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📄 c_shop.java

📁 网络游戏天堂1的java源代码。。。。。
💻 JAVA
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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */

package l1j.server.server.clientpackets;

import java.util.ArrayList;
import java.util.logging.Logger;

import l1j.server.server.ActionCodes;
import l1j.server.server.ClientThread;
import l1j.server.server.model.L1World;
import l1j.server.server.model.Instance.L1ItemInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.model.Instance.L1PetInstance;
import l1j.server.server.serverpackets.S_DoActionGFX;
import l1j.server.server.serverpackets.S_DoActionShop;
import l1j.server.server.serverpackets.S_ServerMessage;
import l1j.server.server.templates.L1PrivateShopBuyList;
import l1j.server.server.templates.L1PrivateShopSellList;

// Referenced classes of package l1j.server.server.clientpackets:
// ClientBasePacket

public class C_Shop extends ClientBasePacket {

	private static final String C_SHOP = "[C] C_Shop";
	private static l1j.eric.EricLogger _log =  l1j.eric.EricLogger.getLogger2(C_Shop.class.getName());

	public C_Shop(byte abyte0[], ClientThread clientthread) {
		super(abyte0);

		L1PcInstance pc = clientthread.getActiveChar();
		if (pc.isGhost()) {
			return;
		}

		int mapId = pc.getMapId();
		if (mapId != 340 && mapId != 350 && mapId != 360 && mapId != 370) {
			pc.sendPackets(new S_ServerMessage(876)); // この場所では個人商店を開けません。
			return;
		}

		ArrayList sellList = pc.getSellList();
		ArrayList buyList = pc.getBuyList();
		L1ItemInstance checkItem;
		boolean tradable = true;

		int type = readC();
		if (type == 0) { // 開始
			int sellTotalCount = readH();
			int sellObjectId;
			int sellPrice;
			int sellCount;
			for (int i = 0; i < sellTotalCount; i++) {
				sellObjectId = readD();
				sellPrice = readD();
				sellCount = readD();
				// 取引可能なアイテムかチェック
				checkItem = pc.getInventory().getItem(sellObjectId);
				if (!checkItem.getItem().isTradable()) {
					tradable = false;
					pc.sendPackets(new S_ServerMessage(166, // \f1%0が%4%1%3%2
							checkItem.getItem().getName(), " 無法交易。"));
				}
				Object[] petlist = pc.getPetList().values().toArray();
				for (Object petObject : petlist) {
					if (petObject instanceof L1PetInstance) {
						L1PetInstance pet = (L1PetInstance) petObject;
						if (checkItem.getId() == pet.getItemObjId()) {
							tradable = false;
							pc.sendPackets(new S_ServerMessage(166, // \f1%0が%4%1%3%2
									checkItem.getItem().getName(),
									" 無法交易。"));
							break;
						}
					}
				}
				L1PrivateShopSellList pssl = new L1PrivateShopSellList();
				pssl.setItemObjectId(sellObjectId);
				pssl.setSellPrice(sellPrice);
				pssl.setSellTotalCount(sellCount);
				sellList.add(pssl);
			}
			int buyTotalCount = readH();
			int buyObjectId;
			int buyPrice;
			int buyCount;
			for (int i = 0; i < buyTotalCount; i++) {
				buyObjectId = readD();
				buyPrice = readD();
				buyCount = readD();
				// 取引可能なアイテムかチェック
				checkItem = pc.getInventory().getItem(buyObjectId);
				if (!checkItem.getItem().isTradable()) {
					tradable = false;
					pc.sendPackets(new S_ServerMessage(166, // \f1%0が%4%1%3%2
							checkItem.getItem().getName(), " 無法交易。"));
				}
				Object[] petlist = pc.getPetList().values().toArray();
				for (Object petObject : petlist) {
					if (petObject instanceof L1PetInstance) {
						L1PetInstance pet = (L1PetInstance) petObject;
						if (checkItem.getId() == pet.getItemObjId()) {
							tradable = false;
							pc.sendPackets(new S_ServerMessage(166, // \f1%0が%4%1%3%2
									checkItem.getItem().getName(),
									" 無法交易。"));
							break;
						}
					}
				}
				L1PrivateShopBuyList psbl = new L1PrivateShopBuyList();
				psbl.setItemObjectId(buyObjectId);
				psbl.setBuyPrice(buyPrice);
				psbl.setBuyTotalCount(buyCount);
				buyList.add(psbl);
			}
			if (!tradable) { // 取引不可能なアイテムが含まれている場合、個人商店終了
				sellList.clear();
				buyList.clear();
				pc.setPrivateShop(false);
				pc.sendPackets(new S_DoActionGFX(pc.getId(),
						ActionCodes.ACTION_Idle));
				pc.broadcastPacket(new S_DoActionGFX(pc.getId(),
						ActionCodes.ACTION_Idle));
				return;
			}
			byte[] chat = readByte();
			pc.setShopChat(chat);
			pc.setPrivateShop(true);
			pc.sendPackets(new S_DoActionShop(pc.getId(),
					ActionCodes.ACTION_Shop, chat));
			pc.broadcastPacket(new S_DoActionShop(pc.getId(),
					ActionCodes.ACTION_Shop, chat));
		} else if (type == 1) { // 終了
			sellList.clear();
			buyList.clear();
			pc.setPrivateShop(false);
			pc.sendPackets(new S_DoActionGFX(pc.getId(),
					ActionCodes.ACTION_Idle));
			pc.broadcastPacket(new S_DoActionGFX(pc.getId(),
					ActionCodes.ACTION_Idle));
		}
	}

	@Override
	public String getType() {
		return C_SHOP;
	}

}

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