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📄 pngconf.h

📁 hl2 source code. Do not use it illegal.
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/* pngconf.h - machine configurable file for libpng
 *
 * libpng 1.0.3 - January 14, 1999
 * For conditions of distribution and use, see copyright notice in png.h
 * Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
 * Copyright (c) 1996, 1997 Andreas Dilger
 * Copyright (c) 1998, 1999 Glenn Randers-Pehrson
 */

/* Any machine specific code is near the front of this file, so if you
 * are configuring libpng for a machine, you may want to read the section
 * starting here down to where it starts to typedef png_color, png_text,
 * and png_info.
 */

#ifndef PNGCONF_H
#define PNGCONF_H


/* This is the size of the compression buffer, and thus the size of
 * an IDAT chunk.  Make this whatever size you feel is best for your
 * machine.  One of these will be allocated per png_struct.  When this
 * is full, it writes the data to the disk, and does some other
 * calculations.  Making this an extremely small size will slow
 * the library down, but you may want to experiment to determine
 * where it becomes significant, if you are concerned with memory
 * usage.  Note that zlib allocates at least 32Kb also.  For readers,
 * this describes the size of the buffer available to read the data in.
 * Unless this gets smaller than the size of a row (compressed),
 * it should not make much difference how big this is.
 */

#ifndef PNG_ZBUF_SIZE
#define PNG_ZBUF_SIZE 8192
#endif

/* If you are running on a machine where you cannot allocate more
 * than 64K of memory at once, uncomment this.  While libpng will not
 * normally need that much memory in a chunk (unless you load up a very
 * large file), zlib needs to know how big of a chunk it can use, and
 * libpng thus makes sure to check any memory allocation to verify it
 * will fit into memory.
#define PNG_MAX_MALLOC_64K
 */
#if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K)
#define PNG_MAX_MALLOC_64K
#endif

/* This protects us against compilers that run on a windowing system
 * and thus don't have or would rather us not use the stdio types:
 * stdin, stdout, and stderr.  The only one currently used is stderr
 * in png_error() and png_warning().  #defining PNG_NO_CONSOLE_IO will
 * prevent these from being compiled and used. #defining PNG_NO_STDIO
 * will also prevent these, plus will prevent the entire set of stdio
 * macros and functions (FILE *, printf, etc.) from being compiled and used,
 * unless PNG_DEBUG has been #defined.
 *
 * #define PNG_NO_CONSOLE_IO
 * #define PNG_NO_STDIO
 */

#ifdef PNG_DEBUG
#  if (PNG_DEBUG > 0)
#    include <stdio.h>
#  endif
#else
#  ifdef PNG_NO_STDIO
#    ifndef PNG_NO_CONSOLE_IO
#      define PNG_NO_CONSOLE_IO
#    endif
#  else
#    include <stdio.h>
#  endif
#endif

/* This macro protects us against machines that don't have function
 * prototypes (ie K&R style headers).  If your compiler does not handle
 * function prototypes, define this macro and use the included ansi2knr.
 * I've always been able to use _NO_PROTO as the indicator, but you may
 * need to drag the empty declaration out in front of here, or change the
 * ifdef to suit your own needs.
 */
#ifndef PNGARG

#ifdef OF /* zlib prototype munger */
#define PNGARG(arglist) OF(arglist)
#else

#ifdef _NO_PROTO
#define PNGARG(arglist) ()
#else
#define PNGARG(arglist) arglist
#endif /* _NO_PROTO */

#endif /* OF */

#endif /* PNGARG */

/* Try to determine if we are compiling on a Mac.  Note that testing for
 * just __MWERKS__ is not good enough, because the Codewarrior is now used
 * on non-Mac platforms.
 */
#ifndef MACOS
#if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \
    defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC)
#define MACOS
#endif
#endif

/* enough people need this for various reasons to include it here */
#if !defined(MACOS) && !defined(RISCOS)
#include <sys/types.h>
#endif

/* This is an attempt to force a single setjmp behaviour on Linux.  If
 * the X config stuff didn't define _BSD_SOURCE we wouldn't need this.
 */
#ifdef __linux__
#ifdef _BSD_SOURCE
#define _PNG_SAVE_BSD_SOURCE
#undef _BSD_SOURCE
#endif
#ifdef _SETJMP_H
__png.h__ already includes setjmp.h
__dont__ include it again
#endif
#endif /* __linux__ */

/* include setjmp.h for error handling */
#include <setjmp.h>

#ifdef __linux__
#ifdef _PNG_SAVE_BSD_SOURCE
#define _BSD_SOURCE
#undef _PNG_SAVE_BSD_SOURCE
#endif
#endif /* __linux__ */

#ifdef BSD
#include <strings.h>
#else
#include <string.h>
#endif

/* Other defines for things like memory and the like can go here.  */
#ifdef PNG_INTERNAL
#include <stdlib.h>

/* The functions exported by PNG_EXTERN are PNG_INTERNAL functions, which
 * aren't usually used outside the library (as far as I know), so it is
 * debatable if they should be exported at all.  In the future, when it is
 * possible to have run-time registry of chunk-handling functions, some of
 * these will be made available again.
#define PNG_EXTERN extern
 */
#define PNG_EXTERN

/* Other defines specific to compilers can go here.  Try to keep
 * them inside an appropriate ifdef/endif pair for portability.
 */

#if defined(MACOS)
/* We need to check that <math.h> hasn't already been included earlier
 * as it seems it doesn't agree with <fp.h>, yet we should really use
 * <fp.h> if possible.
 */
#if !defined(__MATH_H__) && !defined(__MATH_H) && !defined(__cmath__)
#include <fp.h>
#endif
#else
#include <math.h>
#endif

/* Codewarrior on NT has linking problems without this. */
#if defined(__MWERKS__) && defined(WIN32)
#define PNG_ALWAYS_EXTERN
#endif

/* For some reason, Borland C++ defines memcmp, etc. in mem.h, not
 * stdlib.h like it should (I think).  Or perhaps this is a C++
 * "feature"?
 */
#ifdef __TURBOC__
#include <mem.h>
#include "alloc.h"
#endif

#ifdef _MSC_VER
#include <malloc.h>
#endif

/* This controls how fine the dithering gets.  As this allocates
 * a largish chunk of memory (32K), those who are not as concerned
 * with dithering quality can decrease some or all of these.
 */
#ifndef PNG_DITHER_RED_BITS
#define PNG_DITHER_RED_BITS 5
#endif
#ifndef PNG_DITHER_GREEN_BITS
#define PNG_DITHER_GREEN_BITS 5
#endif
#ifndef PNG_DITHER_BLUE_BITS
#define PNG_DITHER_BLUE_BITS 5
#endif

/* This controls how fine the gamma correction becomes when you
 * are only interested in 8 bits anyway.  Increasing this value
 * results in more memory being used, and more pow() functions
 * being called to fill in the gamma tables.  Don't set this value
 * less then 8, and even that may not work (I haven't tested it).
 */

#ifndef PNG_MAX_GAMMA_8
#define PNG_MAX_GAMMA_8 11
#endif

/* This controls how much a difference in gamma we can tolerate before
 * we actually start doing gamma conversion.
 */
#ifndef PNG_GAMMA_THRESHOLD
#define PNG_GAMMA_THRESHOLD 0.05
#endif

#endif /* PNG_INTERNAL */

/* The following uses const char * instead of char * for error
 * and warning message functions, so some compilers won't complain.
 * If you do not want to use const, define PNG_NO_CONST here.
 */

#ifndef PNG_NO_CONST
#  define PNG_CONST const
#else
#  define PNG_CONST
#endif

/* The following defines give you the ability to remove code from the
 * library that you will not be using.  I wish I could figure out how to
 * automate this, but I can't do that without making it seriously hard
 * on the users.  So if you are not using an ability, change the #define
 * to and #undef, and that part of the library will not be compiled.  If
 * your linker can't find a function, you may want to make sure the
 * ability is defined here.  Some of these depend upon some others being
 * defined.  I haven't figured out all the interactions here, so you may
 * have to experiment awhile to get everything to compile.  If you are
 * creating or using a shared library, you probably shouldn't touch this,
 * as it will affect the size of the structures, and this will cause bad
 * things to happen if the library and/or application ever change.
 */

/* Any transformations you will not be using can be undef'ed here */

/* GR-P, 0.96a: Set "*TRANSFORMS_SUPPORTED as default but allow user
   to turn it off with "*TRANSFORMS_NOT_SUPPORTED" or *PNG_NO_*_TRANSFORMS
   on the compile line, then pick and choose which ones to define without
   having to edit this file. It is safe to use the *TRANSFORMS_NOT_SUPPORTED
   if you only want to have a png-compliant reader/writer but don't need
   any of the extra transformations.  This saves about 80 kbytes in a
   typical installation of the library. (PNG_NO_* form added in version
   1.0.1c, for consistency)
 */


#if !defined(PNG_READ_TRANSFORMS_NOT_SUPPORTED) && \
    !defined(PNG_NO_READ_TRANSFORMS)
#define PNG_READ_TRANSFORMS_SUPPORTED
#endif
#if !defined(PNG_WRITE_TRANSFORMS_NOT_SUPPORTED) && \
    !defined(PNG_NO_WRITE_TRANSFORMS)
#define PNG_WRITE_TRANSFORMS_SUPPORTED
#endif

#ifdef PNG_READ_TRANSFORMS_SUPPORTED
#ifndef PNG_NO_READ_EXPAND
#define PNG_READ_EXPAND_SUPPORTED
#endif
#ifndef PNG_NO_READ_SHIFT
#define PNG_READ_SHIFT_SUPPORTED
#endif
#ifndef PNG_NO_READ_PACK
#define PNG_READ_PACK_SUPPORTED
#endif
#ifndef PNG_NO_READ_BGR
#define PNG_READ_BGR_SUPPORTED
#endif
#ifndef PNG_NO_READ_SWAP
#define PNG_READ_SWAP_SUPPORTED
#endif
#ifndef PNG_NO_READ_PACKSWAP
#define PNG_READ_PACKSWAP_SUPPORTED
#endif
#ifndef PNG_NO_READ_INVERT
#define PNG_READ_INVERT_SUPPORTED
#endif
#ifndef PNG_NO_READ_DITHER
#define PNG_READ_DITHER_SUPPORTED
#endif
#ifndef PNG_NO_READ_BACKGROUND
#define PNG_READ_BACKGROUND_SUPPORTED
#endif
#ifndef PNG_NO_READ_16_TO_8
#define PNG_READ_16_TO_8_SUPPORTED
#endif
#ifndef PNG_NO_READ_FILLER
#define PNG_READ_FILLER_SUPPORTED
#endif
#ifndef PNG_NO_READ_GAMMA
#define PNG_READ_GAMMA_SUPPORTED
#endif
#ifndef PNG_NO_READ_GRAY_TO_RGB
#define PNG_READ_GRAY_TO_RGB_SUPPORTED
#endif
#ifndef PNG_NO_READ_SWAP_ALPHA
#define PNG_READ_SWAP_ALPHA_SUPPORTED
#endif
#ifndef PNG_NO_READ_INVERT_ALPHA
#define PNG_READ_INVERT_ALPHA_SUPPORTED
#endif
#ifndef PNG_NO_READ_STRIP_ALPHA
#define PNG_READ_STRIP_ALPHA_SUPPORTED
#endif
#ifndef PNG_NO_READ_USER_TRANSFORM
#define PNG_READ_USER_TRANSFORM_SUPPORTED
#endif
#ifndef PNG_NO_READ_RGB_TO_GRAY
#define PNG_READ_RGB_TO_GRAY_SUPPORTED
#endif
#endif /* PNG_READ_TRANSFORMS_SUPPORTED */

#if !defined(PNG_NO_PROGRESSIVE_READ) && \
 !defined(PNG_PROGRESSIVE_READ_NOT_SUPPORTED) /* if you don't do progressive   */
#define PNG_PROGRESSIVE_READ_SUPPORTED       /* reading.  This is not talking */
#endif                               /* about interlacing capability!  You'll */
              /* still have interlacing unless you change the following line: */
#define PNG_READ_INTERLACING_SUPPORTED /* required for PNG-compliant decoders */

#ifndef PNG_NO_READ_COMPOSITED_NODIV
#define PNG_READ_COMPOSITE_NODIV_SUPPORTED    /* well tested on Intel and SGI */
#endif

#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED
#ifndef PNG_NO_WRITE_SHIFT
#define PNG_WRITE_SHIFT_SUPPORTED
#endif
#ifndef PNG_NO_WRITE_PACK
#define PNG_WRITE_PACK_SUPPORTED
#endif
#ifndef PNG_NO_WRITE_BGR
#define PNG_WRITE_BGR_SUPPORTED
#endif
#ifndef PNG_NO_WRITE_SWAP
#define PNG_WRITE_SWAP_SUPPORTED

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