📄 clantable.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.datatables;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Collection;
import java.util.logging.Level;
import java.util.logging.Logger;
import l1j.server.L1DatabaseFactory;
import l1j.server.server.IdFactory;
import l1j.server.server.model.L1Clan;
import l1j.server.server.model.L1World;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.utils.SQLUtil;
// Referenced classes of package l1j.server.server:
// IdFactory
public class ClanTable {
private static l1j.eric.EricLogger _log = l1j.eric.EricLogger.getLogger2(ClanTable.class.getName());
private static ClanTable _instance;
public static ClanTable getInstance() {
if (_instance == null) {
_instance = new ClanTable();
}
return _instance;
}
private ClanTable() {
{
Connection con = null;
PreparedStatement pstm = null;
ResultSet rs = null;
try {
con = L1DatabaseFactory.getInstance().getConnection();
pstm = con
.prepareStatement("SELECT * FROM clan_data ORDER BY clan_id");
rs = pstm.executeQuery();
while (rs.next()) {
L1Clan clan = new L1Clan();
// clan.SetClanId(clanData.getInt(1));
int clan_id = rs.getInt(1);
clan.setClanId(clan_id);
clan.setClanName(rs.getString(2));
clan.setLeaderId(rs.getInt(3));
clan.setLeaderName(rs.getString(4));
clan.setCastleId(rs.getInt(5));
clan.setHouseId(rs.getInt(6));
L1World.getInstance().storeClan(clan);
}
} catch (SQLException e) {
_log.log(Level.SEVERE, e.getLocalizedMessage(), e);
} finally {
SQLUtil.close(rs);
SQLUtil.close(pstm);
SQLUtil.close(con);
}
}
Collection<L1Clan> AllClan = L1World.getInstance().getAllClans();
for (L1Clan clan : AllClan) {
Connection con = null;
PreparedStatement pstm = null;
ResultSet rs = null;
try {
con = L1DatabaseFactory.getInstance().getConnection();
pstm = con
.prepareStatement("SELECT char_name FROM characters WHERE ClanID = ?");
pstm.setInt(1, clan.getClanId());
rs = pstm.executeQuery();
while (rs.next()) {
clan.addMemberName(rs.getString(1));
}
} catch (SQLException e) {
_log.log(Level.SEVERE, e.getLocalizedMessage(), e);
} finally {
SQLUtil.close(rs);
SQLUtil.close(pstm);
SQLUtil.close(con);
}
}
// クラン倉庫のロード
for (L1Clan clan : AllClan) {
clan.getDwarfForClanInventory().loadItems();
}
}
public L1Clan createClan(L1PcInstance player, String clan_name) {
for (L1Clan oldClans : L1World.getInstance().getAllClans()) {
if (oldClans.getClanName().equalsIgnoreCase(clan_name)) {
return null;
}
}
L1Clan clan = new L1Clan();
clan.setClanId(IdFactory.getInstance().nextId());
clan.setClanName(clan_name);
clan.setLeaderId(player.getId());
clan.setLeaderName(player.getName());
clan.setCastleId(0);
clan.setHouseId(0);
Connection con = null;
PreparedStatement pstm = null;
try {
con = L1DatabaseFactory.getInstance().getConnection();
pstm = con
.prepareStatement("INSERT INTO clan_data SET clan_id=?, clan_name=?, leader_id=?, leader_name=?, hascastle=?, hashouse=?");
pstm.setInt(1, clan.getClanId());
pstm.setString(2, clan.getClanName());
pstm.setInt(3, clan.getLeaderId());
pstm.setString(4, clan.getLeaderName());
pstm.setInt(5, clan.getCastleId());
pstm.setInt(6, clan.getHouseId());
pstm.execute();
} catch (SQLException e) {
_log.log(Level.SEVERE, e.getLocalizedMessage(), e);
} finally {
SQLUtil.close(pstm);
SQLUtil.close(con);
}
L1World.getInstance().storeClan(clan);
player.setClanid(clan.getClanId());
player.setClanname(clan.getClanName());
player.setClanRank(L1Clan.CLAN_RANK_PRINCE);
clan.addMemberName(player.getName());
try {
// DBにキャラクター情報を書き込む
player.save();
} catch (Exception e) {
_log.log(Level.SEVERE, e.getLocalizedMessage(), e);
}
return clan;
}
public void updateClan(L1Clan clan) {
Connection con = null;
PreparedStatement pstm = null;
try {
con = L1DatabaseFactory.getInstance().getConnection();
pstm = con
.prepareStatement("UPDATE clan_data SET clan_id=?, leader_id=?, leader_name=?, hascastle=?, hashouse=? WHERE clan_name=?");
pstm.setInt(1, clan.getClanId());
pstm.setInt(2, clan.getLeaderId());
pstm.setString(3, clan.getLeaderName());
pstm.setInt(4, clan.getCastleId());
pstm.setInt(5, clan.getHouseId());
pstm.setString(6, clan.getClanName());
pstm.execute();
} catch (SQLException e) {
_log.log(Level.SEVERE, e.getLocalizedMessage(), e);
} finally {
SQLUtil.close(pstm);
SQLUtil.close(con);
}
}
public void deleteClan(String clan_name) {
L1Clan clan = L1World.getInstance().getClan(clan_name);
if (clan == null) {
return;
}
Connection con = null;
PreparedStatement pstm = null;
try {
con = L1DatabaseFactory.getInstance().getConnection();
pstm = con
.prepareStatement("DELETE FROM clan_data WHERE clan_name=?");
pstm.setString(1, clan_name);
pstm.execute();
} catch (SQLException e) {
_log.log(Level.SEVERE, e.getLocalizedMessage(), e);
} finally {
SQLUtil.close(pstm);
SQLUtil.close(con);
}
clan.getDwarfForClanInventory().clearItems();
clan.getDwarfForClanInventory().deleteAllItems();
L1World.getInstance().removeClan(clan);
}
}
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