📄 c_movechar.java
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/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.clientpackets;
import static l1j.server.server.model.Instance.L1PcInstance.REGENSTATE_MOVE;
import java.util.ArrayList;
import java.util.logging.Logger;
import l1j.server.Config;
import l1j.server.server.ClientThread;
import l1j.server.server.model.AcceleratorChecker;
import l1j.server.server.model.Dungeon;
import l1j.server.server.model.DungeonRandom;
import l1j.server.server.model.L1Location;
import l1j.server.server.model.L1Object;
import l1j.server.server.model.L1Teleport;
import l1j.server.server.model.L1World;
import l1j.server.server.model.Instance.L1GuardInstance;
import l1j.server.server.model.Instance.L1ItemInstance;
import l1j.server.server.model.Instance.L1MonsterInstance;
import l1j.server.server.model.Instance.L1NpcInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.model.Instance.L1PetInstance;
import l1j.server.server.model.Instance.L1TeleporterInstance;
import l1j.server.server.model.skill.L1SkillId;
import l1j.server.server.model.trap.L1WorldTraps;
import l1j.server.server.serverpackets.S_MoveCharPacket;
import l1j.server.server.serverpackets.S_SystemMessage;
// Referenced classes of package l1j.server.server.clientpackets:
// ClientBasePacket
public class C_MoveChar extends ClientBasePacket {
private static l1j.eric.EricLogger _log = l1j.eric.EricLogger.getLogger2(C_MoveChar.class.getName());
// マップタイル調査用
private void sendMapTileLog(L1PcInstance pc) {
pc.sendPackets(new S_SystemMessage(pc.getMap().toString(
pc.getLocation())));
}
// 移動
public C_MoveChar(byte decrypt[], ClientThread client)
throws Exception {
super(decrypt);
int locx = readH();
int locy = readH();
int heading = readC();
L1PcInstance pc = client.getActiveChar();
if (pc.isTeleport()) { // テレポート処理中
return;
}
//TODO 角色XY軸修正 by linsf260
if(Config.CLIENT_LANGUAGE == 3)
{
locx = pc.getX(); // 修正X軸
locy = pc.getY(); // 修正Y軸
}
//TODO 角色XY軸修正 end
// 移動要求間隔をチェックする
if (Config.CHECK_MOVE_INTERVAL) {
int result;
result = pc.getAcceleratorChecker()
.checkInterval(AcceleratorChecker.ACT_TYPE.MOVE);
if (result == AcceleratorChecker.R_DISCONNECTED) {
return;
}
}
pc.killSkillEffectTimer(L1SkillId.MEDITATION);
pc.setCallClanId(0); // コールクランを唱えた後に移動すると召喚無效
if (!pc.hasSkillEffect(L1SkillId.ABSOLUTE_BARRIER)) { // アブソルートバリア中ではない
pc.setRegenState(REGENSTATE_MOVE);
}
//修正穿人bug by eric1300460
//pc.getMap().setPassable(pc.getLocation(), true);
//~修正穿人bug by eric1300460
// TODO 角色XY軸修正 by linsf260
switch(heading)
{
case 1:
case 72:
heading = 1;
locx++;
locy--;
break;
case 0:
case 73:
heading = 0;
locy--;
break;
case 3:
case 74:
heading = 3;
locx++;
locy++;
break;
case 2:
case 75:
heading = 2;
locx++;
break;
case 5:
case 76:
heading = 5;
locx--;
locy++;
break;
case 4:
case 77:
heading = 4;
locy++;
break;
case 7:
case 78:
heading = 7;
locx--;
locy--;
break;
case 6:
case 79:
heading = 6;
locx--;
break;
}
// TODO 角色XY軸修正 end
// 修正穿人bug by eric1300460
if (Config.HACK1) {
ArrayList<L1Object> objs = L1World.getInstance().getVisibleObjects(
pc, 1);
for (L1Object obj : objs) {
if (pc.isDead()
&& obj instanceof L1PcInstance
&& pc.getName().equals(((L1PcInstance) obj).getName())
&& ((L1PcInstance) obj).isDead()) {
continue;
}
if (obj.getX() == locx//pc.getX()
&& obj.getY() == locy//pc.getY()
&& ((obj instanceof L1PcInstance)
//|| (obj instanceof L1NpcInstance)
//|| (obj instanceof L1PetInstance)
//|| (obj instanceof L1GuardInstance)
//|| (obj instanceof L1TeleporterInstance)
)) {
/**
* 要斷線 要鎖帳號 要公告 要扣經驗值 都放在這邊
*/
L1World.getInstance().broadcastServerMessage(
"玩家:" + pc.getName() + "使用穿人外掛!");
L1Teleport.teleport(pc, pc.getLocation(), heading, true);
return;
}
}
}
pc.getMap().setPassable(pc.getLocation(), true);
// ~修正穿人bug by eric1300460
if (Dungeon.getInstance().dg(locx, locy, pc.getMap().getId(), pc)) { // ダンジョンにテレポートした場合
return;
}
if (DungeonRandom.getInstance().dg(locx, locy, pc.getMap().getId(),
pc)) { // テレポート先がランダムなテレポート地点
return;
}
pc.getLocation().set(locx, locy);
pc.setHeading(heading);
if (!pc.isGmInvis() && !pc.isGhost() && !pc.isInvisble()) {
pc.broadcastPacket(new S_MoveCharPacket(pc));
}
// sendMapTileLog(pc); // 移動先タイルの情報を送る(マップ調査用)
L1WorldTraps.getInstance().onPlayerMoved(pc);
pc.getMap().setPassable(pc.getLocation(), false);
// user.UpdateObject(); // 可視範囲内の全オブジェクト更新
}
//修正穿人bug by eric1300460
private boolean isCanMove(L1PcInstance pc,int x,int y){
L1Location loc = pc.getLocation();
loc.set(x,y);
return pc.getMap().isPassable(loc);
}
//~修正穿人bug by eric1300460
}
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