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📄 itemtable.java

📁 网络游戏天堂1的java源代码。。。。。
💻 JAVA
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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package l1j.server.server.datatables;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;

import l1j.server.L1DatabaseFactory;
import l1j.server.server.IdFactory;
import l1j.server.server.model.L1World;
import l1j.server.server.model.Instance.L1ItemInstance;
import l1j.server.server.templates.L1Armor;
import l1j.server.server.templates.L1EtcItem;
import l1j.server.server.templates.L1Item;
import l1j.server.server.templates.L1Weapon;
import l1j.server.server.utils.SQLUtil;

public class ItemTable {
	private static final long serialVersionUID = 1L;

	private static l1j.eric.EricLogger _log =  l1j.eric.EricLogger.getLogger2(ItemTable.class.getName());

	private static final Map<String, Integer> _armorTypes = new HashMap<String, Integer>();

	private static final Map<String, Integer> _weaponTypes = new HashMap<String, Integer>();

	private static final Map<String, Integer> _weaponId = new HashMap<String, Integer>();

	private static final Map<String, Integer> _materialTypes = new HashMap<String, Integer>();

	private static final Map<String, Integer> _etcItemTypes = new HashMap<String, Integer>();

	private static final Map<String, Integer> _useTypes = new HashMap<String, Integer>();

	private static ItemTable _instance;

	private L1Item _allTemplates[];

	private final Map<Integer, L1EtcItem> _etcitems;

	private final Map<Integer, L1Armor> _armors;

	private final Map<Integer, L1Weapon> _weapons;

	static {

		_etcItemTypes.put("arrow", new Integer(0));
		_etcItemTypes.put("wand", new Integer(1));
		_etcItemTypes.put("light", new Integer(2));
		_etcItemTypes.put("gem", new Integer(3));
		_etcItemTypes.put("totem", new Integer(4));
		_etcItemTypes.put("firecracker", new Integer(5));
		_etcItemTypes.put("potion", new Integer(6));
		_etcItemTypes.put("food", new Integer(7));
		_etcItemTypes.put("scroll", new Integer(8));
		_etcItemTypes.put("questitem", new Integer(9));
		_etcItemTypes.put("spellbook", new Integer(10));
		_etcItemTypes.put("petitem", new Integer(11));
		_etcItemTypes.put("other", new Integer(12));
		_etcItemTypes.put("material", new Integer(13));
		_etcItemTypes.put("event", new Integer(14));
		_etcItemTypes.put("sting", new Integer(15));
		_etcItemTypes.put("treasure_box", new Integer(16));
		//商店捲軸 by eric1300460
		_etcItemTypes.put("scrollshop", new Integer(17));
		//~商店捲軸
		_useTypes.put("none", new Integer(-1)); // 使用不可能
		_useTypes.put("normal", new Integer(0));
		_useTypes.put("weapon", new Integer(1));
		_useTypes.put("armor", new Integer(2));
// _useTypes.put("wand1", new Integer(3));
// _useTypes.put("wand", new Integer(4));
		// ワンドを振るアクションをとる(C_RequestExtraCommandが送られる)
		_useTypes.put("spell_long", new Integer(5)); // 地面 / オブジェクト選択(遠距離)
		_useTypes.put("ntele", new Integer(6));
		_useTypes.put("identify", new Integer(7));
		_useTypes.put("res", new Integer(8));
		_useTypes.put("letter", new Integer(12));
		_useTypes.put("letter_w", new Integer(13));
		_useTypes.put("choice", new Integer(14));
		_useTypes.put("instrument", new Integer(15));
		_useTypes.put("sosc", new Integer(16));
		_useTypes.put("spell_short", new Integer(17)); // 地面 / オブジェクト選択(近距離)
		_useTypes.put("T", new Integer(18));
		_useTypes.put("cloak", new Integer(19));
		_useTypes.put("glove", new Integer(20));
		_useTypes.put("boots", new Integer(21));
		_useTypes.put("helm", new Integer(22));
		_useTypes.put("ring", new Integer(23));
		_useTypes.put("amulet", new Integer(24));
		_useTypes.put("shield", new Integer(25));
		_useTypes.put("guarder", new Integer(25));
		_useTypes.put("dai", new Integer(26));
		_useTypes.put("zel", new Integer(27));
		_useTypes.put("blank", new Integer(28));
		_useTypes.put("btele", new Integer(29));
		_useTypes.put("spell_buff", new Integer(30)); // オブジェクト選択(遠距離)
														// Ctrlを押さないとパケットが飛ばない?
		_useTypes.put("ccard", new Integer(31));
		_useTypes.put("ccard_w", new Integer(32));
		_useTypes.put("vcard", new Integer(33));
		_useTypes.put("vcard_w", new Integer(34));
		_useTypes.put("wcard", new Integer(35));
		_useTypes.put("wcard_w", new Integer(36));
		_useTypes.put("belt", new Integer(37));
		// _useTypes.put("spell_long2", new Integer(39)); // 地面 / オブジェクト選択(遠距離)
		// 5と同じ?
		_useTypes.put("earring", new Integer(40));
		_useTypes.put("fishing_rod", new Integer(42));
		_useTypes.put("del", new Integer(46));

		_armorTypes.put("none", new Integer(0));
		_armorTypes.put("helm", new Integer(1));
		_armorTypes.put("armor", new Integer(2));
		_armorTypes.put("T", new Integer(3));
		_armorTypes.put("cloak", new Integer(4));
		_armorTypes.put("glove", new Integer(5));
		_armorTypes.put("boots", new Integer(6));
		_armorTypes.put("shield", new Integer(7));
		_armorTypes.put("amulet", new Integer(8));
		_armorTypes.put("ring", new Integer(9));
		_armorTypes.put("belt", new Integer(10));
		_armorTypes.put("ring2", new Integer(11));
		_armorTypes.put("earring", new Integer(12));
		_armorTypes.put("guarder", new Integer(13));

		_weaponTypes.put("sword", new Integer(1));
		_weaponTypes.put("dagger", new Integer(2));
		_weaponTypes.put("tohandsword", new Integer(3));
		_weaponTypes.put("bow", new Integer(4));
		_weaponTypes.put("spear", new Integer(5));
		_weaponTypes.put("blunt", new Integer(6));
		_weaponTypes.put("staff", new Integer(7));
		_weaponTypes.put("throwingknife", new Integer(8));
		_weaponTypes.put("arrow", new Integer(9));
		_weaponTypes.put("gauntlet", new Integer(10));
		_weaponTypes.put("claw", new Integer(11));
		_weaponTypes.put("edoryu", new Integer(12));
		_weaponTypes.put("singlebow", new Integer(13));
		_weaponTypes.put("singlespear", new Integer(14));
		_weaponTypes.put("tohandblunt", new Integer(15));
		_weaponTypes.put("tohandstaff", new Integer(16));
		_weaponTypes.put("kiringku", new Integer(17));
		_weaponTypes.put("chainsword", new Integer(18));

		_weaponId.put("sword", new Integer(4));
		_weaponId.put("dagger", new Integer(46));
		_weaponId.put("tohandsword", new Integer(50));
		_weaponId.put("bow", new Integer(20));
		_weaponId.put("blunt", new Integer(11));
		_weaponId.put("spear", new Integer(24));
		_weaponId.put("staff", new Integer(40));
		_weaponId.put("throwingknife", new Integer(2922));
		_weaponId.put("arrow", new Integer(66));
		_weaponId.put("gauntlet", new Integer(62));
		_weaponId.put("claw", new Integer(58));
		_weaponId.put("edoryu", new Integer(54));
		_weaponId.put("singlebow", new Integer(20));
		_weaponId.put("singlespear", new Integer(24));
		_weaponId.put("tohandblunt", new Integer(11));
		_weaponId.put("tohandstaff", new Integer(40));
		_weaponId.put("kiringku", new Integer(58));
		_weaponId.put("chainsword", new Integer(24));

		_materialTypes.put("none", new Integer(0));
		_materialTypes.put("liquid", new Integer(1));
		_materialTypes.put("web", new Integer(2));
		_materialTypes.put("vegetation", new Integer(3));
		_materialTypes.put("animalmatter", new Integer(4));
		_materialTypes.put("paper", new Integer(5));
		_materialTypes.put("cloth", new Integer(6));
		_materialTypes.put("leather", new Integer(7));
		_materialTypes.put("wood", new Integer(8));
		_materialTypes.put("bone", new Integer(9));
		_materialTypes.put("dragonscale", new Integer(10));
		_materialTypes.put("iron", new Integer(11));
		_materialTypes.put("steel", new Integer(12));
		_materialTypes.put("copper", new Integer(13));
		_materialTypes.put("silver", new Integer(14));
		_materialTypes.put("gold", new Integer(15));
		_materialTypes.put("platinum", new Integer(16));
		_materialTypes.put("mithril", new Integer(17));
		_materialTypes.put("blackmithril", new Integer(18));
		_materialTypes.put("glass", new Integer(19));
		_materialTypes.put("gemstone", new Integer(20));
		_materialTypes.put("mineral", new Integer(21));
		_materialTypes.put("oriharukon", new Integer(22));
	}

	public static ItemTable getInstance() {
		if (_instance == null) {
			_instance = new ItemTable();
		}
		return _instance;
	}

	private ItemTable() {
		_etcitems = allEtcItem();
		_weapons = allWeapon();
		_armors = allArmor();
		buildFastLookupTable();
	}

	private Map<Integer, L1EtcItem> allEtcItem() {
		Map<Integer, L1EtcItem> result = new HashMap<Integer, L1EtcItem>();

		Connection con = null;
		PreparedStatement pstm = null;
		ResultSet rs = null;
		L1EtcItem item = null;
		try {
			con = L1DatabaseFactory.getInstance().getConnection();
			pstm = con.prepareStatement("select * from etcitem");

			rs = pstm.executeQuery();
			while (rs.next()) {
				item = new L1EtcItem();
				item.setItemId(rs.getInt("item_id"));
				item.setName(rs.getString("name"));
				item.setNameId(rs.getString("name_id"));
				item.setType((_etcItemTypes
						.get(rs.getString("item_type"))).intValue());
				item.setUseType(_useTypes
						.get(rs.getString("use_type")).intValue());
// item.setType1(0); // 使わない
				item.setType2(0);
				item.setMaterial((_materialTypes
						.get(rs.getString("material"))).intValue());
				item.setWeight(rs.getInt("weight"));
				item.setGfxId(rs.getInt("invgfx"));
				item.setGroundGfxId(rs.getInt("grdgfx"));
				item.setItemDescId(rs.getInt("itemdesc_id"));
				item.setMinLevel(rs.getInt("min_lvl"));
				item.setMaxLevel(rs.getInt("max_lvl"));
				item.setBless(rs.getInt("bless"));
				item.setTradable(rs.getInt("trade") == 0 ? true : false);
				item.setCantDelete(rs.getInt("cant_delete") == 1 ?
						true : false);
				item.setDmgSmall(rs.getInt("dmg_small"));
				item.setDmgLarge(rs.getInt("dmg_large"));
				item.set_stackable(rs.getInt("stackable") == 1 ? true : false);
				item.setMaxChargeCount(rs.getInt("max_charge_count"));
				item.set_locx(rs.getInt("locx"));
				item.set_locy(rs.getInt("locy"));
				item.set_mapid(rs.getShort("mapid"));
				item.set_delayid(rs.getInt("delay_id"));
				item.set_delaytime(rs.getInt("delay_time"));
				item.set_delayEffect(rs.getInt("delay_effect"));
				item.setFoodVolume(rs.getInt("food_volume"));
				item.setToBeSavedAtOnce(
						(rs.getInt("save_at_once") == 1) ? true : false);

				result.put(new Integer(item.getItemId()), item);
			}
		} catch (NullPointerException e) {
			_log.log(Level.SEVERE, new StringBuilder()
					.append(item.getName())
					.append("(" + item.getItemId() + ")")
					.append("の読み込みに失敗しました。").toString());
		} catch (SQLException e) {

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