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📄 fgcolumnvector3.cpp

📁 6 DOF Missle Simulation
💻 CPP
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%Module: FGColumnVector3.cppAuthor: Originally by Tony Peden [formatted here by JSB]Date started: 1998Purpose: FGColumnVector3 classCalled by: Various ------------- Copyright (C) 1998 Tony Peden and Jon S. Berndt (jsb@hal-pc.org) - This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. Further information about the GNU Lesser General Public License can also be found on the world wide web at http://www.gnu.org.FUNCTIONAL DESCRIPTION--------------------------------------------------------------------------------HISTORY--------------------------------------------------------------------------------??/??/??   TP   Created03/16/2000 JSB  Added exception throwing%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%INCLUDES%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/#include "FGColumnVector3.h"#include <cstdio>namespace JSBSim {static const char *IdSrc = "$Id$";static const char *IdHdr = ID_COLUMNVECTOR3;/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%CLASS IMPLEMENTATION%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/FGColumnVector3::FGColumnVector3(void){  data[0] = data[1] = data[2] = 0.0;  Debug(0);}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%string FGColumnVector3::Dump(string delimeter) const{  char buffer[256];  sprintf(buffer, "%10.3e%s%10.3e%s%10.3e", Entry(1), delimeter.c_str(), Entry(2), delimeter.c_str(), Entry(3));  return string(buffer);}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%ostream& operator<<(ostream& os, const FGColumnVector3& col){  os << col(1) << " , " << col(2) << " , " << col(3);  return os;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%FGColumnVector3 FGColumnVector3::operator/(const double scalar) const{  if (scalar != 0.0)    return operator*( 1.0/scalar );  cerr << "Attempt to divide by zero in method \    FGColumnVector3::operator/(const double scalar), \    object " << data[0] << " , " << data[1] << " , " << data[2] << endl;  return FGColumnVector3();}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%FGColumnVector3& FGColumnVector3::operator/=(const double scalar){  if (scalar != 0.0)    operator*=( 1.0/scalar );  else    cerr << "Attempt to divide by zero in method \      FGColumnVector3::operator/=(const double scalar), \      object " << data[0] << " , " << data[1] << " , " << data[2] << endl;  return *this;}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%double FGColumnVector3::Magnitude(void) const{  if (Entry(1) == 0.0 && Entry(2) == 0.0 && Entry(3) == 0.0)    return 0.0;  else    return sqrt( Entry(1)*Entry(1) +  Entry(2)*Entry(2) +  Entry(3)*Entry(3) );}//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%FGColumnVector3& FGColumnVector3::Normalize(void){  double Mag = Magnitude();  if (Mag != 0.0)    operator*=( 1.0/Mag );  return *this;}/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*///    The bitmasked value choices are as follows://    unset: In this case (the default) JSBSim would only print//       out the normally expected messages, essentially echoing//       the config files as they are read. If the environment//       variable is not set, debug_lvl is set to 1 internally//    0: This requests JSBSim not to output any messages//       whatsoever.//    1: This value explicity requests the normal JSBSim//       startup messages//    2: This value asks for a message to be printed out when//       a class is instantiated//    4: When this value is set, a message is displayed when a//       FGModel object executes its Run() method//    8: When this value is set, various runtime state variables//       are printed out periodically//    16: When set various parameters are sanity checked and//       a message is printed out when they go out of boundsvoid FGColumnVector3::Debug(int from){  if (debug_lvl <= 0) return;  if (debug_lvl & 1) { // Standard console startup message output  }  if (debug_lvl & 2 ) { // Instantiation/Destruction notification    if (from == 0) cout << "Instantiated: FGColumnVector3" << endl;    if (from == 1) cout << "Destroyed:    FGColumnVector3" << endl;  }  if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects  }  if (debug_lvl & 8 ) { // Runtime state variables  }  if (debug_lvl & 16) { // Sanity checking  }  if (debug_lvl & 64) {    if (from == 0) { // Constructor      cout << IdSrc << endl;      cout << IdHdr << endl;    }  }}} // namespace JSBSim

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