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📄 l1tospawn.java

📁 网络游戏天堂1的java源代码。。。。。
💻 JAVA
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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package l1j.server.server.command.executor;

import java.util.HashMap;
import java.util.Map;
import java.util.StringTokenizer;
import java.util.logging.Logger;

import l1j.server.server.datatables.NpcSpawnTable;
import l1j.server.server.datatables.SpawnTable;
import l1j.server.server.model.L1Spawn;
import l1j.server.server.model.L1Teleport;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.serverpackets.S_SystemMessage;

public class L1ToSpawn implements L1CommandExecutor {
	private static l1j.eric.EricLogger _log =  l1j.eric.EricLogger.getLogger2(L1ToSpawn.class.getName());
	private static final Map<Integer, Integer> _spawnId = new HashMap<Integer, Integer>();

	private L1ToSpawn() {
	}

	public static L1CommandExecutor getInstance() {
		return new L1ToSpawn();
	}

	@Override
	public void execute(L1PcInstance pc, String cmdName, String arg) {
		try {
			if (!_spawnId.containsKey(pc.getId())) {
				_spawnId.put(pc.getId(), 0);
			}
			int id = _spawnId.get(pc.getId());
			if (arg.isEmpty() || arg.equals("+")) {
				id++;
			} else if (arg.equals("-")) {
				id--;
			} else {
				StringTokenizer st = new StringTokenizer(arg);
				id = Integer.parseInt(st.nextToken());
			}
			L1Spawn spawn = NpcSpawnTable.getInstance().getTemplate(id);
			if (spawn == null) {
				spawn = SpawnTable.getInstance().getTemplate(id);
			}
			if (spawn != null) {
				L1Teleport.teleport(pc, spawn.getLocX(), spawn.getLocY(), spawn
						.getMapId(), 5, false);
				pc
						.sendPackets(new S_SystemMessage("spawnid(" + id
								+ ")往重生座標"));
			} else {
				pc.sendPackets(new S_SystemMessage("spawnid(" + id
						+ ")找不到"));
			}
			_spawnId.put(pc.getId(), id);
		} catch (Exception exception) {
			pc.sendPackets(new S_SystemMessage(cmdName + " spawnid|+|-"));
		}
	}
}

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