📄 l1npc.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.templates;
import l1j.server.server.model.L1Object;
public class L1Npc extends L1Object implements Cloneable {
/**
*
*/
private static final long serialVersionUID = 1L;
@Override
public L1Npc clone() {
try {
return (L1Npc) (super.clone());
} catch (CloneNotSupportedException e) {
throw (new InternalError(e.getMessage()));
}
}
public L1Npc() {
}
private int _npcid;
public int get_npcId() {
return _npcid;
}
public void set_npcId(int i) {
_npcid = i;
}
private String _name;
public String get_name() {
return _name;
}
public void set_name(String s) {
_name = s;
}
private String _impl;
public String getImpl() {
return _impl;
}
public void setImpl(String s) {
_impl = s;
}
private int _level;
public int get_level() {
return _level;
}
public void set_level(int i) {
_level = i;
}
private int _hp;
public int get_hp() {
return _hp;
}
public void set_hp(int i) {
_hp = i;
}
private int _mp;
public int get_mp() {
return _mp;
}
public void set_mp(int i) {
_mp = i;
}
private int _ac;
public int get_ac() {
return _ac;
}
public void set_ac(int i) {
_ac = i;
}
private byte _str;
public byte get_str() {
return _str;
}
public void set_str(byte i) {
_str = i;
}
private byte _con;
public byte get_con() {
return _con;
}
public void set_con(byte i) {
_con = i;
}
private byte _dex;
public byte get_dex() {
return _dex;
}
public void set_dex(byte i) {
_dex = i;
}
private byte _wis;
public byte get_wis() {
return _wis;
}
public void set_wis(byte i) {
_wis = i;
}
private byte _int;
public byte get_int() {
return _int;
}
public void set_int(byte i) {
_int = i;
}
private int _mr;
public int get_mr() {
return _mr;
}
public void set_mr(int i) {
_mr = i;
}
private int _exp;
public int get_exp() {
return _exp;
}
public void set_exp(int i) {
_exp = i;
}
private int _lawful;
public int get_lawful() {
return _lawful;
}
public void set_lawful(int i) {
_lawful = i;
}
private String _size;
public String get_size() {
return _size;
}
public void set_size(String s) {
_size = s;
}
private int _weakAttr;
public int get_weakAttr() {
return _weakAttr;
}
public void set_weakAttr(int i) {
_weakAttr= i;
}
private int _ranged;
public int get_ranged() {
return _ranged;
}
public void set_ranged(int i) {
_ranged = i;
}
private boolean _agrososc;
public boolean is_agrososc() {
return _agrososc;
}
public void set_agrososc(boolean flag) {
_agrososc = flag;
}
private boolean _agrocoi;
public boolean is_agrocoi() {
return _agrocoi;
}
public void set_agrocoi(boolean flag) {
_agrocoi = flag;
}
private boolean _tameable;
public boolean isTamable() {
return _tameable;
}
public void setTamable(boolean flag) {
_tameable = flag;
}
private int _passispeed;
public int get_passispeed() {
return _passispeed;
}
public void set_passispeed(int i) {
_passispeed = i;
}
private int _atkspeed;
public int get_atkspeed() {
return _atkspeed;
}
public void set_atkspeed(int i) {
_atkspeed = i;
}
private boolean _agro;
public boolean is_agro() {
return _agro;
}
public void set_agro(boolean flag) {
_agro = flag;
}
private int _gfxid;
public int get_gfxid() {
return _gfxid;
}
public void set_gfxid(int i) {
_gfxid = i;
}
private String _nameid;
public String get_nameid() {
return _nameid;
}
public void set_nameid(String s) {
_nameid = s;
}
private int _undead;
public int get_undead() {
return _undead;
}
public void set_undead(int i) {
_undead = i;
}
private int _poisonatk;
public int get_poisonatk() {
return _poisonatk;
}
public void set_poisonatk(int i) {
_poisonatk = i;
}
private int _paralysisatk;
public int get_paralysisatk() {
return _paralysisatk;
}
public void set_paralysisatk(int i) {
_paralysisatk = i;
}
private int _family;
public int get_family() {
return _family;
}
public void set_family(int i) {
_family = i;
}
private int _agrofamily;
public int get_agrofamily() {
return _agrofamily;
}
public void set_agrofamily(int i) {
_agrofamily = i;
}
private int _agrogfxid1;
public int is_agrogfxid1() {
return _agrogfxid1;
}
public void set_agrogfxid1(int i) {
_agrogfxid1 = i;
}
private int _agrogfxid2;
public int is_agrogfxid2() {
return _agrogfxid2;
}
public void set_agrogfxid2(int i) {
_agrogfxid2 = i;
}
private boolean _picupitem;
public boolean is_picupitem() {
return _picupitem;
}
public void set_picupitem(boolean flag) {
_picupitem = flag;
}
private int _digestitem;
public int get_digestitem() {
return _digestitem;
}
public void set_digestitem(int i) {
_digestitem = i;
}
private boolean _bravespeed;
public boolean is_bravespeed() {
return _bravespeed;
}
public void set_bravespeed(boolean flag) {
_bravespeed = flag;
}
private int _hprinterval;
public int get_hprinterval() {
return _hprinterval;
}
public void set_hprinterval(int i) {
_hprinterval = i;
}
private int _hpr;
public int get_hpr() {
return _hpr;
}
public void set_hpr(int i) {
_hpr = i;
}
private int _mprinterval;
public int get_mprinterval() {
return _mprinterval;
}
public void set_mprinterval(int i) {
_mprinterval = i;
}
private int _mpr;
public int get_mpr() {
return _mpr;
}
public void set_mpr(int i) {
_mpr = i;
}
private boolean _teleport;
public boolean is_teleport() {
return _teleport;
}
public void set_teleport(boolean flag) {
_teleport = flag;
}
private int _randomlevel;
public int get_randomlevel() {
return _randomlevel;
}
public void set_randomlevel(int i) {
_randomlevel = i;
}
private int _randomhp;
public int get_randomhp() {
return _randomhp;
}
public void set_randomhp(int i) {
_randomhp = i;
}
private int _randommp;
public int get_randommp() {
return _randommp;
}
public void set_randommp(int i) {
_randommp = i;
}
private int _randomac;
public int get_randomac() {
return _randomac;
}
public void set_randomac(int i) {
_randomac = i;
}
private int _randomexp;
public int get_randomexp() {
return _randomexp;
}
public void set_randomexp(int i) {
_randomexp = i;
}
private int _randomlawful;
public int get_randomlawful() {
return _randomlawful;
}
public void set_randomlawful(int i) {
_randomlawful = i;
}
private int _damagereduction;
public int get_damagereduction() {
return _damagereduction;
}
public void set_damagereduction(int i) {
_damagereduction = i;
}
private boolean _hard;
public boolean is_hard() {
return _hard;
}
public void set_hard(boolean flag) {
_hard = flag;
}
private boolean _doppel;
public boolean is_doppel() {
return _doppel;
}
public void set_doppel(boolean flag) {
_doppel = flag;
}
private boolean _tu;
public void set_IsTU(boolean i) {
_tu = i;
}
public boolean get_IsTU() {
return _tu;
}
private boolean _erase;
public void set_IsErase(boolean i) {
_erase = i;
}
public boolean get_IsErase() {
return _erase;
}
private int bowActId = 0;
public int getBowActId() {
return bowActId;
}
public void setBowActId(int i) {
bowActId = i;
}
private int _karma;
public int getKarma() {
return _karma;
}
public void setKarma(int i) {
_karma = i;
}
private int _transformId;
public int getTransformId() {
return _transformId;
}
public void setTransformId(int transformId) {
_transformId = transformId;
}
private int _transformGfxId;
public int getTransformGfxId() {
return _transformGfxId;
}
public void setTransformGfxId(int i) {
_transformGfxId = i;
}
private int _atkMagicSpeed;
public int getAtkMagicSpeed() {
return _atkMagicSpeed;
}
public void setAtkMagicSpeed(int atkMagicSpeed) {
_atkMagicSpeed = atkMagicSpeed;
}
private int _subMagicSpeed;
public int getSubMagicSpeed() {
return _subMagicSpeed;
}
public void setSubMagicSpeed(int subMagicSpeed) {
_subMagicSpeed = subMagicSpeed;
}
private int _lightSize;
public int getLightSize() {
return _lightSize;
}
public void setLightSize(int lightSize) {
_lightSize = lightSize;
}
private boolean _amountFixed;
/**
* mapidsテーブルで設定されたモンスター量倍率の影響を受けるかどうかを返す。
*
* @return 影響を受けないように設定されている場合はtrueを返す。
*/
public boolean isAmountFixed() {
return _amountFixed;
}
public void setAmountFixed(boolean fixed) {
_amountFixed = fixed;
}
private boolean _changeHead;
public boolean getChangeHead() {
return _changeHead;
}
public void setChangeHead(boolean changeHead) {
_changeHead = changeHead;
}
private boolean _isCantResurrect;
public boolean isCantResurrect() {
return _isCantResurrect;
}
public void setCantResurrect(boolean isCantResurrect) {
_isCantResurrect = isCantResurrect;
}
}
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