📄 dlgbasic.h
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#ifndef _DLGBASIC_H_
#define _DLGBASIC_H_
#include "..\CommonCtrls.h"
#include "BtnST.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CDlgBasic : public CDialog
{
public:
CDlgBasic(CWnd* pParent = NULL);
//{{AFX_DATA(CDlgBasic)
enum { IDD = IDD_BASIC };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgBasic)
protected:
virtual void DoDataExchange(CDataExchange* pDX);
//}}AFX_VIRTUAL
protected:
// Generated message map functions
//{{AFX_MSG(CDlgBasic)
virtual BOOL OnInitDialog();
afx_msg void OnBtnDisabled();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void OnCancel();
void OnOK();
CButtonST m_btnStandard;
CButtonST m_btnHalloween;
CButtonST m_btnKeyManager;
CButtonST m_btnDisabled;
CButtonST m_btnLamp;
CButtonST m_btnZip;
CButtonST m_btnJpeg;
CButtonST m_btnCDRom;
CButtonST m_btnTooltip;
CButtonST m_btnSearch;
CButtonST m_btnBack;
CButtonST m_btnNext;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif
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