📄 l1npcchattimer.java
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package l1j.server.server.model;
import java.util.TimerTask;
import java.util.logging.Level;
import java.util.logging.Logger;
import l1j.server.server.model.Instance.L1NpcInstance;
import l1j.server.server.model.Instance.L1PcInstance;
import l1j.server.server.serverpackets.S_NpcChatPacket;
import l1j.server.server.templates.L1NpcChat;
public class L1NpcChatTimer extends TimerTask {
private static final Logger _log = Logger.getLogger(L1NpcChatTimer.class
.getName());
private final L1NpcInstance _npc;
private final L1NpcChat _npcChat;
public L1NpcChatTimer(L1NpcInstance npc, L1NpcChat npcChat) {
_npc = npc;
_npcChat = npcChat;
}
@Override
public void run() {
try {
if (_npc == null || _npcChat == null) {
return;
}
if (_npc.getHiddenStatus() != L1NpcInstance.HIDDEN_STATUS_NONE
|| _npc._destroyed) {
return;
}
int chatTiming = _npcChat.getChatTiming();
int chatInterval = _npcChat.getChatInterval();
boolean isShout = _npcChat.isShout();
boolean isWorldChat = _npcChat.isWorldChat();
String chatId1 = _npcChat.getChatId1();
String chatId2 = _npcChat.getChatId2();
String chatId3 = _npcChat.getChatId3();
String chatId4 = _npcChat.getChatId4();
String chatId5 = _npcChat.getChatId5();
if (!chatId1.equals("")) {
chat(_npc, chatTiming, chatId1, isShout, isWorldChat);
}
if (!chatId2.equals("")) {
Thread.sleep(chatInterval);
chat(_npc, chatTiming, chatId2, isShout, isWorldChat);
}
if (!chatId3.equals("")) {
Thread.sleep(chatInterval);
chat(_npc, chatTiming, chatId3, isShout, isWorldChat);
}
if (!chatId4.equals("")) {
Thread.sleep(chatInterval);
chat(_npc, chatTiming, chatId4, isShout, isWorldChat);
}
if (!chatId5.equals("")) {
Thread.sleep(chatInterval);
chat(_npc, chatTiming, chatId5, isShout, isWorldChat);
}
} catch (Throwable e) {
_log.log(Level.WARNING, e.getLocalizedMessage(), e);
}
}
private void chat(L1NpcInstance npc, int chatTiming, String chatId,
boolean isShout, boolean isWorldChat) {
if (chatTiming == L1NpcInstance.CHAT_TIMING_APPEARANCE && npc.
isDead()) {
return;
}
if (chatTiming == L1NpcInstance.CHAT_TIMING_DEAD && !npc.isDead()) {
return;
}
if (chatTiming == L1NpcInstance.CHAT_TIMING_HIDE && npc.isDead()) {
return;
}
if (!isShout) {
npc.broadcastPacket(new S_NpcChatPacket(npc, chatId, 0));
} else {
npc.wideBroadcastPacket(new S_NpcChatPacket(npc, chatId, 2));
}
if (isWorldChat) {
// XXX npcはsendPacketsできないので、ワールド内のPCからsendPacketsさせる
for (L1PcInstance pc : L1World.getInstance().getAllPlayers()) {
if (pc != null) {
pc.sendPackets(new S_NpcChatPacket(npc, chatId, 3));
}
break;
}
}
}
}
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