📄 l1awake.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.model;
import java.util.logging.Logger;
import l1j.server.server.model.Instance.L1ItemInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.serverpackets.S_ChangeShape;
import l1j.server.server.serverpackets.S_CharVisualUpdate;
import l1j.server.server.serverpackets.S_HPUpdate;
import l1j.server.server.serverpackets.S_OwnCharAttrDef;
import l1j.server.server.serverpackets.S_OwnCharStatus;
import l1j.server.server.serverpackets.S_SPMR;
import static l1j.server.server.model.skill.L1SkillId.*;
// Referenced classes of package l1j.server.server.model:
// L1Cooking
public class L1Awake {
private static final Logger _log = Logger.getLogger(L1Awake.class
.getName());
private L1Awake() {
}
public static void start(L1PcInstance pc, int skillId) {
if (skillId == pc.getAwakeSkillId()) { // 再詠唱なら解除
stop(pc);
} else {
if (skillId == AWAKEN_ANTHARAS) { // 覚醒:アンタラス
pc.addMaxHp(127);
pc.sendPackets(new S_HPUpdate(pc.getCurrentHp(),
pc.getMaxHp()));
if (pc.isInParty()) { // パーティー中
pc.getParty().updateMiniHP(pc);
}
pc.addAc(-12);
} else if (skillId == AWAKEN_FAFURION) { // 覚醒:パプリオン
pc.addMr(30);
pc.sendPackets(new S_SPMR(pc));
pc.addWind(30);
pc.addWater(30);
pc.addFire(30);
pc.addEarth(30);
pc.sendPackets(new S_OwnCharAttrDef(pc));
} else if (skillId == AWAKEN_VALAKAS) { // 覚醒:ヴァラカス
pc.addStr(5);
pc.addCon(5);
pc.addDex(5);
pc.addCha(5);
pc.addInt(5);
pc.addWis(5);
}
pc.sendPackets(new S_OwnCharStatus(pc));
pc.setAwakeSkillId(skillId);
doPoly(pc);
pc.startMpReductionByAwake();
}
}
public static void stop(L1PcInstance pc) {
int skillId = pc.getAwakeSkillId();
if (skillId == AWAKEN_ANTHARAS) { // 覚醒:アンタラス
pc.addMaxHp(-127);
pc.sendPackets(new S_HPUpdate(pc.getCurrentHp(),
pc.getMaxHp()));
if (pc.isInParty()) { // パーティー中
pc.getParty().updateMiniHP(pc);
}
pc.addAc(12);
} else if (skillId == AWAKEN_FAFURION) { // 覚醒:パプリオン
pc.addMr(-30);
pc.sendPackets(new S_SPMR(pc));
pc.addWind(-30);
pc.addWater(-30);
pc.addFire(-30);
pc.addEarth(-30);
pc.sendPackets(new S_OwnCharAttrDef(pc));
} else if (skillId == AWAKEN_VALAKAS) { // 覚醒:ヴァラカス
pc.addStr(-5);
pc.addCon(-5);
pc.addDex(-5);
pc.addCha(-5);
pc.addInt(-5);
pc.addWis(-5);
}
pc.sendPackets(new S_OwnCharStatus(pc));
pc.setAwakeSkillId(0);
undoPoly(pc);
pc.stopMpReductionByAwake();
}
public static void doPoly(L1PcInstance pc) {
int polyId = 6894;
if (pc.hasSkillEffect(SHAPE_CHANGE)) {
pc.killSkillEffectTimer(SHAPE_CHANGE);
}
pc.setTempCharGfx(polyId);
pc.sendPackets(new S_ChangeShape(pc.getId(), polyId));
if (!pc.isGmInvis() && !pc.isInvisble()) {
pc.broadcastPacket(new S_ChangeShape(pc.getId(), polyId));
}
L1ItemInstance weapon = pc.getWeapon();
if (weapon != null) {
S_CharVisualUpdate charVisual = new S_CharVisualUpdate(pc);
pc.sendPackets(charVisual);
pc.broadcastPacket(charVisual);
}
}
public static void undoPoly(L1PcInstance pc) {
int classId = pc.getClassId();
pc.setTempCharGfx(classId);
pc.sendPackets(new S_ChangeShape(pc.getId(), classId));
pc.broadcastPacket(new S_ChangeShape(pc.getId(), classId));
L1ItemInstance weapon = pc.getWeapon();
if (weapon != null) {
S_CharVisualUpdate charVisual = new S_CharVisualUpdate(pc);
pc.sendPackets(charVisual);
pc.broadcastPacket(charVisual);
}
}
}
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