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📄 x.h

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/* *	$XConsortium: X.h,v 1.66 88/09/06 15:55:56 jim Exp $ *//* Definitions for the X window system likely to be used by applications */#ifndef X_H#define X_H/***********************************************************Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts,and the Massachusetts Institute of Technology, Cambridge, Massachusetts.                        All Rights ReservedPermission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and thatboth that copyright notice and this permission notice appear in supporting documentation, and that the names of Digital or MIT not beused in advertising or publicity pertaining to distribution of thesoftware without specific, written prior permission.  DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDINGALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALLDIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES ORANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THISSOFTWARE.******************************************************************/#define X_PROTOCOL	11		/* current protocol version */#define X_PROTOCOL_REVISION 0		/* current minor version */#if defined(MAC_TCL) || defined(MAC_OSX_TK)#   define Cursor XCursor#   define Region XRegion#endif/* Resources */#ifdef _WIN64typedef __int64 XID;#elsetypedef unsigned long XID;#endiftypedef XID Window;typedef XID Drawable;typedef XID Font;typedef XID Pixmap;typedef XID Cursor;typedef XID Colormap;typedef XID GContext;typedef XID KeySym;typedef unsigned long Mask;typedef unsigned long Atom;typedef unsigned long VisualID;typedef unsigned long Time;typedef unsigned long KeyCode;	/* In order to use IME, the Macintosh needs				 * to pack 3 bytes into the keyCode field in				 * the XEvent.  In the real X.h, a KeyCode is				 * defined as a short, which wouldn't be big				 * enough. *//***************************************************************** * RESERVED RESOURCE AND CONSTANT DEFINITIONS *****************************************************************/#define None                 0L	/* universal null resource or null atom */#define ParentRelative       1L	/* background pixmap in CreateWindow				    and ChangeWindowAttributes */#define CopyFromParent       0L	/* border pixmap in CreateWindow				       and ChangeWindowAttributes				   special VisualID and special window				       class passed to CreateWindow */#define PointerWindow        0L	/* destination window in SendEvent */#define InputFocus           1L	/* destination window in SendEvent */#define PointerRoot          1L	/* focus window in SetInputFocus */#define AnyPropertyType      0L	/* special Atom, passed to GetProperty */#define AnyKey		     0L	/* special Key Code, passed to GrabKey */#define AnyButton            0L	/* special Button Code, passed to GrabButton */#define AllTemporary         0L	/* special Resource ID passed to KillClient */#define CurrentTime          0L	/* special Time */#define NoSymbol	     0L	/* special KeySym *//*****************************************************************  * EVENT DEFINITIONS  *****************************************************************//* Input Event Masks. Used as event-mask window attribute and as arguments   to Grab requests.  Not to be confused with event names.  */#define NoEventMask			0L#define KeyPressMask			(1L<<0)  #define KeyReleaseMask			(1L<<1)  #define ButtonPressMask			(1L<<2)  #define ButtonReleaseMask		(1L<<3)  #define EnterWindowMask			(1L<<4)  #define LeaveWindowMask			(1L<<5)  #define PointerMotionMask		(1L<<6)  #define PointerMotionHintMask		(1L<<7)  #define Button1MotionMask		(1L<<8)  #define Button2MotionMask		(1L<<9)  #define Button3MotionMask		(1L<<10) #define Button4MotionMask		(1L<<11) #define Button5MotionMask		(1L<<12) #define ButtonMotionMask		(1L<<13) #define KeymapStateMask			(1L<<14)#define ExposureMask			(1L<<15) #define VisibilityChangeMask		(1L<<16) #define StructureNotifyMask		(1L<<17) #define ResizeRedirectMask		(1L<<18) #define SubstructureNotifyMask		(1L<<19) #define SubstructureRedirectMask	(1L<<20) #define FocusChangeMask			(1L<<21) #define PropertyChangeMask		(1L<<22) #define ColormapChangeMask		(1L<<23) #define OwnerGrabButtonMask		(1L<<24) /* Event names.  Used in "type" field in XEvent structures.  Not to beconfused with event masks above.  They start from 2 because 0 and 1are reserved in the protocol for errors and replies. */#define KeyPress		2#define KeyRelease		3#define ButtonPress		4#define ButtonRelease		5#define MotionNotify		6#define EnterNotify		7#define LeaveNotify		8#define FocusIn			9#define FocusOut		10#define KeymapNotify		11#define Expose			12#define GraphicsExpose		13#define NoExpose		14#define VisibilityNotify	15#define CreateNotify		16#define DestroyNotify		17#define UnmapNotify		18#define MapNotify		19#define MapRequest		20#define ReparentNotify		21#define ConfigureNotify		22#define ConfigureRequest	23#define GravityNotify		24#define ResizeRequest		25#define CirculateNotify		26#define CirculateRequest	27#define PropertyNotify		28#define SelectionClear		29#define SelectionRequest	30#define SelectionNotify		31#define ColormapNotify		32#define ClientMessage		33#define MappingNotify		34#define LASTEvent		35	/* must be bigger than any event # *//* Key masks. Used as modifiers to GrabButton and GrabKey, results of QueryPointer,   state in various key-, mouse-, and button-related events. */#define ShiftMask		(1<<0)#define LockMask		(1<<1)#define ControlMask		(1<<2)#define Mod1Mask		(1<<3)#define Mod2Mask		(1<<4)#define Mod3Mask		(1<<5)#define Mod4Mask		(1<<6)#define Mod5Mask		(1<<7)/* modifier names.  Used to build a SetModifierMapping request or   to read a GetModifierMapping request.  These correspond to the   masks defined above. */#define ShiftMapIndex		0#define LockMapIndex		1#define ControlMapIndex		2#define Mod1MapIndex		3#define Mod2MapIndex		4#define Mod3MapIndex		5#define Mod4MapIndex		6#define Mod5MapIndex		7/* button masks.  Used in same manner as Key masks above. Not to be confused   with button names below. */#define Button1Mask		(1<<8)#define Button2Mask		(1<<9)#define Button3Mask		(1<<10)#define Button4Mask		(1<<11)#define Button5Mask		(1<<12)#define AnyModifier		(1<<15)  /* used in GrabButton, GrabKey *//* button names. Used as arguments to GrabButton and as detail in ButtonPress   and ButtonRelease events.  Not to be confused with button masks above.   Note that 0 is already defined above as "AnyButton".  */#define Button1			1#define Button2			2#define Button3			3#define Button4			4#define Button5			5/* Notify modes */#define NotifyNormal		0#define NotifyGrab		1#define NotifyUngrab		2#define NotifyWhileGrabbed	3#define NotifyHint		1	/* for MotionNotify events */		       /* Notify detail */#define NotifyAncestor		0#define NotifyVirtual		1#define NotifyInferior		2#define NotifyNonlinear		3#define NotifyNonlinearVirtual	4#define NotifyPointer		5#define NotifyPointerRoot	6#define NotifyDetailNone	7/* Visibility notify */#define VisibilityUnobscured		0#define VisibilityPartiallyObscured	1#define VisibilityFullyObscured		2/* Circulation request */#define PlaceOnTop		0#define PlaceOnBottom		1/* protocol families */#define FamilyInternet		0#define FamilyDECnet		1#define FamilyChaos		2/* Property notification */#define PropertyNewValue	0#define PropertyDelete		1/* Color Map notification */#define ColormapUninstalled	0#define ColormapInstalled	1/* GrabPointer, GrabButton, GrabKeyboard, GrabKey Modes */#define GrabModeSync		0#define GrabModeAsync		1/* GrabPointer, GrabKeyboard reply status */#define GrabSuccess		0#define AlreadyGrabbed		1#define GrabInvalidTime		2#define GrabNotViewable		3#define GrabFrozen		4/* AllowEvents modes */#define AsyncPointer		0#define SyncPointer		1#define ReplayPointer		2#define AsyncKeyboard		3#define SyncKeyboard		4#define ReplayKeyboard		5#define AsyncBoth		6#define SyncBoth		7/* Used in SetInputFocus, GetInputFocus */#define RevertToNone		(int)None#define RevertToPointerRoot	(int)PointerRoot#define RevertToParent		2/***************************************************************** * ERROR CODES  *****************************************************************/#define Success		   0	/* everything's okay */#define BadRequest	   1	/* bad request code */#define BadValue	   2	/* int parameter out of range */#define BadWindow	   3	/* parameter not a Window */#define BadPixmap	   4	/* parameter not a Pixmap */#define BadAtom		   5	/* parameter not an Atom */#define BadCursor	   6	/* parameter not a Cursor */#define BadFont		   7	/* parameter not a Font */#define BadMatch	   8	/* parameter mismatch */#define BadDrawable	   9	/* parameter not a Pixmap or Window */#define BadAccess	  10	/* depending on context:				 - key/button already grabbed				 - attempt to free an illegal 				   cmap entry 				- attempt to store into a read-only 				   color map entry. 				- attempt to modify the access control				   list from other than the local host.				*/#define BadAlloc	  11	/* insufficient resources */#define BadColor	  12	/* no such colormap */#define BadGC		  13	/* parameter not a GC */#define BadIDChoice	  14	/* choice not in range or already used */#define BadName		  15	/* font or color name doesn't exist */#define BadLength	  16	/* Request length incorrect */#define BadImplementation 17	/* server is defective */#define FirstExtensionError	128#define LastExtensionError	255/***************************************************************** * WINDOW DEFINITIONS  *****************************************************************//* Window classes used by CreateWindow */

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