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📄 l1createitem.java

📁 网络游戏天堂1的java源代码。。。。。
💻 JAVA
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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package l1j.server.server.command.executor;

import java.util.StringTokenizer;
import java.util.logging.Level;
import java.util.logging.Logger;

import l1j.server.server.datatables.ItemTable;
import l1j.server.server.model.L1Inventory;
import l1j.server.server.model.Instance.L1ItemInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.serverpackets.S_ServerMessage;
import l1j.server.server.serverpackets.S_SystemMessage;
import l1j.server.server.templates.L1Item;

public class L1CreateItem implements L1CommandExecutor {
	private static l1j.eric.EricLogger _log =  l1j.eric.EricLogger.getLogger2(L1CreateItem.class.getName());

	private L1CreateItem() {
	}

	public static L1CommandExecutor getInstance() {
		return new L1CreateItem();
	}

	@Override
	public void execute(L1PcInstance pc, String cmdName, String arg) {
		try {
			StringTokenizer st = new StringTokenizer(arg);
			String nameid = st.nextToken();
			int count = 1;
			if (st.hasMoreTokens()) {
				count = Integer.parseInt(st.nextToken());
			}
			int enchant = 0;
			if (st.hasMoreTokens()) {
				enchant = Integer.parseInt(st.nextToken());
			}
			int isId = 0;
			if (st.hasMoreTokens()) {
				isId = Integer.parseInt(st.nextToken());
			}
			int itemid = 0;
			try {
				itemid = Integer.parseInt(nameid);
			} catch (NumberFormatException e) {
				itemid = ItemTable.getInstance().findItemIdByNameWithoutSpace(
						nameid);
				if (itemid == 0) {
					pc.sendPackets(new S_SystemMessage("找不到符合條件項目。"));
					return;
				}
			}
			L1Item temp = ItemTable.getInstance().getTemplate(itemid);
			if (temp != null) {
				if (temp.isStackable()) {
					L1ItemInstance item = ItemTable.getInstance().createItem(
							itemid);
					item.setEnchantLevel(0);
					item.setCount(count);
					if (isId == 1) {
						item.setIdentified(true);
					}
					if (pc.getInventory().checkAddItem(item, count) == L1Inventory.OK) {
						pc.getInventory().storeItem(item);
						pc.sendPackets(new S_ServerMessage(403, // %0を手に入れました。
								item.getLogName() + "(ID:" + itemid + ")"));
					}
				} else {
					L1ItemInstance item = null;
					int createCount;
					for (createCount = 0; createCount < count; createCount++) {
						item = ItemTable.getInstance().createItem(itemid);
						item.setEnchantLevel(enchant);
						if (isId == 1) {
							item.setIdentified(true);
						}
						if (pc.getInventory().checkAddItem(item, 1) == L1Inventory.OK) {
							pc.getInventory().storeItem(item);
						} else {
							break;
						}
					}
					if (createCount > 0) {
						pc.sendPackets(new S_ServerMessage(403, // %0を手に入れました。
								item.getLogName() + "(ID:" + itemid + ")"));
					}
				}
			} else {
				pc.sendPackets(new S_SystemMessage("指定的道具編號不存在。"));
			}
		} catch (Exception e) {
			_log.log(Level.SEVERE, e.getLocalizedMessage(), e);
			pc.sendPackets(new S_SystemMessage(
					".item itemid|name [數量] [道具等級] [鑑定狀態] ←請輸入。 "));
		}
	}
}

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