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📄 s_spmr.java

📁 网络游戏天堂1的java源代码。。。。。
💻 JAVA
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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package l1j.server.server.serverpackets;

import java.util.logging.Logger;

import l1j.server.server.Opcodes;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.model.skill.L1SkillId;

public class S_SPMR extends ServerBasePacket {

	private static l1j.eric.EricLogger _log =  l1j.eric.EricLogger.getLogger2(S_SPMR.class.getName());
	private static final String S_SPMR = "[S] S_S_SPMR";

	private byte[] _byte = null;

	public S_SPMR(L1PcInstance pc) {
		buildPacket(pc);
	}

	private void buildPacket(L1PcInstance pc) {
		writeC(Opcodes.S_OPCODE_SPMR);
		// ウィズダムポーションのSPはS_SkillBrave送信時に更新されるため差し引いておく
		if (pc.hasSkillEffect(L1SkillId.STATUS_WISDOM_POTION)) {
			writeC(pc.getSp() - pc.getTrueSp() - 2); // 装備増加したSP
		} else {
			writeC(pc.getSp() - pc.getTrueSp()); // 装備増加したSP
		}
		writeC(pc.getTrueMr() - pc.getBaseMr()); // 装備や魔法で増加したMR
	}

	@Override
	public byte[] getContent() {
		if (_byte == null) {
			_byte = getBytes();
		}
		return _byte;
	}

	@Override
	public String getType() {
		return S_SPMR;
	}
}

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