATH_VECTOR3_UTIL */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -