📄 cursor.cpp
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/*----------------------------------------------------------------------
Copyright (c) 1998 Gipsysoft. All Rights Reserved.
Please see the file "licence.txt" for licencing details.
File: cursor.cpp
Owner: russf@gipsysoft.com
Purpose: Cursor abstraction.
----------------------------------------------------------------------*/
#include "stdafx.h"
#include "Cursor.h"
#include "QHTM_Includes.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CCursor::CCursor()
: m_cursor( knArrow )
{
}
CCursor::~CCursor()
{
}
void CCursor::Load( CursorShape c )
{
m_cursor = c;
}
void CCursor::Set()
{
// REVIEW - russf - OS specific code
HCURSOR cur = NULL;
switch( m_cursor )
{
case knArrow:
cur = ::LoadCursor( NULL, IDC_ARROW );
break;
case knHand:
cur = ::LoadCursor( NULL, MAKEINTRESOURCE(/*IDC_HAND*/32649) );
if (!cur)
{
cur = ::LoadCursor( g_hResourceInstance, MAKEINTRESOURCE( g_uHandCursorID ) );
}
break;
default:
TRACE(_T("Invalid cursor shape used\n"));
ASSERT( FALSE );
break;
}
// If this fires then you have not yet added the resources from QHTM (cursor, bitmap)
ASSERT( cur );
SetCursor( cur );
}
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