📄 imglib.h
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/*----------------------------------------------------------------------
Copyright (c) 1998,1999 Gipsysoft. All Rights Reserved.
Please see the file "licence.txt" for licencing details.
File: ImgLib.h
Owner: russf@gipsysoft.com
Purpose: Imaging library.
----------------------------------------------------------------------*/
#ifndef IMGLIB_H
#define IMGLIB_H
#ifndef _WINDOWS_
#include <Windows.h>
#endif // _WINDOWS_
#ifdef __cplusplus
//
// Forward declares
class CDataSourceABC;
class CDib;
//
// Types
class CImage
//
// Main image class.
{
public:
CImage();
virtual ~CImage();
// Load from file
bool Load( LPCTSTR pcszFilename );
// Load from resources
bool Load( HINSTANCE hInst, LPCTSTR pcszName );
bool Load( HINSTANCE hInst, LPCTSTR pcszName, LPCTSTR pcszResourceType );
inline bool Load( HINSTANCE hInst, UINT uID ) { return Load( hInst, MAKEINTRESOURCE( uID ) ); }
// Load from custom data source
bool Load( CDataSourceABC &ds );
// Unload all frame data
void UnloadFrames();
// Draw a particular frame to a device
bool DrawFrame( UINT nFrame, HDC hdc, int left, int top ) const;
bool DrawFrame( UINT nFrame, HDC hdc, int left, int top, int right, int bottom ) const;
// Get the number of frames available.
UINT GetFrameCount() const;
// Get the number of milliseconds a frame shoudl be displayed for.
int GetFrameTime( UINT nFrame ) const;
// Image sizes
int GetWidth() const;
int GetHeight() const;
const SIZE &GetSize() const;
// Create a copy of the image
CImage *CreateCopy() const;
// Save file as proprietry format
bool SaveAsRIF( LPCTSTR pcszFilename );
// Create this object from a standard windows bitmap
bool CreateFromBitmap( HBITMAP hbmp );
//
// Effects for the image
//
// Simple blur effect
bool Blur( UINT nTimes );
protected:
CImage( class CFrameData *m_pFrameData );
class CFrameData *m_pFrameData;
private:
CImage( const CImage &);
CImage &operator = ( const CImage &);
};
#else // __cplusplus
#error C++ compiler required.
#endif // __cplusplus
#endif // IMGLIB_H
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