📄 loadtextfile.cpp
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/*----------------------------------------------------------------------
Copyright (c) 1998,1999 Gipsysoft. All Rights Reserved.
Please see the file "licence.txt" for licencing details.
File: LoadTextFile.cpp
Owner: russf@gipsysoft.com
Purpose: Load a text file.
----------------------------------------------------------------------*/
#include "stdafx.h"
extern bool LoadTextFile( LPCTSTR pcszFilename, LPTSTR &pszBuffer );
bool LoadTextFile( LPCTSTR pcszFilename, LPTSTR &pszBuffer, UINT &uLength )
{
bool bRetVal = false;
HANDLE hFile = ::CreateFile( pcszFilename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL );
if( hFile != INVALID_HANDLE_VALUE )
{
uLength = ::GetFileSize( hFile, NULL );
if( uLength )
{
LPTSTR pszFile = new char [ uLength + 1 ];
DWORD dwRead;
if( ::ReadFile( hFile, pszFile, uLength, &dwRead, NULL ) )
{
pszFile[ uLength ] = _T('\000');
#ifdef _UNICODE
LPTSTR pszFile2 = new char [ uLength * sizeof( TCHAR ) + 1 ];
MultiByteToWideChar(CP_ACP, 0, pszBuffer, uLength, pszFile2, uLength * sizeof( TCHAR ) );
pszBuffer = pszFile2;
delete pszFile;
#else // UNICODE
pszBuffer = pszFile;
#endif // _UNICODE
bRetVal = true;
}
}
::CloseHandle( hFile );
}
return bRetVal;
}
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