⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 graphiccolor.pas

📁 lansd aslda sldasdnaslda sdlandslasd
💻 PAS
📖 第 1 页 / 共 5 页
字号:
  aRun8,
  bRun8: PByte;
  LRun16,
  aRun16,
  bRun16: PWord;
  L, a, b,
  X, Y, Z, // color values in float format
  T,
  YYn3: Extended;  // intermediate results
  Target8: PByte;
  Target16: PWord;
  Increment: Integer;
  AlphaSkip: Integer;
  BitRun: Byte;

begin
  BitRun := $80;
  AlphaSkip := Ord(coAlpha in FTargetOptions); // 0 if no alpha must be skipped, otherwise 1

  case FSourceBPS of
    8:
      begin
        if Length(Source) = 1 then
        begin
          LRun8 := Source[0];
          aRun8 := LRun8; Inc(aRun8);
          bRun8 := aRun8; Inc(bRun8);
          Increment := 3;
        end
        else
        begin
          LRun8 := Source[0];
          aRun8 := Source[1];
          bRun8 := Source[2];
          Increment := 1;
        end;

        case FTargetBPS of
          8: /// 888 to 888
            begin
              Target8 := Target;
              while Count > 0 do
              begin
                if Boolean(Mask and BitRun) then
                begin
                  if coLabByteRange in FSourceOptions then L := LRun8^ / 2.55
                                                      else L := LRun8^;
                  Inc(LRun8, Increment);
                  if coLabChromaOffset in FSourceOptions then
                  begin
                    a := aRun8^ - 128;
                    Inc(aRun8, Increment);
                    b := bRun8^ - 128;
                    Inc(bRun8, Increment);
                  end
                  else
                  begin
                    a := ShortInt(aRun8^);
                    Inc(aRun8, Increment);
                    b := ShortInt(bRun8^);
                    Inc(bRun8, Increment);
                  end;

                  YYn3 := (L + 16) / 116; // this corresponds to (Y/Yn)^1/3
                  if L < 7.9996 then
                  begin
                    Y := L / 903.3;
                    X := a / 3893.5 + Y;
                    Z := Y - b / 1557.4;
                  end
                  else
                  begin
                    T := YYn3 + a / 500;
                    X := T * T * T;
                    Y := YYn3 * YYn3 * YYn3;
                    T := YYn3 - b / 200;
                    Z := T * T * T;
                  end;

                  // once we have CIE XYZ it is easy (yet quite expensive) to calculate RGB values from this
                  // red
                  Target8^ := ClampByte(Round(255 * ( 2.998 * X - 1.458 * Y - 0.541 * Z)));
                  Inc(Target8);
                  // green
                  Target8^ := ClampByte(Round(255 * (-0.952 * X + 1.893 * Y + 0.059 * Z)));
                  Inc(Target8);
                  // blue
                  Target8^ := ClampByte(Round(255 * ( 0.099 * X - 0.198 * Y + 1.099 * Z)));
                  Inc(Target8, 1 + AlphaSkip);
                end
                else Inc(Target8, 3 + AlphaSkip);
                asm ROR BYTE PTR [BitRun], 1 end;
                Dec(Count);
              end;
            end;
          16: // 888 to 161616
            begin
              Target16 := Target;
              while Count > 0 do
              begin
                if Boolean(Mask and BitRun) then
                begin
                  if coLabByteRange in FSourceOptions then L := LRun8^ / 2.55
                                                      else L := LRun8^;
                  Inc(LRun8, Increment);
                  if coLabChromaOffset in FSourceOptions then
                  begin
                    a := aRun8^ - 128;
                    Inc(aRun8, Increment);
                    b := bRun8^ - 128;
                    Inc(bRun8, Increment);
                  end
                  else
                  begin
                    a := ShortInt(aRun8^);
                    Inc(aRun8, Increment);
                    b := ShortInt(bRun8^);
                    Inc(bRun8, Increment);
                  end;

                  YYn3 := (L + 16) / 116; // this corresponds to (Y/Yn)^1/3
                  if L < 7.9996 then
                  begin
                    Y := L / 903.3;
                    X := a / 3893.5 + Y;
                    Z := Y - b / 1557.4;
                  end
                  else
                  begin
                    T := YYn3 + a / 500;
                    X := T * T * T;
                    Y := YYn3 * YYn3 * YYn3;
                    T := YYn3 - b / 200;
                    Z := T * T * T;
                  end;

                  // red
                  Target16^ := MulDiv16(ClampByte(Round(255 * ( 2.998 * X - 1.458 * Y - 0.541 * Z))), 65535, 255);
                  Inc(Target16);
                  // green
                  Target16^ := MulDiv16(ClampByte(Round(255 * (-0.952 * X + 1.893 * Y + 0.059 * Z))), 65535, 255);
                  Inc(Target16);
                  // blue
                  Target16^ := MulDiv16(ClampByte(Round(255 * ( 0.099 * X - 0.198 * Y + 1.099 * Z))), 65535, 255);
                  Inc(Target16, 1 + AlphaSkip);
                end
                else Inc(Target16, 3 + AlphaSkip);
                asm ROR BYTE PTR [BitRun], 1 end;
                Dec(Count);
              end
            end;
        end;
      end;
    16: 
      begin
        if Length(Source) = 1 then
        begin
          LRun16 := Source[0];
          aRun16 := LRun16; Inc(aRun16);
          bRun16 := aRun16; Inc(bRun16);
          Increment := 3;
        end
        else
        begin
          LRun16 := Source[0];
          aRun16 := Source[1];
          bRun16 := Source[2];
          Increment := 1;
        end;

        case FTargetBPS of
          8: // 161616 to 888
            begin
              Target8 := Target;
              while Count > 0 do
              begin
                if Boolean(Mask and BitRun) then
                begin
                  if coLabByteRange in FSourceOptions then L := LRun16^ / 2.55
                                                      else L := LRun16^;
                  Inc(LRun16, Increment);
                  if coLabChromaOffset in FSourceOptions then
                  begin
                    a := aRun16^ - 128;
                    Inc(aRun16, Increment);
                    b := bRun16^ - 128;
                    Inc(bRun16, Increment);
                  end
                  else
                  begin
                    a := ShortInt(aRun16^);
                    Inc(aRun16, Increment);
                    b := ShortInt(bRun16^);
                    Inc(bRun16, Increment);
                  end;

                  YYn3 := (L + 16) / 116; // this corresponds to (Y/Yn)^1/3
                  if L < 7.9996 then
                  begin
                    Y := L / 903.3;
                    X := a / 3893.5 + Y;
                    Z := Y - b / 1557.4;
                  end
                  else
                  begin
                    T := YYn3 + a / 500;
                    X := T * T * T;
                    Y := YYn3 * YYn3 * YYn3;
                    T := YYn3 - b / 200;
                    Z := T * T * T;
                  end;

                  // red
                  Target8^ := ClampByte(Round(255 * ( 2.998 * X - 1.458 * Y - 0.541 * Z)));
                  Inc(Target8);
                  // green
                  Target8^ := ClampByte(Round(255 * (-0.952 * X + 1.893 * Y + 0.059 * Z)));
                  Inc(Target8);
                  // blue
                  Target8^ := ClampByte(Round(255 * ( 0.099 * X - 0.198 * Y + 1.099 * Z)));
                  Inc(Target8, 1 + AlphaSkip);
                end
                else Inc(Target8, 3 + AlphaSkip);
                asm ROR BYTE PTR [BitRun], 1 end;
                Dec(Count);
              end;
            end;
          16: // 161616 to 161616
            begin
              Target16 := Target;
              while Count > 0 do
              begin
                if Boolean(Mask and BitRun) then
                begin
                  if coLabByteRange in FSourceOptions then L := LRun16^ / 2.55
                                                      else L := LRun16^;
                  Inc(LRun16, Increment);
                  if coLabChromaOffset in FSourceOptions then
                  begin
                    a := aRun16^ - 128;
                    Inc(aRun16, Increment);
                    b := bRun16^ - 128;
                    Inc(bRun16, Increment);
                  end
                  else
                  begin
                    a := ShortInt(aRun16^);
                    Inc(aRun16, Increment);
                    b := ShortInt(bRun16^);
                    Inc(bRun16, Increment);
                  end;

                  YYn3 := (L + 16) / 116; // this corresponds to (Y/Yn)^1/3
                  if L < 7.9996 then
                  begin
                    Y := L / 903.3;
                    X := a / 3893.5 + Y;
                    Z := Y - b / 1557.4;
                  end
                  else
                  begin
                    T := YYn3 + a / 500;
                    X := T * T * T;
                    Y := YYn3 * YYn3 * YYn3;
                    T := YYn3 - b / 200;
                    Z := T * T * T;
                  end;

                  // red
                  Target16^ := ClampByte(Round(255 * ( 2.998 * X - 1.458 * Y - 0.541 * Z)));
                  Inc(Target16);
                  // green
                  Target16^ := ClampByte(Round(255 * (-0.952 * X + 1.893 * Y + 0.059 * Z)));
                  Inc(Target16);
                  // blue
                  Target16^ := ClampByte(Round(255 * ( 0.099 * X - 0.198 * Y + 1.099 * Z)));
                  Inc(Target16, 1 + AlphaSkip);
                end
                else Inc(Target16, 3 + AlphaSkip);
                asm ROR BYTE PTR [BitRun], 1 end;
                Dec(Count);
              end;
            end;
        end;
      end;
  end;
end;

//----------------------------------------------------------------------------------------------------------------------

procedure TColorManager.RowConvertCMYK2BGR(Source: array of Pointer; Target: Pointer; Count: Cardinal; Mask: Byte);

// converts a stream of Count CMYK values to BGR

var
  C8, M8, Y8, K8: PByte;
  C16, M16, Y16, K16: PWord;
  Target8: PByte;
  Target16: PWord;
  Increment: Integer;
  AlphaSkip: Integer;
  BitRun: Byte;

begin
  BitRun := $80;
  AlphaSkip := Ord(coAlpha in FTargetOptions); // 0 if no alpha must be skipped, otherwise 1

  case FSourceBPS of
    8:
      begin
        if Length(Source) = 4 then
        begin
          // plane mode
          C8 := Source[0];
          M8 := Source[1];
          Y8 := Source[2];
          K8 := Source[3];
          Increment := 1;
        end
        else
        begin
          // interleaved mode
          C8 := Source[0];
          M8 := C8; Inc(M8);
          Y8 := M8; Inc(Y8);
          K8 := Y8; Inc(K8);
          Increment := 4;
        end;

        case FTargetBPS of
          8: // 888 to 888
            begin
              Target8 := Target;
              while Count > 0 do
              begin
                if Boolean(Mask and BitRun) then
                begin
                  // blue
                  Target8^ := ClampByte(255 - (Y8^ - MulDiv16(Y8^, K8^, 255) + K8^));
                  Inc(Target8);
                  // green
                  Target8^ := ClampByte(255 - (M8^ - MulDiv16(M8^, K8^, 255) + K8^));
                  Inc(Target8);
    

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -