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📄 generalthreadpool.java

📁 网络游戏天堂1的java源代码。。。。。
💻 JAVA
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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package l1j.server.server;

import java.util.concurrent.Executor;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.logging.Logger;

import l1j.server.Config;
import l1j.server.server.model.monitor.L1PcMonitor;

public class GeneralThreadPool {
	private static l1j.eric.EricLogger _log =  l1j.eric.EricLogger.getLogger2(GeneralThreadPool.class
			.getName());

	private static GeneralThreadPool _instance;

	private static final int SCHEDULED_CORE_POOL_SIZE = 10;

	private Executor _executor; // 汎用ExecutorService
	private ScheduledExecutorService _scheduler; // 汎用ScheduledExecutorService
	private ScheduledExecutorService _pcScheduler; // プレイヤーのモニター用ScheduledExecutorService
	// 一応L1Jデフォルトの状態で、map:4にいる何もしていないPCが1秒間に占有する実行時間は約6ms(AutoUpdate:約6ms,ExpMonitor:極小)
	private final int _pcSchedulerPoolSize = 1 + Config.MAX_ONLINE_USERS / 20; // 適当(20Userに1つくらいの割り当て)

	public static GeneralThreadPool getInstance() {
		if (_instance == null) {
			_instance = new GeneralThreadPool();
		}
		return _instance;
	}

	private GeneralThreadPool() {
		if (Config.THREAD_P_TYPE_GENERAL == 1) {
			_executor = Executors
					.newFixedThreadPool(Config.THREAD_P_SIZE_GENERAL);
		} else if (Config.THREAD_P_TYPE_GENERAL == 2) {
			_executor = Executors.newCachedThreadPool();
		} else {
			_executor = null;
		}
		_scheduler = Executors
				.newScheduledThreadPool(SCHEDULED_CORE_POOL_SIZE,
						new PriorityThreadFactory("GerenalSTPool",
								Thread.NORM_PRIORITY));
		_pcScheduler = Executors.newScheduledThreadPool(_pcSchedulerPoolSize,
				new PriorityThreadFactory("PcMonitorSTPool",
						Thread.NORM_PRIORITY));
	}

	public void execute(Runnable r) {
		if (_executor == null) {
			Thread t = new Thread(r);
			t.start();
		} else {
			_executor.execute(r);
		}
	}

	public void execute(Thread t) {
		t.start();
	}

	public ScheduledFuture<?> schedule(Runnable r, long delay) {
		try {
			if (delay <= 0) {
				_executor.execute(r);
				return null;
			}
			return _scheduler.schedule(r, delay, TimeUnit.MILLISECONDS);
		} catch (RejectedExecutionException e) {
			return null;
		}
	}

	public ScheduledFuture<?> scheduleAtFixedRate(Runnable r,
			long initialDelay, long period) {
		return _scheduler.scheduleAtFixedRate(r, initialDelay, period,
				TimeUnit.MILLISECONDS);
	}

	public ScheduledFuture<?> pcSchedule(L1PcMonitor r, long delay) {
		try {
			if (delay <= 0) {
				_executor.execute(r);
				return null;
			}
			return _pcScheduler.schedule(r, delay, TimeUnit.MILLISECONDS);
		} catch (RejectedExecutionException e) {
			return null;
		}
	}

	public ScheduledFuture<?> pcScheduleAtFixedRate(L1PcMonitor r,
			long initialDelay, long period) {
		return _pcScheduler.scheduleAtFixedRate(r, initialDelay, period,
				TimeUnit.MILLISECONDS);
	}

	// ThreadPoolManager から拝借
	private class PriorityThreadFactory implements ThreadFactory {
		private final int _prio;

		private final String _name;

		private final AtomicInteger _threadNumber = new AtomicInteger(1);

		private final ThreadGroup _group;

		public PriorityThreadFactory(String name, int prio) {
			_prio = prio;
			_name = name;
			_group = new ThreadGroup(_name);
		}

		/*
		 * (non-Javadoc)
		 * 
		 * @see java.util.concurrent.ThreadFactory#newThread(java.lang.Runnable)
		 */
		public Thread newThread(Runnable r) {
			Thread t = new Thread(_group, r);
			t.setName(_name + "-" + _threadNumber.getAndIncrement());
			t.setPriority(_prio);
			return t;
		}

		public ThreadGroup getGroup() {
			return _group;
		}
	}
}

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