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📄 s_activespells.java

📁 网络游戏天堂1的java源代码。。。。。
💻 JAVA
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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package l1j.server.server.serverpackets;

import l1j.server.server.Opcodes;
import l1j.server.server.model.Instance.L1PcInstance;

public class S_ActiveSpells extends ServerBasePacket {

	private byte[] _byte = null;

	public S_ActiveSpells(L1PcInstance pc) {
		buildPacket(pc);
	}

	private void buildPacket(L1PcInstance pc) {
		writeC(Opcodes.S_OPCODE_ACTIVESPELLS);
		writeC(0x14);
		writeC(0x69);
		// writeC(0x50);
		// writeC(0x40);
		// writeC(0x30);
		// writeC(0x25);
		// writeC(0x55);
	}

	@Override
	public byte[] getContent() {
		if (_byte == null) {
			_byte = _bao.toByteArray();
		}

		return _byte;
	}
}

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