📄 calcexp.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.utils;
import java.util.ArrayList;
import java.util.logging.Logger;
import l1j.server.Config;
import l1j.server.server.datatables.ExpTable;
import l1j.server.server.datatables.PetTable;
import l1j.server.server.model.L1Character;
import l1j.server.server.model.L1Object;
import l1j.server.server.model.L1World;
import l1j.server.server.model.Instance.L1NpcInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.model.Instance.L1PetInstance;
import l1j.server.server.model.Instance.L1SummonInstance;
import l1j.server.server.model.skill.L1SkillId;
import l1j.server.server.serverpackets.S_PetPack;
import l1j.server.server.serverpackets.S_ServerMessage;
import l1j.server.server.templates.L1Pet;
// Referenced classes of package l1j.server.server.utils:
// CalcStat
public class CalcExp {
private static final long serialVersionUID = 1L;
private static l1j.eric.EricLogger _log = l1j.eric.EricLogger.getLogger2(CalcExp.class.getName());
public static final int MAX_EXP = ExpTable.getExpByLevel(100) - 1;
private CalcExp() {
}
public static void calcExp(L1PcInstance l1pcinstance, int targetid,
ArrayList acquisitorList, ArrayList hateList, int exp) {
int i = 0;
double party_level = 0;
double dist = 0;
int member_exp = 0;
int member_lawful = 0;
L1Object l1object = L1World.getInstance().findObject(targetid);
L1NpcInstance npc = (L1NpcInstance) l1object;
// ヘイトの合計を取得
L1Character acquisitor;
int hate = 0;
int acquire_exp = 0;
int acquire_lawful = 0;
int party_exp = 0;
int party_lawful = 0;
int totalHateExp = 0;
int totalHateLawful = 0;
int partyHateExp = 0;
int partyHateLawful = 0;
int ownHateExp = 0;
if (acquisitorList.size() != hateList.size()) {
return;
}
for (i = hateList.size() - 1; i >= 0; i--) {
acquisitor = (L1Character) acquisitorList.get(i);
hate = (Integer) hateList.get(i);
if (acquisitor != null && !acquisitor.isDead()) {
totalHateExp += hate;
if (acquisitor instanceof L1PcInstance) {
totalHateLawful += hate;
}
} else { // nullだったり死んでいたら排除
acquisitorList.remove(i);
hateList.remove(i);
}
}
if (totalHateExp == 0) { // 取得者がいない場合
return;
}
if (l1object != null && !(npc instanceof L1PetInstance)
&& !(npc instanceof L1SummonInstance)) {
// int exp = npc.get_exp();
if (!L1World.getInstance().isProcessingContributionTotal()
&& l1pcinstance.getHomeTownId() > 0) {
int contribution = npc.getLevel() / 10;
l1pcinstance.addContribution(contribution);
}
int lawful = npc.getLawful();
if (l1pcinstance.isInParty()) { // パーティー中
// パーティーのヘイトの合計を算出
// パーティーメンバー以外にはそのまま配分
partyHateExp = 0;
partyHateLawful = 0;
for (i = hateList.size() - 1; i >= 0; i--) {
acquisitor = (L1Character) acquisitorList.get(i);
hate = (Integer) hateList.get(i);
if (acquisitor instanceof L1PcInstance) {
L1PcInstance pc = (L1PcInstance) acquisitor;
if (pc == l1pcinstance) {
partyHateExp += hate;
partyHateLawful += hate;
} else if (l1pcinstance.getParty().isMember(pc)) {
partyHateExp += hate;
partyHateLawful += hate;
} else {
if (totalHateExp > 0) {
acquire_exp = (exp * hate / totalHateExp);
}
if (totalHateLawful > 0) {
acquire_lawful = (lawful * hate / totalHateLawful);
}
AddExp(pc, acquire_exp, acquire_lawful);
}
} else if (acquisitor instanceof L1PetInstance) {
L1PetInstance pet = (L1PetInstance) acquisitor;
L1PcInstance master = (L1PcInstance) pet.getMaster();
if (master == l1pcinstance) {
partyHateExp += hate;
} else if (l1pcinstance.getParty().isMember(master)) {
partyHateExp += hate;
} else {
if (totalHateExp > 0) {
acquire_exp = (exp * hate / totalHateExp);
}
AddExpPet(pet, acquire_exp);
}
} else if (acquisitor instanceof L1SummonInstance) {
L1SummonInstance summon = (L1SummonInstance) acquisitor;
L1PcInstance master = (L1PcInstance) summon.getMaster();
if (master == l1pcinstance) {
partyHateExp += hate;
} else if (l1pcinstance.getParty().isMember(master)) {
partyHateExp += hate;
} else {
}
}
}
if (totalHateExp > 0) {
party_exp = (exp * partyHateExp / totalHateExp);
}
if (totalHateLawful > 0) {
party_lawful = (lawful * partyHateLawful / totalHateLawful);
}
// EXP、ロウフル配分
// プリボーナス
double pri_bonus = 0;
L1PcInstance leader = l1pcinstance.getParty().getLeader();
if (leader.isCrown()
&& (l1pcinstance.knownsObject(leader)
|| l1pcinstance.equals(leader))) {
pri_bonus = 0.059;
}
// PT経験値の計算
L1PcInstance[] ptMembers = l1pcinstance.getParty().getMembers();
double pt_bonus = 0;
for (L1PcInstance each : ptMembers) {
if (l1pcinstance.knownsObject(each)
|| l1pcinstance.equals(each)) {
party_level += each.getLevel() * each.getLevel();
}
if (l1pcinstance.knownsObject(each)) {
pt_bonus += 0.04;
}
}
party_exp = (int) (party_exp * (1 + pt_bonus + pri_bonus));
// 自キャラクターとそのペット・サモンのヘイトの合計を算出
if (party_level > 0) {
dist = ((l1pcinstance.getLevel() * l1pcinstance.getLevel()) / party_level);
}
member_exp = (int) (party_exp * dist);
member_lawful = (int) (party_lawful * dist);
ownHateExp = 0;
for (i = hateList.size() - 1; i >= 0; i--) {
acquisitor = (L1Character) acquisitorList.get(i);
hate = (Integer) hateList.get(i);
if (acquisitor instanceof L1PcInstance) {
L1PcInstance pc = (L1PcInstance) acquisitor;
if (pc == l1pcinstance) {
ownHateExp += hate;
}
} else if (acquisitor instanceof L1PetInstance) {
L1PetInstance pet = (L1PetInstance) acquisitor;
L1PcInstance master = (L1PcInstance) pet.getMaster();
if (master == l1pcinstance) {
ownHateExp += hate;
}
} else if (acquisitor instanceof L1SummonInstance) {
L1SummonInstance summon = (L1SummonInstance) acquisitor;
L1PcInstance master = (L1PcInstance) summon.getMaster();
if (master == l1pcinstance) {
ownHateExp += hate;
}
}
}
// 自キャラクターとそのペット・サモンに分配
if (ownHateExp != 0) { // 攻撃に参加していた
for (i = hateList.size() - 1; i >= 0; i--) {
acquisitor = (L1Character) acquisitorList.get(i);
hate = (Integer) hateList.get(i);
if (acquisitor instanceof L1PcInstance) {
L1PcInstance pc = (L1PcInstance) acquisitor;
if (pc == l1pcinstance) {
if (ownHateExp > 0) {
acquire_exp = (member_exp * hate / ownHateExp);
}
AddExp(pc, acquire_exp, member_lawful);
}
} else if (acquisitor instanceof L1PetInstance) {
L1PetInstance pet = (L1PetInstance) acquisitor;
L1PcInstance master = (L1PcInstance) pet
.getMaster();
if (master == l1pcinstance) {
if (ownHateExp > 0) {
acquire_exp = (member_exp * hate / ownHateExp);
}
AddExpPet(pet, acquire_exp);
}
} else if (acquisitor instanceof L1SummonInstance) {
}
}
} else { // 攻撃に参加していなかった
// 自キャラクターのみに分配
AddExp(l1pcinstance, member_exp, member_lawful);
}
// パーティーメンバーとそのペット・サモンのヘイトの合計を算出
for (int cnt = 0; cnt < ptMembers.length; cnt++) {
if (l1pcinstance.knownsObject(ptMembers[cnt])) {
if (party_level > 0) {
dist = ((ptMembers[cnt].getLevel() * ptMembers[cnt]
.getLevel()) / party_level);
}
member_exp = (int) (party_exp * dist);
member_lawful = (int) (party_lawful * dist);
ownHateExp = 0;
for (i = hateList.size() - 1; i >= 0; i--) {
acquisitor = (L1Character) acquisitorList.get(i);
hate = (Integer) hateList.get(i);
if (acquisitor instanceof L1PcInstance) {
L1PcInstance pc = (L1PcInstance) acquisitor;
if (pc == ptMembers[cnt]) {
ownHateExp += hate;
}
} else if (acquisitor instanceof L1PetInstance) {
L1PetInstance pet = (L1PetInstance) acquisitor;
L1PcInstance master = (L1PcInstance) pet
.getMaster();
if (master == ptMembers[cnt]) {
ownHateExp += hate;
}
} else if (acquisitor instanceof L1SummonInstance) {
L1SummonInstance summon = (L1SummonInstance) acquisitor;
L1PcInstance master = (L1PcInstance) summon
.getMaster();
if (master == ptMembers[cnt]) {
ownHateExp += hate;
}
}
}
// パーティーメンバーとそのペット・サモンに分配
if (ownHateExp != 0) { // 攻撃に参加していた
for (i = hateList.size() - 1; i >= 0; i--) {
acquisitor = (L1Character) acquisitorList
.get(i);
hate = (Integer) hateList.get(i);
if (acquisitor instanceof L1PcInstance) {
L1PcInstance pc = (L1PcInstance) acquisitor;
if (pc == ptMembers[cnt]) {
if (ownHateExp > 0) {
acquire_exp = (member_exp * hate / ownHateExp);
}
AddExp(pc, acquire_exp, member_lawful);
}
} else if (acquisitor instanceof L1PetInstance) {
L1PetInstance pet = (L1PetInstance) acquisitor;
L1PcInstance master = (L1PcInstance) pet
.getMaster();
if (master == ptMembers[cnt]) {
if (ownHateExp > 0) {
acquire_exp = (member_exp * hate / ownHateExp);
}
AddExpPet(pet, acquire_exp);
}
} else if (acquisitor instanceof L1SummonInstance) {
}
}
} else { // 攻撃に参加していなかった
// パーティーメンバーのみに分配
AddExp(ptMembers[cnt], member_exp, member_lawful);
}
}
}
} else { // パーティーを組んでいない
// EXP、ロウフルの分配
for (i = hateList.size() - 1; i >= 0; i--) {
acquisitor = (L1Character) acquisitorList.get(i);
hate = (Integer) hateList.get(i);
acquire_exp = (exp * hate / totalHateExp);
if (acquisitor instanceof L1PcInstance) {
if (totalHateLawful > 0) {
acquire_lawful = (lawful * hate / totalHateLawful);
}
}
if (acquisitor instanceof L1PcInstance) {
L1PcInstance pc = (L1PcInstance) acquisitor;
AddExp(pc, acquire_exp, acquire_lawful);
} else if (acquisitor instanceof L1PetInstance) {
L1PetInstance pet = (L1PetInstance) acquisitor;
AddExpPet(pet, acquire_exp);
} else if (acquisitor instanceof L1SummonInstance) {
}
}
}
}
}
private static void AddExp(L1PcInstance pc, int exp, int lawful) {
int add_lawful = (int) (lawful * Config.RATE_LA) * -1;
pc.addLawful(add_lawful);
double exppenalty = ExpTable.getPenaltyRate(pc.getLevel());
double foodBonus = 1.0;
if (pc.hasSkillEffect(L1SkillId.COOKING_1_7_N)
|| pc.hasSkillEffect(L1SkillId.COOKING_1_7_S)) {
foodBonus = 1.01;
}
if (pc.hasSkillEffect(L1SkillId.COOKING_2_7_N)
|| pc.hasSkillEffect(L1SkillId.COOKING_2_7_S)) {
foodBonus = 1.02;
}
if (pc.hasSkillEffect(L1SkillId.COOKING_3_7_N)
|| pc.hasSkillEffect(L1SkillId.COOKING_3_7_S)) {
foodBonus = 1.03;
}
//add 經驗加倍藥水
if (pc.hasSkillEffect(L1SkillId.EXP_UP_A)) {
foodBonus = 1.50; // 食物效果經驗1.5倍
}else if (pc.hasSkillEffect(L1SkillId.EXP_UP_B)) {
foodBonus = 2.00; // 食物效果經驗2.0倍
}else if (pc.hasSkillEffect(L1SkillId.EXP_UP_C)) {
foodBonus = 2.50; // 食物效果經驗2.5倍
}
//end
int add_exp = (int) (exp * exppenalty * Config.RATE_XP * foodBonus);
pc.addExp(add_exp);
}
private static void AddExpPet(L1PetInstance pet, int exp) {
L1PcInstance pc = (L1PcInstance) pet.getMaster();
int petNpcId = pet.getNpcTemplate().get_npcId();
int petItemObjId = pet.getItemObjId();
int levelBefore = pet.getLevel();
//TODO 寵物經驗倍率
int totalExp = (int) (exp * Config.RATE_XP_PET + pet.getExp());
//TODO 寵物最高等級
if (totalExp >= ExpTable.getExpByLevel(Config.Pet_Max_LV+1)) {
totalExp = ExpTable.getExpByLevel(Config.Pet_Max_LV+1) - 1;
}
pet.setExp(totalExp);
pet.setLevel(ExpTable.getLevelByExp(totalExp));
int expPercentage = ExpTable.getExpPercentage(pet.getLevel(), totalExp);
int gap = pet.getLevel() - levelBefore;
for (int i = 1; i <= gap; i++) {
IntRange hpUpRange = pet.getPetType().getHpUpRange();
IntRange mpUpRange = pet.getPetType().getMpUpRange();
pet.addMaxHp(hpUpRange.randomValue());
pet.addMaxMp(mpUpRange.randomValue());
}
pet.setExpPercent(expPercentage);
pc.sendPackets(new S_PetPack(pet, pc));
if (gap != 0) { // レベルアップしたらDBに書き込む
L1Pet petTemplate = PetTable.getInstance()
.getTemplate(petItemObjId);
if (petTemplate == null) { // PetTableにない
_log.warning("L1Pet == null");
return;
}
petTemplate.set_exp(pet.getExp());
petTemplate.set_level(pet.getLevel());
petTemplate.set_hp(pet.getMaxHp());
petTemplate.set_mp(pet.getMaxMp());
PetTable.getInstance().storePet(petTemplate); // DBに書き込み
pc.sendPackets(new S_ServerMessage(320, pet.getName())); // \f1%0のレベルが上がりました。
}
}
}
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