📄 l1damagepoison.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.model.poison;
import java.util.logging.Logger;
import l1j.server.server.GeneralThreadPool;
import l1j.server.server.model.L1Character;
import l1j.server.server.model.Instance.L1MonsterInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.model.skill.L1SkillId;
public class L1DamagePoison extends L1Poison {
private static l1j.eric.EricLogger _log = l1j.eric.EricLogger.getLogger2(L1DamagePoison.class
.getName());
private Thread _timer;
private final L1Character _attacker;
private final L1Character _target;
private final int _damageSpan;
private final int _damage;
private L1DamagePoison(L1Character attacker, L1Character cha,
int damageSpan, int damage) {
_attacker = attacker;
_target = cha;
_damageSpan = damageSpan;
_damage = damage;
doInfection();
}
private class NormalPoisonTimer extends Thread {
@Override
public void run() {
while (true) {
try {
Thread.sleep(_damageSpan);
} catch (InterruptedException e) {
break;
}
if (!_target.hasSkillEffect(L1SkillId.STATUS_POISON)) {
break;
}
if (_target instanceof L1PcInstance) {
L1PcInstance player = (L1PcInstance) _target;
player.receiveDamage(_attacker, _damage);
if (player.isDead()) { // 死亡したら解毒処理
break;
}
} else if (_target instanceof L1MonsterInstance) {
L1MonsterInstance mob = (L1MonsterInstance) _target;
mob.receiveDamage(_attacker, _damage);
if (mob.isDead()) { // 死亡しても解毒しない
return;
}
}
}
cure(); // 解毒処理
}
}
boolean isDamageTarget(L1Character cha) {
return (cha instanceof L1PcInstance)
|| (cha instanceof L1MonsterInstance);
}
private void doInfection() {
_target.setSkillEffect(L1SkillId.STATUS_POISON, 30000);
_target.setPoisonEffect(1);
if (isDamageTarget(_target)) {
_timer = new NormalPoisonTimer();
GeneralThreadPool.getInstance().execute(_timer); // 通常毒タイマー開始
}
}
public static boolean doInfection(L1Character attacker, L1Character cha,
int damageSpan, int damage) {
if (!isValidTarget(cha)) {
return false;
}
cha.setPoison(new L1DamagePoison(attacker, cha, damageSpan, damage));
return true;
}
@Override
public int getEffectId() {
return 1;
}
@Override
public void cure() {
if (_timer != null) {
_timer.interrupt(); // 毒タイマー解除
}
_target.setPoisonEffect(0);
_target.killSkillEffectTimer(L1SkillId.STATUS_POISON);
_target.setPoison(null);
}
}
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