📄 mysocket.h
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#if !defined(AFX_MYSOCKET_H__796B3241_345B_4E76_BCC0_A3CFE15FD13E__INCLUDED_)
#define AFX_MYSOCKET_H__796B3241_345B_4E76_BCC0_A3CFE15FD13E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MySocket.h : header file
//
#include <afxsock.h>
//接收文件线程数
#define NumOfThread 5
/////////////////////////////////////////////////////////////////////////////
// CMySocket command target
class CMySocket : public CAsyncSocket
{
// Attributes
public:
// Operations
public:
CMySocket();
virtual ~CMySocket();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMySocket)
public:
virtual void OnConnect(int nErrorCode);
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CMySocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
private:
int Thdidx;
};
/////////////////////////////////////////////////////////////////////////////
//接收数据套接字
extern CMySocket receiveSockets[NumOfThread];
//数据到达事件
extern HANDLE hMessageCome[NumOfThread];
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSOCKET_H__796B3241_345B_4E76_BCC0_A3CFE15FD13E__INCLUDED_)
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