📄 x.h
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/* * $XConsortium: X.h,v 1.66 88/09/06 15:55:56 jim Exp $ *//* Definitions for the X window system likely to be used by applications */#ifndef X_H#define X_H/***********************************************************Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts,and the Massachusetts Institute of Technology, Cambridge, Massachusetts. All Rights ReservedPermission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and thatboth that copyright notice and this permission notice appear in supporting documentation, and that the names of Digital or MIT not beused in advertising or publicity pertaining to distribution of thesoftware without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDINGALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALLDIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES ORANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THISSOFTWARE.******************************************************************/#define X_PROTOCOL 11 /* current protocol version */#define X_PROTOCOL_REVISION 0 /* current minor version */#if defined(MAC_TCL) || defined(MAC_OSX_TK)# define Cursor XCursor# define Region XRegion#endif/* Resources */#ifdef _WIN64typedef __int64 XID;#elsetypedef unsigned long XID;#endiftypedef XID Window;typedef XID Drawable;typedef XID Font;typedef XID Pixmap;typedef XID Cursor;typedef XID Colormap;typedef XID GContext;typedef XID KeySym;typedef unsigned long Mask;typedef unsigned long Atom;typedef unsigned long VisualID;typedef unsigned long Time;typedef unsigned long KeyCode; /* In order to use IME, the Macintosh needs * to pack 3 bytes into the keyCode field in * the XEvent. In the real X.h, a KeyCode is * defined as a short, which wouldn't be big * enough. *//***************************************************************** * RESERVED RESOURCE AND CONSTANT DEFINITIONS *****************************************************************/#define None 0L /* universal null resource or null atom */#define ParentRelative 1L /* background pixmap in CreateWindow and ChangeWindowAttributes */#define CopyFromParent 0L /* border pixmap in CreateWindow and ChangeWindowAttributes special VisualID and special window class passed to CreateWindow */#define PointerWindow 0L /* destination window in SendEvent */#define InputFocus 1L /* destination window in SendEvent */#define PointerRoot 1L /* focus window in SetInputFocus */#define AnyPropertyType 0L /* special Atom, passed to GetProperty */#define AnyKey 0L /* special Key Code, passed to GrabKey */#define AnyButton 0L /* special Button Code, passed to GrabButton */#define AllTemporary 0L /* special Resource ID passed to KillClient */#define CurrentTime 0L /* special Time */#define NoSymbol 0L /* special KeySym *//***************************************************************** * EVENT DEFINITIONS *****************************************************************//* Input Event Masks. Used as event-mask window attribute and as arguments to Grab requests. Not to be confused with event names. */#define NoEventMask 0L#define KeyPressMask (1L<<0) #define KeyReleaseMask (1L<<1) #define ButtonPressMask (1L<<2) #define ButtonReleaseMask (1L<<3) #define EnterWindowMask (1L<<4) #define LeaveWindowMask (1L<<5) #define PointerMotionMask (1L<<6) #define PointerMotionHintMask (1L<<7) #define Button1MotionMask (1L<<8) #define Button2MotionMask (1L<<9) #define Button3MotionMask (1L<<10) #define Button4MotionMask (1L<<11) #define Button5MotionMask (1L<<12) #define ButtonMotionMask (1L<<13) #define KeymapStateMask (1L<<14)#define ExposureMask (1L<<15) #define VisibilityChangeMask (1L<<16) #define StructureNotifyMask (1L<<17) #define ResizeRedirectMask (1L<<18) #define SubstructureNotifyMask (1L<<19) #define SubstructureRedirectMask (1L<<20) #define FocusChangeMask (1L<<21) #define PropertyChangeMask (1L<<22) #define ColormapChangeMask (1L<<23) #define OwnerGrabButtonMask (1L<<24) /* Event names. Used in "type" field in XEvent structures. Not to beconfused with event masks above. They start from 2 because 0 and 1are reserved in the protocol for errors and replies. */#define KeyPress 2#define KeyRelease 3#define ButtonPress 4#define ButtonRelease 5#define MotionNotify 6#define EnterNotify 7#define LeaveNotify 8#define FocusIn 9#define FocusOut 10#define KeymapNotify 11#define Expose 12#define GraphicsExpose 13#define NoExpose 14#define VisibilityNotify 15#define CreateNotify 16#define DestroyNotify 17#define UnmapNotify 18#define MapNotify 19#define MapRequest 20#define ReparentNotify 21#define ConfigureNotify 22#define ConfigureRequest 23#define GravityNotify 24#define ResizeRequest 25#define CirculateNotify 26#define CirculateRequest 27#define PropertyNotify 28#define SelectionClear 29#define SelectionRequest 30#define SelectionNotify 31#define ColormapNotify 32#define ClientMessage 33#define MappingNotify 34#define LASTEvent 35 /* must be bigger than any event # *//* Key masks. Used as modifiers to GrabButton and GrabKey, results of QueryPointer, state in various key-, mouse-, and button-related events. */#define ShiftMask (1<<0)#define LockMask (1<<1)#define ControlMask (1<<2)#define Mod1Mask (1<<3)#define Mod2Mask (1<<4)#define Mod3Mask (1<<5)#define Mod4Mask (1<<6)#define Mod5Mask (1<<7)/* modifier names. Used to build a SetModifierMapping request or to read a GetModifierMapping request. These correspond to the masks defined above. */#define ShiftMapIndex 0#define LockMapIndex 1#define ControlMapIndex 2#define Mod1MapIndex 3#define Mod2MapIndex 4#define Mod3MapIndex 5#define Mod4MapIndex 6#define Mod5MapIndex 7/* button masks. Used in same manner as Key masks above. Not to be confused with button names below. */#define Button1Mask (1<<8)#define Button2Mask (1<<9)#define Button3Mask (1<<10)#define Button4Mask (1<<11)#define Button5Mask (1<<12)#define AnyModifier (1<<15) /* used in GrabButton, GrabKey *//* button names. Used as arguments to GrabButton and as detail in ButtonPress and ButtonRelease events. Not to be confused with button masks above. Note that 0 is already defined above as "AnyButton". */#define Button1 1#define Button2 2#define Button3 3#define Button4 4#define Button5 5/* Notify modes */#define NotifyNormal 0#define NotifyGrab 1#define NotifyUngrab 2#define NotifyWhileGrabbed 3#define NotifyHint 1 /* for MotionNotify events */ /* Notify detail */#define NotifyAncestor 0#define NotifyVirtual 1#define NotifyInferior 2#define NotifyNonlinear 3#define NotifyNonlinearVirtual 4#define NotifyPointer 5#define NotifyPointerRoot 6#define NotifyDetailNone 7/* Visibility notify */#define VisibilityUnobscured 0#define VisibilityPartiallyObscured 1#define VisibilityFullyObscured 2/* Circulation request */#define PlaceOnTop 0#define PlaceOnBottom 1/* protocol families */#define FamilyInternet 0#define FamilyDECnet 1#define FamilyChaos 2/* Property notification */#define PropertyNewValue 0#define PropertyDelete 1/* Color Map notification */#define ColormapUninstalled 0#define ColormapInstalled 1/* GrabPointer, GrabButton, GrabKeyboard, GrabKey Modes */#define GrabModeSync 0#define GrabModeAsync 1/* GrabPointer, GrabKeyboard reply status */#define GrabSuccess 0#define AlreadyGrabbed 1#define GrabInvalidTime 2#define GrabNotViewable 3#define GrabFrozen 4/* AllowEvents modes */#define AsyncPointer 0#define SyncPointer 1#define ReplayPointer 2#define AsyncKeyboard 3#define SyncKeyboard 4#define ReplayKeyboard 5#define AsyncBoth 6#define SyncBoth 7/* Used in SetInputFocus, GetInputFocus */#define RevertToNone (int)None#define RevertToPointerRoot (int)PointerRoot#define RevertToParent 2/***************************************************************** * ERROR CODES *****************************************************************/#define Success 0 /* everything's okay */#define BadRequest 1 /* bad request code */#define BadValue 2 /* int parameter out of range */#define BadWindow 3 /* parameter not a Window */#define BadPixmap 4 /* parameter not a Pixmap */#define BadAtom 5 /* parameter not an Atom */#define BadCursor 6 /* parameter not a Cursor */#define BadFont 7 /* parameter not a Font */#define BadMatch 8 /* parameter mismatch */#define BadDrawable 9 /* parameter not a Pixmap or Window */#define BadAccess 10 /* depending on context: - key/button already grabbed - attempt to free an illegal cmap entry - attempt to store into a read-only color map entry. - attempt to modify the access control list from other than the local host. */#define BadAlloc 11 /* insufficient resources */#define BadColor 12 /* no such colormap */#define BadGC 13 /* parameter not a GC */#define BadIDChoice 14 /* choice not in range or already used */#define BadName 15 /* font or color name doesn't exist */#define BadLength 16 /* Request length incorrect */#define BadImplementation 17 /* server is defective */#define FirstExtensionError 128#define LastExtensionError 255/***************************************************************** * WINDOW DEFINITIONS *****************************************************************//* Window classes used by CreateWindow */
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