📄 s_skillbuy.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.serverpackets;
import java.util.logging.Logger;
import l1j.server.server.Opcodes;
import l1j.server.server.model.Instance.L1PcInstance;
// Referenced classes of package l1j.server.server.serverpackets:
// ServerBasePacket
public class S_SkillBuy extends ServerBasePacket {
public S_SkillBuy(int o, L1PcInstance player) {
int C = 0;
int count = Scount(player);
boolean own = false;
writeC(Opcodes.S_OPCODE_SKILLBUY);
writeD(100);
writeH(count);
for (int k = 0; k < count; k++) {
/*
* C = C; if(chk(player, k + 1) == true) { own = true; } else { own =
* false; }
*
* if(own == true) { C = C + 1; } else { C = C; } writeD(k + C);
*/
writeD(k);
}
}
public int Scount(L1PcInstance player) {
int RC = 0;
// int TC = 0;
switch (player.getType()) {
case 0: // 君主
/*
* if (player.get_level() >= 10 && player.get_level() <= 19) { RC =
* 8; } else if (player.get_level() >= 20) { RC = 16; }
*/
RC = 16;
break;
case 1: // ナイト
/*
* if (player.get_level() >= 50) { RC = 8; }
*/
RC = 8;
break;
case 2: // エルフ
/*
* if (player.get_level() >= 8 && player.get_level() <= 15) { RC =
* 8; } else if (player.get_level() >= 16 && player.get_level() <=
* 23) { RC = 16; } else if (player.get_level() >= 24) { RC = 23; }
*/
RC = 23;
break;
case 3: // WIZ
/*
* if (player.get_level() >= 4 && player.get_level() <= 7) { RC = 8; }
* else if (player.get_level() >= 8 && player.get_level() <= 11) {
* RC = 16; } else if (player.get_level() >= 12) { RC = 23; }
*/
RC = 23;
break;
case 4: // DE
/*
* if (player.get_level() >= 12 && player.get_level() <= 23) { RC =
* 8; } else if (player.get_level() >= 24) { RC = 16; }
*/
RC = 16;
break;
default:
break;
}
return RC;
/*
* for(int i = 0 ; i < RC ; ++i) { if(chk(player, i) == false) { TC++; } }
* return TC;
*/
}
/*
* public boolean chk(L1PcInstance player, int i) { boolean have = false;
* try { Connection connection = null; connection =
* L1DatabaseFactory.getInstance().getConnection(); PreparedStatement
* preparedstatement = connection.prepareStatement("SELECT * FROM
* character_skills WHERE char_obj_id=?"); preparedstatement.setInt(1,
* player.get_objectId()); ResultSet resultset =
* preparedstatement.executeQuery(); while (resultset.next()) { int b =
* resultset.getInt(3); if (i == b) { have = true; } } resultset.close();
* preparedstatement.close(); connection.close(); } catch (Exception
* exception) { } return have; }
*/
@Override
public byte[] getContent() {
return getBytes();
}
@Override
public String getType() {
return "[S] S_SkillBuy";
}
private static final String _S__1B_WAR = "[S] S_SkillBuy";
private static l1j.eric.EricLogger _log = l1j.eric.EricLogger.getLogger2(S_SkillBuy.class.getName());
}
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